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Archives for Visualization Archives - Architosh

NVIDIA announces Omniverse Open Beta — global real-time collaboration

Nvidia Omniverse opens up to everyone in Open Beta program after a yearlong Early Access success with partners like Foster + Partners.

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Maxon Announces Cinema 4D Release 23

Cinema 4D R23 is Maxon’s flagship produce — offers enhancements to animation, character and UV workflows, and Magic Bullet Looks integration.

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Khronos launches OpenXR 1.0 Adopters Program

OpenXR 1.0 takes off with multiple implementations from Microsoft and Oculus, with new advanced cross-vendor hand and eye tracking extensions and more!

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CGarchitect Launches AI Exposure Engine to Get Archviz Artists More Work

Through a proprietary mix of AI, gamification and 50 distinct metrics, artists and studios will now be able to track the most positive/inspiring members of the community through an evolving score.

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Epic Games Unveils First Look at Unreal Engine 5

Along with next-gen tools, Epic announces a $1 million royalty exemption for Unreal Engine game developers and launches Epic Online Services for all game developers.

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Maxon Announces Cinema 4D Release 22 (S22)

Subscription-Only Release Offers Improved UV Workflows and Viewport Performance.

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Luxion Releases KeyShot 9.1 and KeyShot for SOLIDWORKS

Luxion introduces KeyShot 9.1 and KeyShot SOLIDWORKS with new Unwrap UV feature.

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XTAL Professional VR Headset—As Shown at CES

New VR headset features unbeatable 8K resolution and unique VirtualLink capable implementation.

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Event News: RTC 2020—Inaugural RealTime Conference to Launch in April

Created by veterans from FMX, Weta, DreamWorks, THX, Dassault Systèmes, TellTale Games, the new Real Time Conference promises to put the right focus on how industries are changing due to real-time tech.

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Autodesk’s new Arnold 6 offers production rendering on both CPU and GPU

From look development to final frame rendering, Arnold 6 with Arnold GPU simplifies how artists and studios create and iterate content, giving them the speed and flexibility to adapt to a fast-paced working environment and scale rendering capacity to accommodate the ebbs and flows of production.

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New FLW Fallingwater Twinmotion Tutorials Available

New online training tutorials take users through the steps of creating FLW’s famous Fallingwater house inside Twinmotion for a comprehensive introduction of the popular interactive-renderer.

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Autodesk Packs Artist-Driven Features into Maya 2020 Release

New animation, rendering, effects, modeling and rigging advancements empower 3D artists across the production pipeline.

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Epic Games Acquisition of Quixel—Announced at Unreal Academy London Architosh Discusses Details

Unreal Engine users gain invaluable assets thanks to Epic’s recent acquisition of Swedish software developer, Quixel.

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Lumion 10 Stuns with New Features—New Versions Available Now

Lumion 10 is now out and available and is packing great new features for visualization pros in the architectural market.

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Webinar: Introducing the Twinmotion—ARCHICAD Direct Link

Webinar Alert—Experience the Twinmotion-to-ARCHICAD Direct Link in Action.

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Each issue arrives in your inbox on the first Sunday of the month. Issue #1 arrived on March 3, 2019. Full archives and easy navigation for your pleasure. Enjoy! 

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