Archives for Visualization
Webinar Alert—Experience the Twinmotion-to-ARCHICAD Direct Link in Action.
Neoscape is removing guesswork behind imagining the future of architectural environments for their clients. Moving away from traditional rendering, the company is deploying real geometry and physics with real-time ray-tracing to build cinematic and interactive experiences.
Today we start off coverage of the 34th Annual Architecture in Perspective Conference with an interview with ASAI President and Kilograph CEO, Keely Colcleugh.
Maxon introduces next big release as part of ‘3D for the Whole World’ initiative as well as subscription pricing options.
The program launches with 14 resellers, bringing in-person demos and local support to more than 34 countries across Europe and North America.
Epic acquires Twinmotion and adds it to its Unreal Engine suite of technologies for professional markets.
Virtual Reality (VR) is a powerfully immersive experience in today’s leading VR toolsets, but Varjo’s VR-1 adds incredibly useful “human-eye” resolution thanks to its Bionic Display technology.
In Maxon gaining Redshift, the Germany subsidiary of the Nemetschek Group also gains another important M&E (media & entertainment) asset by which the whole of the group can theoretically benefit.
New release of Unreal Engine brings many new features, including real-time ray tracing rendering, faster performance and streamlined production for both game and enterprise users.
Arnold now brings artists the power and flexibility of CPU and GPU rendering in a single renderer.
Khronos Group Announces OpenXR 0.90 Provision Spec for High-Performance Access to AR and VR Platforms
The group behind OpenGL and WebGL offers new industry standard spec for AR, VR and MX platforms simplifying software development to reach a larger array of hardware devices.
Adobe acquires France-based Allegorithmic and its CEO will lead new 3D initiatives at Adobe at large as the San Jose software giant looks to add the third dimension to its legendary 2D graphics history.
The AMD Radeon ProRender technology is a powerful next-generation ray tracer based on OpenCL. Maxon has tapped this technology to super-charge its Cinema 4D application.
New visualization tool brings artist-friendly controls and affordable photorealism to the C4D community of artists and design professionals.
Epic’s Unreal Engine version 4.21 is quite epic itself—massive new feature list and capabilities including those that touch on its new Unreal Studio and bring in CAD and BIM file formats.