Archives for Cinema 4D Archives - Architosh
Maxon gains Epic MegaGrant to help fund ongoing improvements to the integration between Unreal Engine and Maxon’s award-winning 3D animation software, Cinema 4D.
Distance-aware materials and powerful sky model updates are behind the new Corona Renderer 6 for Cinema 4D for Mac and Windows
The company is to host a series of artist-focused digital experiences, starting June 18th until the rest of 2020.
Nemetschek Group strengthens its market position in the growing Media & Entertainment software division.
New visualization tool brings artist-friendly controls and affordable photorealism to the C4D community of artists and design professionals.
Cinema 4D users will gain two new renderers from Chaos Group—adding V-Ray and Corona Renderer.
The new executive team members bring a deep 3D media and entertainment industry background and experience to this Nemetschek Group software company. The goal is a more global and agile company to drive worldwide market growth for the acclaimed 3d software package.
New features in Maxon’s popular 3D professional tool for modeling, rendering, and animation include importation of manufacturing CAD data assets.
Top line performance boosts using Intel’s Coffee Lake processors with up to 6 cores, plus iPad Pro and iMac Pro features aim this generation more firmly at Mac Professsionals.
An interesting discussion about gender in motion graphics unfolds in our post in the video included below from a panel sponsored by Maxon the makers of CINEMA 4D. We also have a story about the very popular Bluebeam Extreme Conference in the AEC industry.
AMD releases significant new rendering technology for the Apple Mac platform—with final release of Radeon ProRender for macOS utilizing support for Apple’s Metal 2 technology and qualified hardware.
How does one develop technology from the original Blade Runner film and make it feel authentically like it evolved over three decades? That was part of the task at hand for Territory Studio and Cinema 4D.
Vectorworks 2018’s new “multi-views” technology may be the show stopper in the latest release, but as John Helm notes, this is also the most sturdy first release in a long time.
New plugin allows artists to integrate 3D content directly in Adobe Illustrator CC—and empower them further with Cineware editing functionality.
At this year’s SIGGRAPH show returned to Los Angeles, the show gained momentum in the midst of the burgeoning VR/AR explosion happening across various 3D industries as well as foundational shifts happening at the developer level as game engines grow more important and low-level graphics APIs bloom further. Lurking in the background of this year’s SIGGRAPH is AMD’s resurgence as well as Apple’s promised return to pro markets at the workstation level.