Archives for 3D
SIG: Siggraph 2019—Highlights from the Computer Graphics Show (Part 1)
This year in Los Angeles SIGGRAPH 2019 had an evolving twist in the format of the conference, with many more companies opting to host their wares in private rooms. Regardless, there was a slew of exciting announcements in software and hardware at the biggest computer graphics conference in the world.
SIG: Khronos Group Announces Working Group for 3D Ecosystem for Commerce
3D Commerce is becoming an official Khronos Working Group; group will work to help standardize 3D content for commerce online.
AIA 2019: Architosh awards 7th ‘BEST of SHOW’ honors for software and technology vendors at AIA National in Las Vegas
Architosh highlights BEST of SHOW honors to the most exciting and innovative software and digital technologies shown earlier this month at the 2019 AIA National Convention and Exhibition in Las Vegas.
Former Head of HTC’s Vive Studios Joins Sixense Studios as President
Sixense Studios taps former HTC Vive Head for its software and content development for games and enterprise markets.
AR Meets AI in Apple iPhone and iPad—magicplan 8 Enters New Dimension
Magicplan 8 enters the next stage of its evolution with new AR + AI — taking room scanning software into the third dimension.
MAXON Acquires Redshift Rendering Technologies
In Maxon gaining Redshift, the Germany subsidiary of the Nemetschek Group also gains another important M&E (media & entertainment) asset by which the whole of the group can theoretically benefit.
New in Epic’s New Unreal Engine 4.20—Updated Features
The Unreal Game Engine gains hundreds of improvements including enterprise features that allow users to bring CAD data into the engine studio tools to bring immersive features to enterprise users.
Umbra and City of Helsinki Partner to Stream Massive City Datasets to Mobile AR and VR
Helsinki and San Francisco-based Umbra™ have partnered with the City of Helsinki, Finland, to bring a massive, real-time streaming 3D model of the entire city online and viewable on web browsers and mobile devices like the Apple iPad. Multi-Billion Polygonal Models Powerfully Optimized Based on aerial photographs of Helsinki taken in 2015, the city generated […]
GTC: Chaos Group Unveils New GPU Rendering Architecture at GTC 2018
Advances in V-Ray to double the speed of GPU production rendering. Chaos Group makes big announcements at Nvidia’s GPU Technology Conference.
Sketchfab AR now on Apple iOS—Largest AR Library on Planet
Sketchfab AR for iOS 11 is now out and the software app maker is touting its ease of use—urges iOS 11 users to explore AR for themselves.
SIG: Dassault Systemes’ Spatial Corp Releases Updated Modeling Kernel
Spatial Corporation updates its modeling engine technology and SDKs to version 2018.1 — adding more capabilities for analysis and additive manufacturing, among other items.
Substance Source Reaches 1,000 Materials with New Photorealistic Textile Collection
150 new textile options for clothing, sportswear and home furnishings allow for complex customization with photorealistic results.
CL3VER teams with The Mies van der Rohe Foundation—Explore Barcelona Pavilion via Internet
The Mies van der Rohe Foundation and CL3VER seal an agreement to offer virtual visits to the Mies van der Rohe pavilion in Barcelona, Spain.
Ultra-fast Redshift Render Comes to Houdini
World’s fastest renderer—Redshift—is coming to Houdini and then next it will be Maxon’s Cinema 4D. Redshift supports other 3D packages already.
GDC: Pluralsight Releases First Game To Enhance Learning Experience for Game Developers
Designed by gaming industry veterans to teach game development, “Swords and Shovels” is free to download now.