Archives for 3D Archives - Architosh
How do you currently select your next workstation’s main chip—the CPU? Chances are you are not calculating this process. But you can!
3D viewers are critical to success in the display of virtual products—new Khronos standard will boost consumer adoption and confidence.
Vulkan on Apple macOS is moving closer as Khronos and LunarG port Vulkan SDK to macOS platform to accelerate Vulkan Portability Initiative.
Shapr3D, the award-winning CAD tool for the iPad Pro, is now coming to Apple Silicon Macs.
Apple Silicon Macs may be the talk of the computer industry very soon. Next week Apple’s new “One last thing” event seems destined to mark a key inflection point in the industry.
Which CAD and 3D apps look ready for the Apple chip? ARM Macs with the Apple chip will offer new advantages for Macs in the 3D and CAD markets.
With a new collaborative agreement, the Smithsonian will use glTF 3D asset standard technology to share 2.8 million 2D images and 3D models into the public realm.
KOMPAS-3D’s rewrote internal algorithms for improved performances, speedier processes along with new functions.
This year in Los Angeles SIGGRAPH 2019 had an evolving twist in the format of the conference, with many more companies opting to host their wares in private rooms. Regardless, there was a slew of exciting announcements in software and hardware at the biggest computer graphics conference in the world.
3D Commerce is becoming an official Khronos Working Group; group will work to help standardize 3D content for commerce online.
AIA 2019: Architosh awards 7th ‘BEST of SHOW’ honors for software and technology vendors at AIA National in Las Vegas
Architosh highlights BEST of SHOW honors to the most exciting and innovative software and digital technologies shown earlier this month at the 2019 AIA National Convention and Exhibition in Las Vegas.
Sixense Studios taps former HTC Vive Head for its software and content development for games and enterprise markets.
Magicplan 8 enters the next stage of its evolution with new AR + AI — taking room scanning software into the third dimension.
In Maxon gaining Redshift, the Germany subsidiary of the Nemetschek Group also gains another important M&E (media & entertainment) asset by which the whole of the group can theoretically benefit.
The Unreal Game Engine gains hundreds of improvements including enterprise features that allow users to bring CAD data into the engine studio tools to bring immersive features to enterprise users.