Archives for Maxon Archives - Architosh
Maxon announces product updates. These include a large collection of new features, enhancements, and bug fixes.
Latest service pack update for Vectorworks 2022 brings Unity-powered 3D model viewing to mobile and web, plus other key features.
Update to Universe 5.1 adds support for M1-powered Macs, fixes bugs and puts Universe software on future-proof foundation.
Academy Award-winning ZBrush software is now part of Maxon — growing the Nemetschek Group’s strength in animation, film and rendering tech.
ZBrush from Pixologic looks to join the growing Maxon family of 3D tools for artists in film, broadcast, games and animation.
OTOY and its Render Network to offer Redshift Render in the first half of 2022 — Maxon partnership will add Cinema 4D as well.
Cinema 4D Release 24 (S24) offers numerous improvements designed to help streamline workflows for professional 3D artists.
Redshift supports Mac including M1-powered computers — extending compatibility provides powerful options for 3D content creators.
Cinema 4D will be the main star in Maxon’s first 2021 3D and Motion Design show going live Wednesday. Virtual show is free for all.
Building stronger relationships and direct support will aid expansion for Maxon Japan as the company acquires its distributor headquartered in Tokyo.
Maxon gains Epic MegaGrant to help fund ongoing improvements to the integration between Unreal Engine and Maxon’s award-winning 3D animation software, Cinema 4D.
Cinema 4D R23 is Maxon’s flagship produce — offers enhancements to animation, character and UV workflows, and Magic Bullet Looks integration.
The company is to host a series of artist-focused digital experiences, starting June 18th until the rest of 2020.
New AR app facilitates facial and body motion capture for Cinema 4D utilizing the Apple AR-Toolkit.
Maxon introduces next big release as part of ‘3D for the Whole World’ initiative as well as subscription pricing options.