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Archives for Apple

Architizer Asks—Which is Best Laptop for Architects: Mac or PC?

Should young architects go with a PC laptop or a Mac laptop? This is the question Architizer asks in their thoughtful comparison article.

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SIGGRAPH 2017—The Year of the Game Engine & Low-Level Graphics API

Associate Editor Akiko Ashley was at SIGGRAPH 2017 this year and covered the top-level events, sessions, and presentations. This first report focuses on the “theme” elements apparent at this year’s computer graphics conference and exhibition.

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New Report—How VR and AR Will Impact Business in 8 Ways

An engaging infographic by Skilled discusses the massive growth expected in both VR and AR impacted industries.

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Boston’s Chapter First to Launch Mobile App—AIA Guide to Boston Architecture

Boston is the first US city where the local AIA Chapter has produced a mobile app for their local architecture guide. This built this app for Apple’s iPhone.

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WWDC 2017: Autodesk Ready to Rock New Apple iOS 11 Workflow Features

Autodesk enthusiastically touts upcoming new iOS 11 based workflows for its mobile versions of AutoCAD and its popular SketchBook app.

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Breaking the Jobsian Quadrant: Why Apple Finally Made the iMac Pro

There were great reasons long ago for Jobs’ four-quadrant product matrix, but Apple’s users today demand a continuous and overlapping spectrum of compute options that span device thinking categories from “appliance” to “configurable tool.”

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Unity’s 2017 Vision VR/AR Summit—In Pictures

A video gallery of the 2017 VR/AR Vision Summit hosted by Unity in Los Angeles a few weeks ago.

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Autodesk’s SketchBook 4.0 for iOS—Massive Update Taps Apple’s Powerful A-Series Processors

Autodesk taps Apple’s powerful mobile devices with new SketchBook 4.0—boasting new rendering engine, massive canvas and much more for visual artists across industries.

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ARCHICAD 21 First CAD or BIM App with Apple Touch Bar Support

ARCHICAD’s incorporation of Apple’s Touch Bar support for its latest MacBook Pro will likely spur on a catch-up race with other major and minor CAD developers. We explain why.

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The Future of VR/AR—The Growing Demand for Creators of Places

What is the state-of-the-art in Virtual and Augmented Reality? Akiko Ashley of Architosh attended last week’s pivotal 2017 Vision VR/AR Summit in Los Angeles, organized by Unity Technologies, to learn exactly that question, posed through breakout sessions, panels, and highly informative displays and presentations by the world’s VR/AR leaders.

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Tidbits: FileMaker DevCon 2017 and Apple Campus News

We have some tidbit news items on Apple Park progress and the upcoming FileMaker DevCon 2017 this summer.

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Split Decisions—Why Apple’s New “Pro” Commitments Will Find A Challenging Fit For Architects

Apple has a chance to crush it in the Architecture market, but only if they provide the right features in both the new iMac aimed at pros and the next Mac Pro super machine.

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Apple Does the Unexpected—Announces New Modular Mac Pro Design Underway

April 4 is now an important date in Apple’s Mac history. This is why and Mac Pros will love this news.

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Will Apple Forego Intel?—Why AMD’s New RYZEN Chips Look Smart for Future Macs

Apple’s Mac design philosophy change hasn’t been lost on the company’s pro users. AMD’s new RYZEN 7 CPUs look to promise more computing muscle per watt than Intel and offer a nicer philosophical fit for Apple. The 1700, in particular, is ideal for a future Mac Pro.

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Apple’s WebGPU Standard Proposal—Aiming at Common Access to Explicit Graphics

Apple’s Webkit team is proposing a new industry group to discuss the future of 3D graphics on the web—one that can develop a standard API that leverages modern GPU features.

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