Archives for Apple Archives - Architosh
Khronos Group and LunarG—Vulkan SDK Ported to Apple Platforms
Vulkan on Apple macOS is moving closer as Khronos and LunarG port Vulkan SDK to macOS platform to accelerate Vulkan Portability Initiative.
Apple’s future Mac Pro with Apple Silicon to sport 32-cores
Apple plans for next round of Apple Silicon (Mac chips) revealed in several Bloomberg reports today—up to 32-core Mac chip in Mac Pro.
The ODA Releases Support for Apple Silicon Macs
The ODA ships SDKs for Apple Silicon Macs — offering CAD and 3D developers on the Mac platform smooth transition to next-gen Macs support.
Apple Introduces Revolutionary New Macs with M1 Chip
Apple delivers M1 processor as first Apple Silicon for a new generation of ground-breaking, next-generation computers.
‘Force Multipliers’—Architosh’s Editor on latest TRXL Podcast
TRXL is the new podcast on how technology is changing the field of architecture. In this episode, Architosh’s editor is special guest.
Apple’s Threat to Epic Will Hurt Mac Pros in AEC
Apple can hurt Epic but in the process, they will hurt the Mac pro-market by cutting off access to iOS and macOS developer tools for Unreal Engine apps.
ARM Macs and CAD & 3D Apps — Apple Chip Readiness?
Which CAD and 3D apps look ready for the Apple chip? ARM Macs with the Apple chip will offer new advantages for Macs in the 3D and CAD markets.
Rosetta 2.0 for Apple’s Intel-ARM Mac Transition?
Rosetta 2.0 may not be the name of Apple’s Intel – ARM binary translator but Apple has the experience to write a brilliant one.
The Future: Apple Moving to ARM-based Macs in 2021
Apple is poised to make the move to custom design processors for its Macs and will tap its elite experience in ARM-based chip design to empower Mac computers to go places it deems it cannot get to by sticking with Intel.
Khronos Group Releases OpenCL 3.0—Draws Wide Industry Support
The provisional specifications are now publicly available for industry feedback on high-performance computational standard.
ANIMAIONIC MAXIMUS Mac Graphics Project Launched
New London startup introduces ANIMAIONIC MAXIMUS hardware solution for turning Macs into more powerful workstation class machines.
Recaping the Latest News—Apple’s New Mac Pro, Metal 2 and NVIDIA
Apple and NVIDIA are not coming back together anytime soon. So Mac pros need to forget about RTX and CUDA and look forward to a future of Mac Pro apps optimized around Metal 2 and its successors powered by AMD high-end GPUs inside of highly customized and optimized workstation hardware from Apple in new Mac Pros. The good news is: the key developers appear all in.
New Job Post—Portends Apple is Serious About 3D Industries with Mac Pro
Apple has a new warhorse to go battle in the 3D market with, but SIGGRAPH discontent for the machine was squarely aimed at the lack of NVIDIA GPUs. Despite this, new job posts at Apple clearly indicate renewed commitment and interest in the media & entertainment software market for which the new Mac Pro should make an ideal entrant.
SIG: Early Impressions—And yes, Apple was at SIGGRAPH
Architosh is at SIGGRAPH. These are early impressions from the first day of the largest computer graphics show for professionals and students in the world.
The New Mac Pro Has Arrived—with Pro Display XDR
Apple’s new modular Mac Pro with accompanying Pro display has arrived and they are both far more in line with what real pros are seeking. They are both for the upper range professional customers—you won’t be buying a new Mac Pro just to play games!