Archives for Apple
AMD releases significant new rendering technology for the Apple Mac platform—with final release of Radeon ProRender for macOS utilizing support for Apple’s Metal 2 technology and qualified hardware.
The present age offers increasing threats to data and individual privacy. If Apple moves away from Intel on its Macs, future Macs can offer a much more secure enclave for users.
Visiting Apple’s new campus before NVIDIA GTC 2018 kicks off. Enjoy the small gallery of images.
NVIDIA’s GPU Technology Conference (GTC) has rapidly become a must-attend event for those on the leading edge of technology. Beyond graphics, GPUs are powering and transforming Artificial Intelligence, Deep Learning, VR/AR/MR (realities) across a broad array of fields.
Apple’s leaked ARM Architecture for Mac plans seem exciting but chip transitions tend to hurt deeper more complex applications that are made of multiple software toolsets produced by developers supporting developers.
Following the Vrvana headset acquisition late last year, Apple engineers at upcoming Display Week event in May point to evolving Apple AR-VR product plans.
President Trump is looking to place large tariffs on Chinese-manufactured goods, particularly those in the technology and telecom sectors. This could mean rising prices for your favorite gadget—your next smartphone!
New Apple Pencil patent could dramatically add value to Apple devices in the CAD and 3D software industries.
Early personal computers were called “toys” by the mainframe and minicomputer people. In the end, the so-called toys ruled the day.
Limelight: Architosh gets it healthy share of it this week being featured in two other key publications—the longstanding The MacObserver in a podcast episode and the new State of Digital Publishing.
Apple’s iMac Pro isn’t even shipping and workstation rival BOXX has begun to tear it apart, calling it “last year’s technology.”
Sketchfab AR for iOS 11 is now out and the software app maker is touting its ease of use—urges iOS 11 users to explore AR for themselves.
Should young architects go with a PC laptop or a Mac laptop? This is the question Architizer asks in their thoughtful comparison article.
Associate Editor Akiko Ashley was at SIGGRAPH 2017 this year and covered the top-level events, sessions, and presentations. This first report focuses on the “theme” elements apparent at this year’s computer graphics conference and exhibition.
An engaging infographic by Skilled discusses the massive growth expected in both VR and AR impacted industries.