Archives for Apple
New London startup introduces ANIMAIONIC MAXIMUS hardware solution for turning Macs into more powerful workstation class machines.
Apple and NVIDIA are not coming back together anytime soon. So Mac pros need to forget about RTX and CUDA and look forward to a future of Mac Pro apps optimized around Metal 2 and its successors powered by AMD high-end GPUs inside of highly customized and optimized workstation hardware from Apple in new Mac Pros. The good news is: the key developers appear all in.
Apple has a new warhorse to go battle in the 3D market with, but SIGGRAPH discontent for the machine was squarely aimed at the lack of NVIDIA GPUs. Despite this, new job posts at Apple clearly indicate renewed commitment and interest in the media & entertainment software market for which the new Mac Pro should make an ideal entrant.
Architosh is at SIGGRAPH. These are early impressions from the first day of the largest computer graphics show for professionals and students in the world.
Apple’s new modular Mac Pro with accompanying Pro display has arrived and they are both far more in line with what real pros are seeking. They are both for the upper range professional customers—you won’t be buying a new Mac Pro just to play games!
The much anticipated and even more desired modular Mac Pro may be shown in a sneak peek mode at an event that is likely about the next iPad Pro and new Apple Pencil—all aimed at the creative Apple user.
Japan’s Seiko Epson Corporation and its Epson Group continue to introduce highly capable, multi-platform, and device compatible color printers for the design and engineering markets.
Vulkan becomes world’s first graphics application programming interface (API) to support a formal memory model for optimization progressive performance in parallel processing on GPUs.
Epson delivers brand new SureColor Series Printers for the AEC market professional—low to mid volume CAD printing with superb color features.
Apple has announced they are deprecating OpenGL in macOS, the open industry supported cross-platform graphics API that has largely enabled the massive proliferation of professional CAD and 3D apps to reach across platforms like Windows and arrive on macOS.
Architosh’s editor-in-chief visits Apple Park and spends plenty of time examining the Visitor Center pavilion building—which embodies many of the marvelous building qualities and ingenuities of the main campus just in a smaller size.
Top line performance boosts using Intel’s Coffee Lake processors with up to 6 cores, plus iPad Pro and iMac Pro features aim this generation more firmly at Mac Professsionals.
A web agency has put together a researched infographic on the future of VR. We dig into the details and the findings and unpack a few of them in our analysis.
Gaming hardware specialist Razer has a new eGPU for the Mac audience in the new Core X.
AMD releases significant new rendering technology for the Apple Mac platform—with final release of Radeon ProRender for macOS utilizing support for Apple’s Metal 2 technology and qualified hardware.