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Archives for Nvidia Archives - Architosh

BOXX Technologies Announces APEXX S4 Workstation

The new BOXX Technologies APEXX S4 ships with Intel’s latest high-performance processors and deliver outstanding performance at overclocked speeds with liquid cooling and rack-mount support option.

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BOXX APEXX A3 boasts latest Ryzen 7000 processors

New BOXX APEXX A3 workstation features latest AMD Ryzen™ 7000 series processors, offering outstanding performance for professional software applications.

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NVIDIA Accelerates Industrial Metaverse—Partners Build Out USD

USD gets a boost from NVIDIA with new partners and industrial extension of the open format for next generation metaverse and AI.

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Omniverse In-Depth with Richard Kerris, VP NVIDIA

Richard Kerris is VP of Omniverse Development Platform at NVIDIA. During GTC22 I had a chance to speak to Richard to clarify questions about Omniverse and its potential.

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New BOXX Workstations To Feature New NVIDIA RTX GPUs

BOXX’s latest workstations tap new NVIDIA RTX GPUs for both mobile and desktop workstation users with flexible CPUs from AMD and Intel.

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CES: NVIDIA Unveils Free Version of Omniverse for Creators

NVIDIA expands NVIDIA Omniverse technologies and ecosystem as announced at the Consumer Electronics Show (CES)

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NVIDIA Execs Talk Omniverse and RTX with Architosh

Omniverse and RTX technologies are discussed in this GTC-timed NVIDIA executive interview with Richard Kerris and Andrew Rink.

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NVIDIA’s CEO Jensen Huang Dazzles with Key Announcements and New Tools for Omniverse

NVIDIA’s 2021 GTC brought exciting Omniverse news, plus a bounty of new NVIDIA chip technologies, software, and high-performance compute news.

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SIGGRAPH 2021 — Year of the Metaverse, and Virtual and Global Production (Part 1)

The Metaverse is where we are headed based on what SIGGRAPH 2021 presented this year — Virtual and Global Production accelerates.

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NVIDIA Intros RTX A2000 GPU—New Compact Design

The RTX A2000 fits more desktops thanks to its compact design—delivering AI and real-time ray tracing workflows to more professionals.

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Recaping the Latest News—Apple’s New Mac Pro, Metal 2 and NVIDIA

Apple and NVIDIA are not coming back together anytime soon. So Mac pros need to forget about RTX and CUDA and look forward to a future of Mac Pro apps optimized around Metal 2 and its successors powered by AMD high-end GPUs inside of highly customized and optimized workstation hardware from Apple in new Mac Pros. The good news is: the key developers appear all in.

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SIG: Siggraph 2019—Highlights from the Computer Graphics Show (Part 2)

We continue with Part 2 of our Architosh coverage of SIGGRAPH 2019 in Los Angeles.

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SIG: Early Impressions—And yes, Apple was at SIGGRAPH

Architosh is at SIGGRAPH. These are early impressions from the first day of the largest computer graphics show for professionals and students in the world.

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Chaos Group Shows Off Future of GPU Rendering / Real-Time Ray-Tracing at GPU Technology Conference

New R&D unlocks unprecedented rendering speeds in V-Ray with NVIDIA’s new ray tracking hardware.

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SIG’18: Siggraph 2018 — Vancouver Highlights From Computer Graphics Show

Akiko Ashley covers the recent SIGGRAPH computer graphics show from Vancouver, noting the highlight announcements in 3D software and VR/AR/MR technologies along with key hardware from Nvidia.

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SIG’18: NVIDIA Reinvents Computer Graphics with Turing Architecture

Hybrid rendering fundamentally changes computer graphics by fusing Real-Time Ray Tracing with AI, Simulation, and Rasterization.

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SIG’18: Chaos Group Debuts New Real-Time Ray Tracing Tech at SIGGRAPH

The Bulgarian software developer gives the world its first look at ‘Project Lavina’ — a new rendering technology rendering up to 90 frames per second on twin Quadro RTX cards.

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CannonDesign—Powering Their Design Pipeline with NVIDIA GPU Technology

Continuing our coverage from the 2018 NVIDIA GTC Conference, Akiko Ashley profiles how CannonDesign—one of the architectural presenters at the GTC—utilizes NVIDIA GPU Technology across a range of virtualized desktop infrastructure and workstations powering everything from Revit to Unreal.

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GTC 2018—NVIDIA Technologies Are Changing The Way We Work and Create

NVIDIA’s GPU Technology Conference (GTC) has rapidly become a must-attend event for those on the leading edge of technology. Beyond graphics, GPUs are powering and transforming Artificial Intelligence, Deep Learning, VR/AR/MR (realities) across a broad array of fields.

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Tidbits: 3D and CAD News: Bricsys and CADprofi, Nvidia, and Chaos Group News

Major industry events news includes Nvidia’s GTC and Chaos Group’s “Total Chaos” event. We also note CADprofi updates.

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SIGGRAPH 2017 — Detailed Show Reports on Computer Graphics Conference and Expo

At this year’s SIGGRAPH show returned to Los Angeles, the show gained momentum in the midst of the burgeoning VR/AR explosion happening across various 3D industries as well as foundational shifts happening at the developer level as game engines grow more important and low-level graphics APIs bloom further. Lurking in the background of this year’s SIGGRAPH is AMD’s resurgence as well as Apple’s promised return to pro markets at the workstation level.

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SIG: SIGGRAPH 2017—The First Couple Days

Here is a preview of SIGGRAPH coverage to come. This small report from Akiko Ashley highlights a few items from her extensive show coverage, forthcoming.

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Nvidia Job Posting for Mac Software Engineer Points To GPU Return and OpenCL Push for Apple

Nvidia looks to be playing a key role in future Macs—new Nvidia Mac OS X centric job posts indicate Apple may be moving away from AMD in favor of what Nvidia is doing with AI with GPU compute.

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NAB: Nvidia Iray and Cinema 4D for Architecture—Live Event

This year at NAB the Nvidia Iray plugin for Cinema 4D is being showcased at the Maxon booth…a live presentation is available to view as well.

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The Khronos Group releases Vulkan 1.0 API Specification

The Khronos Group has now released the Vulkan API for graphics and compute on GPUs, a bonafide positive development for the IT world, providing software developers numerous benefits and options.

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NVIDIA Iray Comes to Autodesk Maya—Intros Predictive Capabilities

Autodesk Maya users can create their designs faster and more easily than ever, thanks to their new Iray plug-in for the popular software.

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Explore NVIDIA Iray Interactivity for 3ds Max

NVIDIA Iray is mainly for designers and visual effects artists working with 3D content who require predictable photo-realistic imagery by stimulating the physical behavior of light and materials.

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SIG: Final Complete Siggraph 2015 Event Photos & Notes

Our complete Siggraph 2015 gallery, compliments of Akiko Ashley who covered the show in detail in an earlier report.

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SIGGRAPH 2015: Full Coverage of Computer Graphics Show

This year’s focus was very much on VR (virtual reality) & Cloud Based Rendering. The focus on Virtual Reality brought a new creative energy on the show floor for exploration into a new frontier. VR in architecture & games was a big subject in the VR Village. Developers had discussions of how the hardware & software is driving development of this new space to make it affordable to the masses.

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Wrap-Up: NVIDIA Launched DesignWorks VR at SIGGRAPH 2015

NVIDIA unveiled DesignWorks VR at SIGGRAPH 2015, and caused a stir for PC gaming at the computer graphics conference. VR has the ability to push the limits to create fully immersive and interactive experiences and digitally sculpt models even before creating physical prototypes, giving Ford Motor Company the opportunity to be the first to use VR to create vehicles.

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Allegorithmic Integrates NVIDIA DesignWorks Technologies into Substance Designer

Photorealistic rendering is coming to Substance Designer with the integration of NVIDIA DesignWorks tools, a library of graphics technologies and enhancements that can be easily integrated by software application developers.

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SIG: Apple’s Macs have good presence at SIGGRAPH 2015 show

Here are the first batch of pictures from the show floor at SIGGRAPH 2015 in Los Angeles. And it’s nice to see Apple’s Macs well represented within the expo booths.

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SIG: Khronos Invites Industry Participation to Create Safety Critical Graphics and Compute Standards

New ‘Safety Critical’ working group to adapt OpenGL ES and Vulkan APIs
for markets requiring system certification – including avionics and automotive.

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The much anticipated MODO 901 is available

MODO 901 represents the most significant update so far. Earlier this spring, The Foundry provided a sneak peek of MODO 901, which includes the integration of the award winning MeshFusion; new progressive texture baking; new and improved tools for everyday modeling tasks, better ways of working with both regular and UDIM multi-tiled UVs and layered multi-resolution sculpting.

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OTOY unveils Massive Upgrades to GPU-based Rendering Tool Chain

Nvidia’s GPU conference is happening this week and GPU related companies have been making interesting announcements. For its part, OTOY, a world-leader in GPU rendering tech, has unveiled a slew of major announcements and product updates for 2015.

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CL3VER Announces CL3VER 3.0—Visualization Platform for Interactive Presentations

Cloud based platform adds automatic real-time lightmap technology making CL3VER 3.0 game changing for 3D visualization and project storytelling.

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Viewpoint: Mac Pro, What Does Apple Mean by Pro? A View from a Professional in 3D, Animation, VFX and Video Games

In this Viewpoint contribution Akiko Ashley, Architosh associate editor and co-founder of 3D animation studio Luminetik, delivers a compelling critique of the new 2013 Mac Pro, a workstation class computer that has been Apple’s most interesting new Mac product in years. With a background in visual effects for major TV and film productions, Luminetik provides Miss Ashley with a perspective on what studios really need in their pipeline hardware and what is good and bad about Apple’s latest Mac Pro in meeting that standard.

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JPR analysts see AMD inside new Mac Pro as evidence of market share advancement on Nvidia

JPR analyst sees new Mac Pro as evidence that AMD’s new aggressive strategies to win market share in the workstation market from Nvidia are starting to work

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SIG: Hardware – Nvidia Recap on Quadro K6000

We recap NVIDIA’s announcements and focus on the Quadro K6000

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SIG: Pictures from the SIGGRAPH 2013 Show Floor – Part 2

We continue with some additional pictures from the SIGGRAPH 2013 show floor

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SIG: Lightwork Design unveils Iray+ and partners with Nvidia

Lightworks is showcasing its latest Iray+ technology along with other tech at SIGGRAPH this year

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Evidence of New Mac Pros at WWDC: Titan drivers in latest OS X builds

New evidence suggest new Mac Pros coming soon–new Nvidia Titan drivers spotted in OS X 10.8.4 beta

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Nvidia intros new Keplar-class Quadros and K5000 spotted in Mountain Lion update

Nvidia intros Keplar class for wider audience and K5000 for Mac spotted in Mountain Lion

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Tidbits: Vectorworks, Bentley and Nvidia news

Mac and iOS CAD/3D News: We have tidbits on Vectorworks, Bentley and NVIDIA at the CES event

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New iMacs likely will feature Quadcore update, AMD GCN Architecture and more…

Next iMacs and their details may be released tomorrow…

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Mac Pro users gain unprecedented new graphics performance thanks to Nvidia Quadro K5000

Nvidia announces new Quadro K5000 GPU for Mac Pros at IBC

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SIG: Nvidia to showcase latest graphics in Vancouver

Nvidia has announced its SIGGRAPH lineup for Vancouver next month

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Tidbits: GTC Express Technology Confab Sessions

Nvidia’s GPU Efforts Reach Out to Community of Developers

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Tidbits: V-Ray, ParaCloud and Nvidia news

Mac CAD and 3D News: We have tidbits on Nvidia at NAB video, a ParaCloud webinar and Chaos Group’s new V-Ray 2.0 for Maya

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Tidbits: Nvidia, Vectorworks, modo and more news…

Mac CAD and 3D News: We have tidbits on Nvidia, Vectorworks, Graphisoft and modo

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Nvidia’s new CUDA 4.0 adds Mac OS X support

Nvidia has announced CUDA 4.0 — new easier programming for parallel computing across GPUs

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Tidbits: Nvidia, Dosch and COFES News

Mac CAD and 3D News: We have tidbits on Nvidia and the Oscars, a new Dosch product on freight ships and COFES news

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Tidbits: ArchiOffice 2010, pre-SIGGRAPH news

Mac 3D and CAD News: We have lots of interesting tidbits today. First off the ArchiOffice 2010 webinar is a must-see event for architects looking to streamline their practices and in turn sharpen their services and increase their revenues and profitability; In other news early pre-release SIGGRAPH tidbits are quite exciting. We have news of a brand new application for the architectural visualization market coming from e-on software, plus another new application and the Vue 9 preview lineup.

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Tidbits: AutoDesSys, Nvidia, T-Splines News

Mac CAD and 3D News: We have tidbits on AutoDesSys at AIA National with Bonzai 3D and formZ items to show, new OpenClip; Nvidia CUDA and PhysX news with Softimage; plus T-Splines news

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Bunkspeed moves on with iray technology

Bunkspeed has found a replacement rendering future with mental images’ iray technology. The company has announced its new and upcoming Bunkspeed SHOT.

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Tidbits: Autodesk University, Nvidia Quadro and next Mac Pros

Mac CAD and 3D News: In Tidbits today we have news on Apple’s next Mac Pros getting exclusive use of Intel’s new six-core Xeons; we also cover a report out on the Web about Nvidia Quadros at Autodesk University and a link to a Parallels vs Fusion article

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Khronos demonstrates OpenCL momentum at SC09

Khronos Group is demonstrating OpenCL 1.0 progress at international high-performance computing conference — makes major announcement about industry adoption of key standard

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Ars reviews GTX 285 Mac GPU card – interesting results

Ars technica has reviewed the newish Nvidia GTX 285 graphics card on an 8-core Mac Pro, pitting it against ATI’s Radeon 4870 GPU and looking at professional OpenGL-based 3D apps. The results are very interesting.

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EVGA Corp. brings new highend GPU to Mac

EVGA expands Mac Pro Graphics Card Options with new 1 GB GPU card with the fastest memory bandwidth yet available on the Mac platform.

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Mac Pros get new workstation GPU option

Nvidia delivers latest Quadro FX 4800 advanced workstation GPU to the Mac market at NAB event.

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