Archives for Mac
There were great reasons long ago for Jobs’ four-quadrant product matrix, but Apple’s users today demand a continuous and overlapping spectrum of compute options that span device thinking categories from “appliance” to “configurable tool.”
Apple’s Mac design philosophy change hasn’t been lost on the company’s pro users. AMD’s new RYZEN 7 CPUs look to promise more computing muscle per watt than Intel and offer a nicer philosophical fit for Apple. The 1700, in particular, is ideal for a future Mac Pro.
Aurora HDR 2017—a Mac only tool—has a clear edge for making architect’s photography much better. All one needs are some good bracketed shots of their projects.
It’s got a handle, is sized for standard parts, it’s very expandable and best of all it features flexible CPU/GPU support and all the goodness that older pro Mac desktops posssed. We wish we could order such a Mac.
Nvidia looks to be playing a key role in future Macs—new Nvidia Mac OS X centric job posts indicate Apple may be moving away from AMD in favor of what Nvidia is doing with AI with GPU compute.
New data in Worldwide CAD Trends 2016 Survey, by Business Advantage, may suggest future directions for multi-device and multi-platform makers like Apple. Future trend data looks negative for Apple’s Mac Pro but rosy for Apple’s iPad Pro.
Apple may not be ignoring the Mac product line because it is too distracted with future products like the Apple Car. This large time gap may mean that Apple has big plans for dramatic Mac updates that adjust the Mac product line to better suit the needs of today’s customers.
Chaos Group continues its push in getting V-Ray into as many hands as possible as V-Ray for MODO is released for both Mac and Windows – based artists.
Apple loves sexy thin…as in your computer! But these systems come with a steep price in thermal enclosure design, and access to today’s leading GPUs necessary for the Virtual Reality revolution.
Steve Jobs famously failed with his iconic NeXTcube computer. And then 10 years later, back at Apple, he failed again with ice-motif Power Mac G4 Cube. Both machines were inspiring and innovative on many levels, so it comes as no surprise—really—that Apple’s Jony Ive, who designed the latter machine also, wouldn’t take a shot one more time.
We run through the top moments in Apple’s 2016 WWDC Keynote, held yesterday. Get the fast skinny on the big announcements presented in the two hour event. And we have some comments about Apple and architects as well.
In this interview Architosh learns more than just what Phil Bernstein thinks about educating 21st century architects in the context of advancing AEC digitization. He shares his vast knowledge of “practice” in the 20th century and how things have evolved to the point we face today. In this two-part series we cover the gamut from roles to society’s expectations of professionals, from contracts to architecture schools, from the importance of coding to where Revit’s brain may go.
Apple’s Macs may be missing the VR party in early 2016, but pro VR software developer, irisVR, whose award-winning tech has already garnered much attention (and funding..), has interesting observations about VR and Apple.
Autodesk announces big layoffs on the horizon but the company says it has nothing to do with macro or company based economics. Instead, the downsizing is in response to its move to the cloud.