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Autodesk’s July update to Fusion 360 adds many new features

Autodesk just rolled out their July product update for Fusion 360 that demonstrates how rapidly Autodesk is innovating in the cloud-based CAD space. The notable improvement is in their team collaboration and they also added a new “Make” pane in the toolbar, providing access to new fabrication tools, including a new integration with Protolabs’ quoting service.

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The July product update is available for download! This update is focused on maturing their fabrication workflows with Turning.

Added the ability to create tool paths for programming singe turret lathes. ( IS )

  • Support for ISO standard turning tools
  • New Turning setup with support for setting turning setting
  • New turing toolpath types
    • Profile
    • Groove
    • Face
    • Single Groove
    • Chamfer
    • Part
    • Thread
  • Allow users to preview turning toolpaths in web and mobile clients
  • Simulate Turning
  • Post support

Added the ability to modify equations that drive parameters/defaults in an operation.

  • Step over = Math.max((tool_diameter – 2 * tool_cornerRadius) * 0.95; tool_diameter * 0.

Improved load time for cloud libraries.

Below is a quick how-to video by Curtis Chan, Fusion 360 Technical Evangelist/rad CAM YouTuber on how to leverage the new turning functionality.

01 - Autodesk Fusion 360 Turning Features in CAM Overview

01 – Autodesk Fusion 360 Turning Features in CAM Overview

Added New “Make” pane in toolbar providing access to fabrication tools.

Screenshot 2015-07-29 11.07.16

02 – New “Make” pane in the toolbar provides access to new fabrication tools.

These new fabrication tools provide Easier Access to 3D Printing, Britehub Quoting Service and new Protolabs’ Quoting Service.

Improvements in other areas include:

Team Collaboration

Added notification that will appear when design uploads have completed

  • Users will receive automatic notification on data upload to their projects

Made it easier to create designs from STEP, IGES, and SAT

  • Allow for the user to create a Fusion 360 document from content on their desktop, without requiring upload and translation in the cloud. ( IS )

Added more data management options in the data panel such as:

  • Continue to improve the data panel tools to manage data ( IS )
  • Promote versions of a design from within Fusion 360 using the Data Panel. ( IS )
  • Move items between folders ( IS )
  • Deactivate a project ( IS )
  • Leave a project (un-invite self from a project) ( IS )

Form

Model

Added the following new features:

03 - Chordal fillet

03 – Chordal fillet

04 - Two rail sweep ( IS )

04 – Two rail sweep ( IS )

Shown above is Chordal Fillet ( IS ) and Two Rail Sweep ( IS )

Sculpt

  • Revised Match UI and added the Show Deviation option
  • New Collapse option in Fill hole command. This option moves surrounding vertices to a single point with the option to weld vertices.
  • Export a T-Spline body’s control cage as OBJ ( IS )

Sketch

  • Double-click to edit dimension when in the dimension command ( IS )
  • Cursor change in sketch creation commands. ( IS )
  • Improved Concident constraint visuals: white dot at point when not coincident, coincident icon at point when it is coincident ( IS )
  • Improve VCS performance and feature that contribute to the usability of sketch
  • VCS – Solver cleanup/ optimization
  • Fixed solve issues
  • Fixed drag issues
  • Fix tolerance issues
  • Improved performance

Function

Render

New Scene Settings tool combines control for Environment, Background, Ground and Camera.

Screenshot 2015-07-29 11.01.50

05 – Chordal Fillet

New features in Scene Settings include:

  • Ability to see the environment in the Render workspace (rasterized or ray traced) ( IS )
  • Adjust parameters of the images based lighting:
  • Specify the intensity
  • Position the environment to create compelling, plausible shots
  • Allow user-provided IBL ( IS )
  • Added Brightness setting in Environment

Standardize environments across all render targets (Local render, cloud render and mobile 3D viewer)

  • Improved rendering and graphics quality and performance
  • Added OpenGL core profile on Mac (off by default for this release. Core profile does include multithreading optimizations that could offer noticeable graphics performance improvements)
  • Improved Large assembly/sketch rendering/selecting performance
  • Improved rendering of decals
  • Ability to be layered so that multiple decals can be on the same body.
  • Improved interactivity of ray tracing while editing scene settings
  • Improved interactivity of ray tracing during view manipulations
  • OGS shadows and lighting based on IBL data

Option added in Graphics preferences to turn on retina support for customers who are using retina monitors.

There are also additional functions added such as Animations, Web Viewer, Assemble, Application Programming Interface (API), Learning and Stability and Performance. Click here to read further.

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