Archives for Animation & VFX
Maxon has a full schedule of interesting presentations on tap for SIGGRAPH 2017—here’s their schedule.
A great 3D industry training and learning event takes place in Hollywood next week, a few days ahead of SIGGRAPH in Los Angeles.
SideFX’s Houdini 16 has massive new updates in features and capabilities. Architosh takes a look at some of the bigger ones in procedural oceans technology and its all new shader builder module.
Chaos Group founder Vladimir Koylazov, aka “Vlado”, will receive an Academy Award Plaque at the 2017 Academy Awards, recognizing V-Ray’s role in bringing realistic CGI to the big screen.
The industry-standard animation software for fluid simulation has reached version 10 and now includes new pricing in addition to new technologies.
Maxon’s latest CINEMA 4D Release 18 has loads of new features and the company is taking the new kit out on a 14 city North American Road Show. Creatives can learn tips and tricks as well as learn about the software if they are not using today in their workflows.
Company to showcase powerful new features like Voronoi Fracturing, Interactive Knife Tools and Substance Engine Connectivity at IBC 2016, Amsterdam.
At this year’s slightly smaller SIGGRAPH show in Anaheim, the focus continued to be on VR (virtual reality) this year, in addition to a new focus on real-time rendering, cloud and other interactive areas such as AR (augmented reality) and of course gaming.
Famed animation studio does an initial release of their development process. Universal Scene Description goes open source.
Autodesk announces updates to VR and gaming toolsets for game developers and more…in Maya and Stingray.
Maxon announces new Cinema 4D R18 during SIGGRAPH week. You can now do non-destructive destructions using new technology, plus cool interactive knife tools for modeling and a whole lot more.
Chaos Group delivers with big update to V-Ray for Maya with version 3.3—adding up to 50 percent rendering performance improvement.