Archives for Animation & VFX Archives - Architosh
Feature-rich update for Maya adds flexible workflow enhancements for simulation, including new open source Bifrost-USD integration.
Pixotope released XR Edition for extended reality productions. Based on Pixotope’s award-winning Virtual Production graphics software, its new XR Edition simplifies XR workflows and optimizes hardware usage. Its multi-wall support also makes LED volume use more accessible. It was developed in response to the growing trend of LED volume use in virtual production.
Autodesk RV contains professional-grade media player technology that allows visual effects and animation artists to view high-resolution images and sequences in real time. As Autodesk open sources RV, it forms part of the Open Review Initiative – the Academy Software Foundation’s (ASWF) project to build a unified, open source toolset for playback, review, and approval of motion picture footage.
Netflix’s revival of the ‘Iron Chef’ competitive cooking television show enhanced by Silver Spoon’s stunning visual technology.
Update to Universe 5.1 adds support for M1-powered Macs, fixes bugs and puts Universe software on future-proof foundation.
Academy Award-winning ZBrush software is now part of Maxon — growing the Nemetschek Group’s strength in animation, film and rendering tech.
ZBrush from Pixologic looks to join the growing Maxon family of 3D tools for artists in film, broadcast, games and animation.
Autodesk Forge is the future for Autodesk’s Media & Entertainment industry products where the pandemic hyper-accelerated cloud workflows.
Cinema 4D will be the main star in Maxon’s first 2021 3D and Motion Design show going live Wednesday. Virtual show is free for all.
Epic has created MetaHuman Creator a new app for crafting life-like real-time animatable digital humans for Unreal Engine tools.
Building stronger relationships and direct support will aid expansion for Maxon Japan as the company acquires its distributor headquartered in Tokyo.
Maya 2020.4 features major new Bifrost updates to the popular 3D content creation program from Autodesk, empowering visual artists working across a multitude of 3D arts fields and industries.
Maxon gains Epic MegaGrant to help fund ongoing improvements to the integration between Unreal Engine and Maxon’s award-winning 3D animation software, Cinema 4D.
Cinema 4D R23 is Maxon’s flagship produce — offers enhancements to animation, character and UV workflows, and Magic Bullet Looks integration.
Subscription-Only Release Offers Improved UV Workflows and Viewport Performance.
Created by veterans from FMX, Weta, DreamWorks, THX, Dassault Systèmes, TellTale Games, the new Real Time Conference promises to put the right focus on how industries are changing due to real-time tech.
Nemetschek Group strengthens its market position in the growing Media & Entertainment software division.
Apple has a new warhorse to go battle in the 3D market with, but SIGGRAPH discontent for the machine was squarely aimed at the lack of NVIDIA GPUs. Despite this, new job posts at Apple clearly indicate renewed commitment and interest in the media & entertainment software market for which the new Mac Pro should make an ideal entrant.
Maxon introduces next big release as part of ‘3D for the Whole World’ initiative as well as subscription pricing options.
This year in Los Angeles SIGGRAPH 2019 had an evolving twist in the format of the conference, with many more companies opting to host their wares in private rooms. Regardless, there was a slew of exciting announcements in software and hardware at the biggest computer graphics conference in the world.
Architosh is at SIGGRAPH. These are early impressions from the first day of the largest computer graphics show for professionals and students in the world.
Animation News: How Cinesite and Substance Recreated a Legendary Medieval City for Liongate’s ‘Robin Hood’
Allegorithmic’s Substance Designer and Painter software were used extensively to create the town of Nottingham for Liongate’s ‘Robin Hood’ film, offering industry and consumers alike stunning visual continuity and portrayal of realism.
Maya 2019 boasts new tools for enhanced and faster performance, improved working environment and high-quality previews for an improved artists pipeline.
In one of the biggest releases in its history, the next-generation Cinema 4D R20 delivers powerful new volume-based modeling, easier import of CAD files, and transformative motion graphics toolsets.
Chaos Group has its V-Days Events for this year’s SIGGRAPH. The lineup is tremendous and includes information from many of Hollywood’s recent hit films.
Come join Autodesk at The Autodesk Gallery for Design Night: Imaginary Worlds and learn about the sophisticated visual effects for hit TV show Stranger Things.
How does one develop technology from the original Blade Runner film and make it feel authentically like it evolved over three decades? That was part of the task at hand for Territory Studio and Cinema 4D.
Bentley’s e-on Software establishes a new partnership with the MIT of Visual Effects—Gnomon School in Hollywood.
New technology from Chaos Group breaks hardware barriers, ensuring fast, consistent rendering with support for Autodesk Maya 2018.
Latest version of Cinema 4D includes fundamental new OpenGL engine technology and more technology for the creation of virtual reality assets.
The former First Lady will be speaking in a moderated conversation at Pluralsight LIVE in September.
On the of the 2017 SIGGRAPH show in Los Angeles, Germany’s Maxon Computer has announced the latest version of their flagship professional 3D software package—Cinema 4D R19.
Maxon has a full schedule of interesting presentations on tap for SIGGRAPH 2017—here’s their schedule.
A great 3D industry training and learning event takes place in Hollywood next week, a few days ahead of SIGGRAPH in Los Angeles.
SideFX’s Houdini 16 has massive new updates in features and capabilities. Architosh takes a look at some of the bigger ones in procedural oceans technology and its all new shader builder module.
Chaos Group founder Vladimir Koylazov, aka “Vlado”, will receive an Academy Award Plaque at the 2017 Academy Awards, recognizing V-Ray’s role in bringing realistic CGI to the big screen.
The industry-standard animation software for fluid simulation has reached version 10 and now includes new pricing in addition to new technologies.
Maxon’s latest CINEMA 4D Release 18 has loads of new features and the company is taking the new kit out on a 14 city North American Road Show. Creatives can learn tips and tricks as well as learn about the software if they are not using today in their workflows.
Company to showcase powerful new features like Voronoi Fracturing, Interactive Knife Tools and Substance Engine Connectivity at IBC 2016, Amsterdam.
At this year’s slightly smaller SIGGRAPH show in Anaheim, the focus continued to be on VR (virtual reality) this year, in addition to a new focus on real-time rendering, cloud and other interactive areas such as AR (augmented reality) and of course gaming.
Famed animation studio does an initial release of their development process. Universal Scene Description goes open source.
Autodesk announces updates to VR and gaming toolsets for game developers and more…in Maya and Stingray.
Maxon announces new Cinema 4D R18 during SIGGRAPH week. You can now do non-destructive destructions using new technology, plus cool interactive knife tools for modeling and a whole lot more.
Maxon will be showcasing Cinema 4D R17 at the NAB 2016 Show in Las Vegas next month.
Chaos Group delivers with big update to V-Ray for Maya with version 3.3—adding up to 50 percent rendering performance improvement.
Abvent to host dual-timed, free online Twinmotion demos in February.
Maxon is hosting a free webinar on fluid simulation work inside of Cinema 4D with RealFlow.
track Go is the mobile tool for Android and iOS that is aimed at creative studios in industries like film, visual effects, animation and 3D, game development and more where artists and creatives and supervisors all need to be dialed-in to production schedules and deadlines.
Faceware unveils new plugin for Epic Games’ Unreal Engine 4, a gaming engine development platform for with increasingly wide industry applicability, from film, TV, military simulation and more…all beyond and including games!
BCC 10 draws upon the strength of past releases to deliver the most comprehensive plug-in package for Avid editors. New features include integrated mocha technology for planar motion tracking and masking, BCC Beauty Studio, a skin smoothing and retouching plug-in and BCC Title Studio, Boris FX’s next generation 3D titling and motion graphics tool.
This will be the last crossgrade/upgrade offer for LightWave 2015 before the next release of the software, which will introduce a new pricing program for LightWave.
Make a complete Sci-fi Short from scratch with the expert tutorials that explain production techniques used on Live-Action/CG Short, taking artists through the complete process needed to animate a sci-fi short.
In partnership with Disney, Khan Academy has launched ‘Pixar in a Box’ an exciting, free online educational curriculum aimed mainly at teens, teachers and even parents…who want to start learning with hands-on activities (through a series of video lessons) what it is like to do Pixar movies.
September is the last month that The Foundry will be selling and supporting key plugins for Apple’s Final Cut Pro and Adobe After Effects. The news is a blow to the FCP community who have remained with FCP 7 and 6.
Long desired Blackmagic Design’s Fusion is finally coming to the Mac platform in Fusion 8 and Fusion 8 Studio—public beta now open
Expanding the robust feature set of LightWave 2015, this new update offers numerous fixes and improvements, system updates for Python, support for NVIDIA Optimus technology and more.
This year’s focus was very much on VR (virtual reality) & Cloud Based Rendering. The focus on Virtual Reality brought a new creative energy on the show floor for exploration into a new frontier. VR in architecture & games was a big subject in the VR Village. Developers had discussions of how the hardware & software is driving development of this new space to make it affordable to the masses.
RenderMan 20 is a major release with a number of important advancements for RenderMan’s RIS technology. Developed specifically for animation and VFX, the latest version is focused on accelerating pipelines and providing more creative control to artists.
LightWave 3D Group and 3rd Powers Team Up to Offer Powerful Creativity Bundle for SIGGRAPH Week 2015
During August 10-17, 2015, purchase a full license of LightWave 2015 for $995 and receive a full suite of 3rd Powers plugins free—a value of more than $600.
Architosh will be covering the big SIGGRAPH 2015 conference and exhibition in Los Angeles which started this weekend with the exhibition starting in a couple of days.