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Event News: RTC 2020—Inaugural RealTime Conference to Launch in April

Created by veterans from FMX, Weta, DreamWorks, THX, Dassault Systèmes, TellTale Games, the new Real Time Conference promises to put the right focus on how industries are changing due to real-time tech.


Real-time technology is growing at an accelerated pace and completely transforming workflows across numerous industries—from VFX, AEC, AI, gaming and many more. In light of the unprecedented growth, technology visionaries have united to launch a brand new conference focused exclusively on real-time technologies.

RTC 2020

Somewhat unique to this conference, the event takes place simultaneously in two locations, Paris and New York, running from 6-7 April 2020.

Real-time technologies are advancing so quickly that industry has developed a new dual-city annual conference just for real-time technologies and their impacts on industries.

“Real-time technology is having a major impact on several industries, but there is a natural tendency for experts to remain within their own communities – that’s where the RealTime Conference comes in,” said Jean-Michel Blottière, former executive director of FMX and co-founder of the RealTime Conference. “Our goal is to bring together real-time experts, innovators, creatives, and decision-makers from these different communities to find unexpected connections and to help shape the industry for years to come.”

The RealTime Conference was founded by industry professionals from companies with a history of innovation — including Weta Digital, DreamWorks, THX, Dassault Systèmes, and TellTale Games to name a few — with the shared goal of uniting the real-time community across multiple industries.

RTC 2020 will feature big-name industry speakers, including some that Architosh speaks to regularly, including:

  • Marc Petit — General Manager, Unreal Engine, Epic Games
  • Sébastien Deguy — Vice President, 3D and Immersive, Adobe
  • Asa Kalam — Executive Director at Walt Disney Imagineering
  • Adam Chernick — Associate, Interactive Visualization, SHoP Architects
  • and many others… (speakers page found here)

Key sponsoring companies and names that Architosh readers know well include: Intel, Epic Games, Adobe, Foundry, HP, Rewind, and others. Over 45 speakers from companies like Epic Games, Google, Facebook, Activision, Unity, and others will inform attendees.

“Real-time technology has a transformative quality, and in many ways, it is still in its infancy,” said Manny Francisco, CTO of the RealTime Conference. “Our goal is to create a forum where pioneers can exchange ideas with peers and help others plan the next two, three or even ten years of their business.”

Registration and Pricing

Tickets for both New York and Paris are on sale now, and include single day, full conference, VIP and student passes. Non-student attendees that purchase their tickets before January 31, 2020, will receive the “Super Early Bird” discount, granting 30% off of all packages. Starting on February 1, registrants will receive a 20% discount, which will remain in effect until February 28. Throughout March, registrants will receive a 10% discount.

Single-day passes offer access to all sessions – including keynotes, lectures, and workshops in either location, as well as the live, real-time transatlantic demos. Full conference passes grant access to all sessions on both days, along with “Meet the Experts” round-tables on topics like virtual production, volumetric capture, metaverse planning, business models and several others.

Limited numbers of VIP passes are available and feature access to private events, including an exclusive dinner for New York attendees and a cruise on the River Seine in Paris. VIP attendees will also be able to meet one-on-one with presenters in the private “Speakers’ Lounge” and continue the conversation.

Additional information, including links to register, can be found here.

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