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Archives for Visualization Archives - Page 2 of 5 - Architosh

Maxon’s new Cinema 4D Release 24 (S24)—What’s New

Cinema 4D Release 24 (S24) offers numerous improvements designed to help streamline workflows for professional 3D artists.

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Maxon First 2021 3D & Motion Show—Live Wednesday

Cinema 4D will be the main star in Maxon’s first 2021 3D and Motion Design show going live Wednesday. Virtual show is free for all.

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The Wild Acquires IrisVR Prospect—Unifies Top VR-AR Tools

The Wild has acquired the award-winning IrisVR Prospect VR solution for AEC and related industry professionals, merging into one company.

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Theia Interactive Taps 3D Veteran Nimrod Friedmann

Theia Interactive has hired veteran 3D content produce Nimrod Friedmann. He will help expand product line globally.

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3D News: Autodesk Maya 2020.4 Marks New Chapter for Bifrost

Maya 2020.4 features major new Bifrost updates to the popular 3D content creation program from Autodesk, empowering visual artists working across a multitude of 3D arts fields and industries.

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Chaos Group brings real-time to V-Ray 5 for Rhino

V-Ray 5 for Rhino now released, offers 3D artists, visualization pros, and architects new real-time visualization with V-Ray Vision.

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Chaos Group—Real-Time Rendering Comes to V-Ray 5 for SketchUp

V-Ray 5 for SketchUp, with its light-weight game engine V-Ray Vision, offers creatives real-time photorealistic rendering inside SketchUp.

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Enscape 2.9—New Video Textures, Custom Assets and More

A milestone release from the German visualization company, Enscape 2.9 features stunning new video texture support, new assets, and more BIM program integrations.

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Enscape releases version 2.9 with Vectorworks 2021 Integration

Enscape 2.9 now supports Vectorworks 2021 integration, allowing design professionals to integrate real-time immersive workflows.

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Lenovo Now Reseller of Varjo VR/MR Headsets

Lenovo and Varjo team up deepening their collaborations — with Lenovo becoming a Varjo reseller and offering more workstations with VR/MR support clarified.

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NVIDIA announces Omniverse Open Beta — global real-time collaboration

Nvidia Omniverse opens up to everyone in Open Beta program after a yearlong Early Access success with partners like Foster + Partners.

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Maxon Announces Cinema 4D Release 23

Cinema 4D R23 is Maxon’s flagship produce — offers enhancements to animation, character and UV workflows, and Magic Bullet Looks integration.

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Khronos launches OpenXR 1.0 Adopters Program

OpenXR 1.0 takes off with multiple implementations from Microsoft and Oculus, with new advanced cross-vendor hand and eye tracking extensions and more!

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CGarchitect Launches AI Exposure Engine to Get Archviz Artists More Work

Through a proprietary mix of AI, gamification and 50 distinct metrics, artists and studios will now be able to track the most positive/inspiring members of the community through an evolving score.

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Epic Games Unveils First Look at Unreal Engine 5

Along with next-gen tools, Epic announces a $1 million royalty exemption for Unreal Engine game developers and launches Epic Online Services for all game developers.

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Maxon Announces Cinema 4D Release 22 (S22)

Subscription-Only Release Offers Improved UV Workflows and Viewport Performance.

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Luxion Releases KeyShot 9.1 and KeyShot for SOLIDWORKS

Luxion introduces KeyShot 9.1 and KeyShot SOLIDWORKS with new Unwrap UV feature.

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XTAL Professional VR Headset—As Shown at CES

New VR headset features unbeatable 8K resolution and unique VirtualLink capable implementation.

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Event News: RTC 2020—Inaugural RealTime Conference to Launch in April

Created by veterans from FMX, Weta, DreamWorks, THX, Dassault Systèmes, TellTale Games, the new Real Time Conference promises to put the right focus on how industries are changing due to real-time tech.

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Autodesk’s new Arnold 6 offers production rendering on both CPU and GPU

From look development to final frame rendering, Arnold 6 with Arnold GPU simplifies how artists and studios create and iterate content, giving them the speed and flexibility to adapt to a fast-paced working environment and scale rendering capacity to accommodate the ebbs and flows of production.

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New FLW Fallingwater Twinmotion Tutorials Available

New online training tutorials take users through the steps of creating FLW’s famous Fallingwater house inside Twinmotion for a comprehensive introduction of the popular interactive-renderer.

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Autodesk Packs Artist-Driven Features into Maya 2020 Release

New animation, rendering, effects, modeling and rigging advancements empower 3D artists across the production pipeline.

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Epic Games Acquisition of Quixel—Announced at Unreal Academy London Architosh Discusses Details

Unreal Engine users gain invaluable assets thanks to Epic’s recent acquisition of Swedish software developer, Quixel.

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Lumion 10 Stuns with New Features—New Versions Available Now

Lumion 10 is now out and available and is packing great new features for visualization pros in the architectural market.

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Webinar: Introducing the Twinmotion—ARCHICAD Direct Link

Webinar Alert—Experience the Twinmotion-to-ARCHICAD Direct Link in Action.

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Neoscape Visualization Agency Takes Innovations On-The-Go with Lenovo

Neoscape is removing guesswork behind imagining the future of architectural environments for their clients. Moving away from traditional rendering, the company is deploying real geometry and physics with real-time ray-tracing to build cinematic and interactive experiences.

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Architecture in Perspective—An Interview with Keely Colcleugh of Kilograph

Today we start off coverage of the 34th Annual Architecture in Perspective Conference with an interview with ASAI President and Kilograph CEO, Keely Colcleugh.

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SIG: Maxon Announces Next-Gen Cinema 4D Release 21

Maxon introduces next big release as part of ‘3D for the Whole World’ initiative as well as subscription pricing options.

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Varjo Now Has Vast Reseller Network—Expands VR-1 Device

The program launches with 14 resellers, bringing in-person demos and local support to more than 34 countries across Europe and North America.

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Epic Acquires Twinmotion from Abvent—Joins Unreal Engine Suite of Technologies

Epic acquires Twinmotion and adds it to its Unreal Engine suite of technologies for professional markets.

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Finland’s Varjo is a Game-Changer—VR-1 with Bionic Display Can Transform Industries

Virtual Reality (VR) is a powerfully immersive experience in today’s leading VR toolsets, but Varjo’s VR-1 adds incredibly useful “human-eye” resolution thanks to its Bionic Display technology.

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MAXON Acquires Redshift Rendering Technologies

In Maxon gaining Redshift, the Germany subsidiary of the Nemetschek Group also gains another important M&E (media & entertainment) asset by which the whole of the group can theoretically benefit.

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Epic Unveils New Unreal Engine 4.22—New Real-Time Raytracing & More

New release of Unreal Engine brings many new features, including real-time ray tracing rendering, faster performance and streamlined production for both game and enterprise users.

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GDC: Autodesk Announces Arnold 5.3 GPU Beta for Rendering

Arnold now brings artists the power and flexibility of CPU and GPU rendering in a single renderer.

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Khronos Group Announces OpenXR 0.90 Provision Spec for High-Performance Access to AR and VR Platforms

The group behind OpenGL and WebGL offers new industry standard spec for AR, VR and MX platforms simplifying software development to reach a larger array of hardware devices.

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3D News: Adobe Acquires 3D Software Company Allegorithmic

Adobe acquires France-based Allegorithmic and its CEO will lead new 3D initiatives at Adobe at large as the San Jose software giant looks to add the third dimension to its legendary 2D graphics history.

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3D News: AMD Publishes Radeon Pro with Cinema 4D Special Supplement

The AMD Radeon ProRender technology is a powerful next-generation ray tracer based on OpenCL. Maxon has tapped this technology to super-charge its Cinema 4D application.

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Cinema 4D Is Taking Off—Brand New Support for Corona Renderer

New visualization tool brings artist-friendly controls and affordable photorealism to the C4D community of artists and design professionals.

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What’s In Epic’s New Game Engine—Beyond Autodesk Revit Support

Epic’s Unreal Engine version 4.21 is quite epic itself—massive new feature list and capabilities including those that touch on its new Unreal Studio and bring in CAD and BIM file formats.

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Chaos Group Doubling Down on Rendering Solutions for Maxon Cinema 4D

Cinema 4D users will gain two new renderers from Chaos Group—adding V-Ray and Corona Renderer.

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Chaos Group Releases New V-Ray for Epic’s Unreal

Real-time immersion and interactive rendering are clearly heating up and Chaos’ new V-Ray for Unreal gives the leading game engine and visualization environment even more power for 3D artists across numerous industries.

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MAXON Reconfigures Leadership for Worldwide Growth of Cinema 4D

The new executive team members bring a deep 3D media and entertainment industry background and experience to this Nemetschek Group software company. The goal is a more global and agile company to drive worldwide market growth for the acclaimed 3d software package.

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Luxion Releases New KeyShot 8—Renderer for Mac and Windows

Luxion releases new KeyShot 8 for Mac and Windows professionals—leading real-time ray-tracing renderer includes major new features and improvements.

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Good News—Epic Extends Free Unreal Studio Beta Till Sep 2019

Another free year of Unreal Studio will aid over one hundred thousands visualization professionals learning to use the powerful game engine for immersive 3D rendered visualization.

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Quick Look—New ‘Unreal Engine Online Learning” Platform for Pro Markets

Epic Games has rolled out its new Unreal Engine Online Learning Platform. And it’s free to all to dive into and learn from.

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Kilograph Wins Prestigious 3D Award for “Suspension House” VR

LA-based visualization studio takes top honors in Interactive Category at 2018 CGArchitect Architecture 3D Awards Competition.

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MAXON’s Next Generation Cinema 4D Release 20 Available Immediately

In one of the biggest releases in its history, the next-generation Cinema 4D R20 delivers powerful new volume-based modeling, easier import of CAD files, and transformative motion graphics toolsets.

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Allegorithmic Explores Alien Worlds and Futuristic Cities with its Second ‘Signature Series’ Release

Allegorithmic’s Signature Series aims to feature the talented work of Substance users and this second series release showcases the talents of Chris Hodgson of Naughty Dog.

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Mac 3D News: Shaderlight 2018 Update Now Available

Mac and Windows-based rendering plugin for SketchUp 2018—Shaderlight 2018—now updated with key new useful features.

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A+D Museum Announces “Wireframes: The Visualization of Architecture”

New exhibit tracks the progress of Architectural Communications through exclusive stories and interactive VR — Opens 8 September to 25 November in Los Angeles.

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E-On Software Announces 2018 Student Reel Contest

The 2018 Student Reel Contests by E-On Software offers students the opportunity to showcase their talents in 3D natural environmental graphics.

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WorldViz has launched Vizard 6—Python-based VR development platform

The upgraded VR development platform for researchers and innovators includes new support for Windows MR headsets and easier 3D art workflows.

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Maxon Releases New CINEMA 4D Release 20

New features in Maxon’s popular 3D professional tool for modeling, rendering, and animation include importation of manufacturing CAD data assets.

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New in Epic’s New Unreal Engine 4.20—Updated Features

The Unreal Game Engine gains hundreds of improvements including enterprise features that allow users to bring CAD data into the engine studio tools to bring immersive features to enterprise users.

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V-Ray Days SIGGRAPH—Summoning Thanos for a VFX Breakdown

Chaos Group has its V-Days Events for this year’s SIGGRAPH. The lineup is tremendous and includes information from many of Hollywood’s recent hit films.

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AIA2018: On the Show Floor—Technology in Architecture Part 2

Part 2 of our show reports from the 2018 AIA National Convention and Expo in NYC. In this report, we introduce three new companies brand new to the AIA show—each offering innovative new technologies useful for practice. From 3D printing of models to powerful and simple rendering to a super little Bluetooth color reading device that saves color data to the cloud.

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Mac legend formZ has gained a new rendering engine—Academy Award-winning V-Ray

AutoDesSys gains Academy Award-winning rendering technology in new V-Ray for formZ. Now one of the world’s leading intuitive 3D modeling programs offers its users the very best in photo-realistic rendering output.

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Vectorworks Partners with Stagecraft Institute of Las Vegas—Growing Next-Gen Designers

Vectorworks continues partnership with donations and will teach two classes in Las Vegas.

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Abvent Releases Artlantis 7—Intros New ‘Twinlinker’

Abvent releases new Artlantis 7 with a new integrated third app called Twinlinker, designed to share your renderings with your clients and stakeholders faster and everywhere on any device.

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GTC: Chaos Group Unveils New GPU Rendering Architecture at GTC 2018

Advances in V-Ray to double the speed of GPU production rendering. Chaos Group makes big announcements at Nvidia’s GPU Technology Conference.

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Each issue arrives in your inbox on the first Sunday of the month. Issue #1 arrived on March 3, 2019. Full archives and easy navigation for your pleasure. Enjoy! 

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