Archives for Visualization Archives - Page 2 of 4 - Architosh
Neoscape is removing guesswork behind imagining the future of architectural environments for their clients. Moving away from traditional rendering, the company is deploying real geometry and physics with real-time ray-tracing to build cinematic and interactive experiences.
Today we start off coverage of the 34th Annual Architecture in Perspective Conference with an interview with ASAI President and Kilograph CEO, Keely Colcleugh.
Maxon introduces next big release as part of ‘3D for the Whole World’ initiative as well as subscription pricing options.
The program launches with 14 resellers, bringing in-person demos and local support to more than 34 countries across Europe and North America.
Epic acquires Twinmotion and adds it to its Unreal Engine suite of technologies for professional markets.
Virtual Reality (VR) is a powerfully immersive experience in today’s leading VR toolsets, but Varjo’s VR-1 adds incredibly useful “human-eye” resolution thanks to its Bionic Display technology.
In Maxon gaining Redshift, the Germany subsidiary of the Nemetschek Group also gains another important M&E (media & entertainment) asset by which the whole of the group can theoretically benefit.
New release of Unreal Engine brings many new features, including real-time ray tracing rendering, faster performance and streamlined production for both game and enterprise users.
Arnold now brings artists the power and flexibility of CPU and GPU rendering in a single renderer.
Khronos Group Announces OpenXR 0.90 Provision Spec for High-Performance Access to AR and VR Platforms
The group behind OpenGL and WebGL offers new industry standard spec for AR, VR and MX platforms simplifying software development to reach a larger array of hardware devices.
Adobe acquires France-based Allegorithmic and its CEO will lead new 3D initiatives at Adobe at large as the San Jose software giant looks to add the third dimension to its legendary 2D graphics history.
The AMD Radeon ProRender technology is a powerful next-generation ray tracer based on OpenCL. Maxon has tapped this technology to super-charge its Cinema 4D application.
New visualization tool brings artist-friendly controls and affordable photorealism to the C4D community of artists and design professionals.
Epic’s Unreal Engine version 4.21 is quite epic itself—massive new feature list and capabilities including those that touch on its new Unreal Studio and bring in CAD and BIM file formats.
Cinema 4D users will gain two new renderers from Chaos Group—adding V-Ray and Corona Renderer.
Real-time immersion and interactive rendering are clearly heating up and Chaos’ new V-Ray for Unreal gives the leading game engine and visualization environment even more power for 3D artists across numerous industries.
The new executive team members bring a deep 3D media and entertainment industry background and experience to this Nemetschek Group software company. The goal is a more global and agile company to drive worldwide market growth for the acclaimed 3d software package.
Luxion releases new KeyShot 8 for Mac and Windows professionals—leading real-time ray-tracing renderer includes major new features and improvements.
Another free year of Unreal Studio will aid over one hundred thousands visualization professionals learning to use the powerful game engine for immersive 3D rendered visualization.
Epic Games has rolled out its new Unreal Engine Online Learning Platform. And it’s free to all to dive into and learn from.
LA-based visualization studio takes top honors in Interactive Category at 2018 CGArchitect Architecture 3D Awards Competition.
In one of the biggest releases in its history, the next-generation Cinema 4D R20 delivers powerful new volume-based modeling, easier import of CAD files, and transformative motion graphics toolsets.
Allegorithmic Explores Alien Worlds and Futuristic Cities with its Second ‘Signature Series’ Release
Allegorithmic’s Signature Series aims to feature the talented work of Substance users and this second series release showcases the talents of Chris Hodgson of Naughty Dog.
Mac and Windows-based rendering plugin for SketchUp 2018—Shaderlight 2018—now updated with key new useful features.
New exhibit tracks the progress of Architectural Communications through exclusive stories and interactive VR — Opens 8 September to 25 November in Los Angeles.
The 2018 Student Reel Contests by E-On Software offers students the opportunity to showcase their talents in 3D natural environmental graphics.
The upgraded VR development platform for researchers and innovators includes new support for Windows MR headsets and easier 3D art workflows.
New features in Maxon’s popular 3D professional tool for modeling, rendering, and animation include importation of manufacturing CAD data assets.
The Unreal Game Engine gains hundreds of improvements including enterprise features that allow users to bring CAD data into the engine studio tools to bring immersive features to enterprise users.
Chaos Group has its V-Days Events for this year’s SIGGRAPH. The lineup is tremendous and includes information from many of Hollywood’s recent hit films.
Part 2 of our show reports from the 2018 AIA National Convention and Expo in NYC. In this report, we introduce three new companies brand new to the AIA show—each offering innovative new technologies useful for practice. From 3D printing of models to powerful and simple rendering to a super little Bluetooth color reading device that saves color data to the cloud.
AutoDesSys gains Academy Award-winning rendering technology in new V-Ray for formZ. Now one of the world’s leading intuitive 3D modeling programs offers its users the very best in photo-realistic rendering output.
Vectorworks continues partnership with donations and will teach two classes in Las Vegas.
Abvent releases new Artlantis 7 with a new integrated third app called Twinlinker, designed to share your renderings with your clients and stakeholders faster and everywhere on any device.
Advances in V-Ray to double the speed of GPU production rendering. Chaos Group makes big announcements at Nvidia’s GPU Technology Conference.
Substance Painter’s new UI aims to simplify the 3D digital painting experience for its users and the program offers 15 major improvements.
Following the Vrvana headset acquisition late last year, Apple engineers at upcoming Display Week event in May point to evolving Apple AR-VR product plans.
Game engines are on the cusp of a major invasion of the professional apps market—with leading 3D professional tools now looking at Unreal integrations.
Chaos Group’s user event in Bulgaria looks to bring world-class expertise in high-end design visualization this summer, offering attendees numerous changes to learn V-Ray from the best.
Major industry events news includes Nvidia’s GTC and Chaos Group’s “Total Chaos” event. We also note CADprofi updates.
Luxion advances KeyShot for SOLIDWORKS add-in software to accelerate product design and engineering workflows.
As game engines continue to evolve as full-fledged complete 3D development environments, their ability to simplify complex development challenges across platforms means more professional 3D pros will begin to take advantage of them.
Come join Autodesk at The Autodesk Gallery for Design Night: Imaginary Worlds and learn about the sophisticated visual effects for hit TV show Stranger Things.
John Portman & Associates’s Shanghai urban renewal project shines spectacularly in new Neoscape futuristic 4K video.
How does one develop technology from the original Blade Runner film and make it feel authentically like it evolved over three decades? That was part of the task at hand for Territory Studio and Cinema 4D.
irisVR’s adds new presentation tools for Prospect Pro.
Unveiling its Bionic Display technology, capable of human-eye resolution and vision of its future headset at Slush, Varjo has gone from idea to functional prototype in just 15 months of operations.
Bentley’s e-on Software establishes a new partnership with the MIT of Visual Effects—Gnomon School in Hollywood.
Allegorithmic’s fall software update to Substance Designer gains 16 new features and improvements—first chance to author in AxF format.
A quick peek at what was going on in Boston this week—DEVELOP 3D LIVE Boston at Boston University.
Visual artists can win thousands of dollars worth of prizes from contest sponsors like Nvidia, X-Rite, HP and ArtStation.
CL3VER has announced an all-new cloud-based rendering and collaboration platform for AEC professionals and product designers. New plugins bring desktop-based power and offer one-button publishing to CL3VER distributed projects.
Simple export to Project Felix enhances 3D material workflow for artists and graphic designers—plus five additional tools and updates now available.
Twinmotion 2018 garners award in the area of innovation. The new interactive renderer is one of the latest innovations from Abvent of France.
Luxion announces new content pack for KeyShot 7—partners with Poliigon and Aversis.
New technology from Chaos Group breaks hardware barriers, ensuring fast, consistent rendering with support for Autodesk Maya 2018.
Latest version of Cinema 4D includes fundamental new OpenGL engine technology and more technology for the creation of virtual reality assets.
Luxion intros the new KeyShot 7 in Los Angeles this week at SIGGRAPH 2017. There are five major top new features including Studios.
On the of the 2017 SIGGRAPH show in Los Angeles, Germany’s Maxon Computer has announced the latest version of their flagship professional 3D software package—Cinema 4D R19.
Maxon has a full schedule of interesting presentations on tap for SIGGRAPH 2017—here’s their schedule.