Archives for virtual reality
The program launches with 14 resellers, bringing in-person demos and local support to more than 34 countries across Europe and North America.
The Wild is one of the coolest new AR/VR software packages with several industry-only unique features. We catch up with The Wild in this ToolTalk story and cover several of its latest features arriving earlier this year.
Virtual Reality (VR) is a powerfully immersive experience in today’s leading VR toolsets, but Varjo’s VR-1 adds incredibly useful “human-eye” resolution thanks to its Bionic Display technology.
Now The Wild boasts speech-to-text commenting tool for VR design reviews when you and your teammates or stakeholders are not aligned with time zones or busy schedules.
NBBJ helped incubate Visual Vocal serving as its primary test case, now the AR/VR startup is leading the charge in AEC around new and more efficient collaboration and communications. [This Early Access feature was first available in this month’s Xpresso newsletter. Sign-up!]
The Wild now supports Revit Add-On, allowing popular BIM program direct path to innovative VR solution.
The Wild is a new AR-VR software offering that powers remote multi-party collaborative design through the cloud using the top headsets like Oculus and Vive. The solution also uniquely supports Apple’s Mac computers in addition to Windows.
New award-winning Italian software startup has eye-catching VR 3D software platform on both Windows and Mac.
Architosh goes in deep on the Autodesk and Unity partnership. Learn about our chat at AU 2018 with Unity executive, David Rhodes, as he reveals the deeper picture behind the news.
The upgraded VR development platform for researchers and innovators includes new support for Windows MR headsets and easier 3D art workflows.
A web agency has put together a researched infographic on the future of VR. We dig into the details and the findings and unpack a few of them in our analysis.
Global VR AEC industry leader, IrisVR, will be hosting a key webinar with Perkins + Will to showcase how the global architecture firm uses virtual reality in their design process.
The third installment feature from this year’s NVIDIA GTC covers a lot of terrain as it summarizes key panel discussions from leading global architecture firms.
Continuing our coverage from the 2018 NVIDIA GTC Conference, Akiko Ashley profiles how CannonDesign—one of the architectural presenters at the GTC—utilizes NVIDIA GPU Technology across a range of virtualized desktop infrastructure and workstations powering everything from Revit to Unreal.
Following the Vrvana headset acquisition late last year, Apple engineers at upcoming Display Week event in May point to evolving Apple AR-VR product plans.