Archives for virtual reality Archives - Architosh
BMW uses 2023 GTC Conference to announce its expanded use of the NVIDIA Omniverse digital twin platform for future production plants.
FNOB is the first opera house in the world to use Varjo immersive technology throughout the production of its latest opera performance.
Apple’s Reality One VR/AR headset may be a game changer for the immersive industry with a digital crown feature that is said to be a key feature.
Pixotope released XR Edition for extended reality productions. Based on Pixotope’s award-winning Virtual Production graphics software, its new XR Edition simplifies XR workflows and optimizes hardware usage. Its multi-wall support also makes LED volume use more accessible. It was developed in response to the growing trend of LED volume use in virtual production.
VREX and BricsysCAD BIM are now teamed to facilitate virtual reality-based collaboration workflows amongst AEC stakeholders.
BISim (Bohemia Interactive Simulations) announced a deal with the The New Zealand Defence Force (NZDF) to purchase BISim’s simulation VBS4 software. The NZDF plans to use it for its tactical command and control training program.
From the Quest to Varjo, NVIDIA to Apple, three technologies take us towards the Metaverse over a multi-decade technology cycle. We hear from The Glimpse Group’s CEO about what they are and where these technologies are going.
Varjo Reality Cloud has arrived. The industrial-grade VR/XR headset leader has delivered its ground-breaking meteverse-ready technology to the world.
Virtual and Augmented Reality have long histories but likely equally long and dazzling futures.
You can track an issue end-to-end in human-scale with the first update to IrisVR’s Prospect software improving AEC industry collaboration.
3D technologies and their development and present future offer CAD-based industries exciting changes for the future of work in MCAD and AEC.
Varjo and its VR and XR headsets are already in a class by themselves—the pandemic drove their use up and now Reality Cloud comes next!
Varjo intros Reality Cloud platform for capturing and sharing our reality for a true-to-life metaverse for creative industries.
Varjo is now shipping its next-generation VR-3 and XR-3 headsets for immersive photorealistic applications for all professionals.
The Wild has acquired the award-winning IrisVR Prospect VR solution for AEC and related industry professionals, merging into one company.
Theia Interactive’s BigRoom VR technology wins Epic MegaGrant—advances body of Unreal Engine tools for VR collaboration in design fields.
2021 Tech Trends explores impacts and accelerations of both CAD/3D and larger ICT trends, with key input from CAD and 3D industry executives.
The Wild Tours feature offers orchestrated control over multi-user VR/AR presentations with stakeholders, framing the pitch optimally.
Vixel and BIMcollab announce new partnership using Virtual Reality for a simplified collaboration for BIM-models
BIMcollab and Vixel collaborate to offer users an enhanced 3D modeling experience with Virtual Reality and professional issue management.
Varjo XR-3 and VR-3 deliver twice the performance with enhanced human-eye resolution plus LiDAR depth awareness for mixed-reality users.
Lenovo and Varjo team up deepening their collaborations — with Lenovo becoming a Varjo reseller and offering more workstations with VR/MR support clarified.
OpenXR 1.0 takes off with multiple implementations from Microsoft and Oculus, with new advanced cross-vendor hand and eye tracking extensions and more!
Bohemia Interactive Simulations will start sales of Varjo HMDs immediately to its customers in Australia and New Zealand, expanding its enterprise portfolio of VR and XR solutions for training and simulation.
Major new release from Nordic VR software company brings virtual meeting and collaboration capabilities to a market currently addressing social distancing during the Covid-19 pandemic.
New VR headset features unbeatable 8K resolution and unique VirtualLink capable implementation.
Varjo’s XR-1 is the most capable industrial-grade mixed-reality headset on the market and has already gained the trust of some of the largest Fortune 500 companies in the global market, like Volvo and Saab.
Kilograph melds Architecture’s past and future, letting users add VR paint to unbuilt resort.
3D Commerce is becoming an official Khronos Working Group; group will work to help standardize 3D content for commerce online.
Final specifications by Khronos help usher in common standards for AR and VR industry ecosystem—simplifying hardware and software integrations for the benefit of all in the industry.
The program launches with 14 resellers, bringing in-person demos and local support to more than 34 countries across Europe and North America.
The Wild is one of the coolest new AR/VR software packages with several industry-only unique features. We catch up with The Wild in this ToolTalk story and cover several of its latest features arriving earlier this year.
Virtual Reality (VR) is a powerfully immersive experience in today’s leading VR toolsets, but Varjo’s VR-1 adds incredibly useful “human-eye” resolution thanks to its Bionic Display technology.
Now The Wild boasts speech-to-text commenting tool for VR design reviews when you and your teammates or stakeholders are not aligned with time zones or busy schedules.
NBBJ helped incubate Visual Vocal serving as its primary test case, now the AR/VR startup is leading the charge in AEC around new and more efficient collaboration and communications. [This Early Access feature was first available in this month’s Xpresso newsletter. Sign-up!]
The Wild now supports Revit Add-On, allowing popular BIM program direct path to innovative VR solution.
The Wild is a new AR-VR software offering that powers remote multi-party collaborative design through the cloud using the top headsets like Oculus and Vive. The solution also uniquely supports Apple’s Mac computers in addition to Windows.
New award-winning Italian software startup has eye-catching VR 3D software platform on both Windows and Mac.
Architosh goes in deep on the Autodesk and Unity partnership. Learn about our chat at AU 2018 with Unity executive, David Rhodes, as he reveals the deeper picture behind the news.
The upgraded VR development platform for researchers and innovators includes new support for Windows MR headsets and easier 3D art workflows.
A web agency has put together a researched infographic on the future of VR. We dig into the details and the findings and unpack a few of them in our analysis.
Global VR AEC industry leader, IrisVR, will be hosting a key webinar with Perkins + Will to showcase how the global architecture firm uses virtual reality in their design process.
The third installment feature from this year’s NVIDIA GTC covers a lot of terrain as it summarizes key panel discussions from leading global architecture firms.
Continuing our coverage from the 2018 NVIDIA GTC Conference, Akiko Ashley profiles how CannonDesign—one of the architectural presenters at the GTC—utilizes NVIDIA GPU Technology across a range of virtualized desktop infrastructure and workstations powering everything from Revit to Unreal.
Following the Vrvana headset acquisition late last year, Apple engineers at upcoming Display Week event in May point to evolving Apple AR-VR product plans.
Apple touts the iMac Pro’s amazing performance benchmarks—and features Twinmotion 2018 as VR workflow for 3D pros.
irisVR’s adds new presentation tools for Prospect Pro.
New York-based, IrisVR, a leading virtual reality provider for the building design industry, has recently announced the launch of new Multiuser Beta to their popular product, “Prospect”.
Unveiling its Bionic Display technology, capable of human-eye resolution and vision of its future headset at Slush, Varjo has gone from idea to functional prototype in just 15 months of operations.
IMMERSIFY is a powerful Virtual Reality-based collaboration platform, transporting 3D models from Revit and Rhino to VR.
Earn free AIA CES units in this GRAPHISOFT webinar while learning about how Virtual Reality is fundamentally changing how architects are communicating with their clients.
Insight On Business the News Hour by Michael Libbie hosts guest Pete Evans, AIA, on a discussion about virtual reality, architects, and the future.
Architects, interior designers, and retailers can provide their clients and customers rich VR immersive environments with audio hot spots with Yulio VR.
An engaging infographic by Skilled discusses the massive growth expected in both VR and AR impacted industries.
Prospect 1.5 is the release irisVR users have requested—new 360 pano support, link from Prospect to Scope, and numerous user-requested improvements in one of the best VR software solutions on the market.
Groundbreaking VR technology set to shake-up the industry with 70 Mpix resolutions compared to current solutions from Oculus and others.
irisVR has recently been featured on Bloomberg News TV and the latest release of Prospect (1.4) offers new Scale Model Mode plus more…
A video gallery of the 2017 VR/AR Vision Summit hosted by Unity in Los Angeles a few weeks ago.
Strata’s introduction of VR17 update for its flagship legendary application, Strata 3D, signals the deepest push into virtual reality workflows yet.
What is the state-of-the-art in Virtual and Augmented Reality? Akiko Ashley of Architosh attended last week’s pivotal 2017 Vision VR/AR Summit in Los Angeles, organized by Unity Technologies, to learn exactly that question, posed through breakout sessions, panels, and highly informative displays and presentations by the world’s VR/AR leaders.
With VR and AR getting even bigger, expect these types of events to raise even more awareness, urgency, and excitement!