Archives for Cinema 4D Archives - Page 2 of 9 - Architosh
AMD releases significant new rendering technology for the Apple Mac platform—with final release of Radeon ProRender for macOS utilizing support for Apple’s Metal 2 technology and qualified hardware.
How does one develop technology from the original Blade Runner film and make it feel authentically like it evolved over three decades? That was part of the task at hand for Territory Studio and Cinema 4D.
Vectorworks 2018’s new “multi-views” technology may be the show stopper in the latest release, but as John Helm notes, this is also the most sturdy first release in a long time.
New plugin allows artists to integrate 3D content directly in Adobe Illustrator CC—and empower them further with Cineware editing functionality.
At this year’s SIGGRAPH show returned to Los Angeles, the show gained momentum in the midst of the burgeoning VR/AR explosion happening across various 3D industries as well as foundational shifts happening at the developer level as game engines grow more important and low-level graphics APIs bloom further. Lurking in the background of this year’s SIGGRAPH is AMD’s resurgence as well as Apple’s promised return to pro markets at the workstation level.
Here is a preview of SIGGRAPH coverage to come. This small report from Akiko Ashley highlights a few items from her extensive show coverage, forthcoming.
On the of the 2017 SIGGRAPH show in Los Angeles, Germany’s Maxon Computer has announced the latest version of their flagship professional 3D software package—Cinema 4D R19.
Maxon has a full schedule of interesting presentations on tap for SIGGRAPH 2017—here’s their schedule.
Always a popular hit at NAB, Maxon will be in attendance and has announced its show line-up speakers.
Some of the biggest feature updates in Vectorworks 2017 are discussed in detail, and we learn how the company is thinking more “multi-generational” while still being intensely customer-driven to better position itself as a leading BIM competitor.
Maxon’s latest CINEMA 4D Release 18 has loads of new features and the company is taking the new kit out on a 14 city North American Road Show. Creatives can learn tips and tricks as well as learn about the software if they are not using today in their workflows.
At this year’s slightly smaller SIGGRAPH show in Anaheim, the focus continued to be on VR (virtual reality) this year, in addition to a new focus on real-time rendering, cloud and other interactive areas such as AR (augmented reality) and of course gaming.
Maxon announces new Cinema 4D R18 during SIGGRAPH week. You can now do non-destructive destructions using new technology, plus cool interactive knife tools for modeling and a whole lot more.
This year at NAB the Nvidia Iray plugin for Cinema 4D is being showcased at the Maxon booth…a live presentation is available to view as well.
Maxon will be showcasing Cinema 4D R17 at the NAB 2016 Show in Las Vegas next month.