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E-on Software releases Carbon Scatter, a plugin for Maya and Cinema 4D

Carbon Scatter provides a straightforward solution for creating complex and detailed populations using the native instancing technologies of 3ds Max, Maya and Cinema4D.

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Carbon Scatter integrates e-on’s patented EcoSystem™ algorithms directly inside the end user’s favorite 3D application, allowing the population of native scenes with millions of instances and rendering them with the user’s renderer of choice.

Carbon Scatter Features Include:

  • Automated Smart Scattering:  Carbon Scatter does not merely scatter the objects randomly across the underlying surface, but actually computes where to place them according to the relief of the underlying geometry. For example, as in nature, more trees will grow on flat terrains than on steep slopes, and no objects will be placed where they are likely to “fall down”.
  • Paint Objects and Plants with the EcoPainter (3ds Max and C4D):  The EcoSystem painter tool (EcoPainter) lets the user interactively paint instances over any surface (or group of surfaces). Painted instances can be attached to the underlying surface so they move together with the surface, or they can be independent. Painting can be performed with a mouse or with a tablet, which gives you the ability to control additional parameters through pressure.
  • Advanced EcoSystem Control:  Multiple plants can be dragged from the plant browser into the EcoSystem population list, making the preparation of complex EcoSystems much quicker. When painting EcoSystems, users can paint with the underlying EcoSystem material rules applied, so that, for instance, the influence of slope and altitude or the sizing rules are taken into account.
  • Powerful Layered EcoSystem Materials and Function Graph:  EcoSystems behave just like regular materials. A single EcoSystem material can have any number of layers, each layer with its own population list and full set of controls.

Users can easily influence EcoSystem populations according to altitude, slope or orientation, or even take advantage of Carbon Scatter’s powerful function graph to control almost every aspect of the population. For example, artists can use a fractal noise generator to control the distribution instances, or use a bitmap to limit distribution to specific areas. On top of this, the population density can also depend on time.

And more: compatibility with SolidGrowthCS plant technology, over 100 SolidGrowthCS plant species available, free unlimited network rendering nodes, support for animated proxies…

A complete and detailed list of features

Carbon Scatter is available in English for Windows XP, Vista and 7 (32 and 64 bit), and on Mac OSX 10.5+ (Mac Intel only, 32 and 64 bit).

Carbon Scatter comes in 3 flavors: Carbon Scatter Single, Carbon Scatter Multi and Carbon Scatter Multi-CE (Content Edition).

Carbon Scatter Single (SRP: $195) can be used with one of the compatible applications installed on your system (choice of the host application is done upon order). It will work with all compatible renderers for the selected host application (e.g. mental ray and V-Ray for 3ds Max).

Carbon Scatter Multi (SRP: $295) can be used with all compatible applications and renderers installed on your system.

Carbon Scatter Multi-CE (SRP: $395) includes over 100 SolidGrowthCS plants and can be used with all compatible applications and renderers installed on your system.

Special offer until July 25, 2011, owners of Vue 6 through Vue 9 (Infinite or xStream) can save $200 on Carbon Scatter and get Carbon Scatter Multi-CE for $195 only!

For more info

Reader Comments

  1. Posted by:
    Tandem
    July 19, 2011 04:38 pm EDT

    Sorry, this is not related to your article, I just don’t know how else to get in touch with Architosh, my e-mails are not reaching anyone.
    If anyone is able to contact Architosh staff, please let them know that their Forum is down. Thank you.

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