Archives for 3ds Max
Using a one-click solution, Chaos Czech has kickstarted a process that will mainstream caustics, making them as normal as global illumination is today to artists and designers.
New release of Autodesk 3ds Max 2020 packs a punch with improved content creation and design visualization toolset.
Chaos Group introduces V-Ray Next for 3ds Max. New rendering engine features powerful acceleration plus smart intelligent scene technology and new Adaptive Dome Lighting.
Continuing our coverage from the 2018 NVIDIA GTC Conference, Akiko Ashley profiles how CannonDesign—one of the architectural presenters at the GTC—utilizes NVIDIA GPU Technology across a range of virtualized desktop infrastructure and workstations powering everything from Revit to Unreal.
Unity Technologies and Autodesk collaborate around FBX technology to streamline game development and asset creation using 3ds Max and Maya with Unity.
V-Ray 3.5 for 3ds Max is the very latest release of Chaos Group’s famed industry-leading renderer—now with Adaptive Lights algorithm.
NVIDIA Iray is mainly for designers and visual effects artists working with 3D content who require predictable photo-realistic imagery by stimulating the physical behavior of light and materials.
High-performance rendering now integrated into one of architecture’s leading design platforms with free download available now.
Digital- Tutors retires its brand and folds into Pluralsight, while the Digital- Tutors name might be gone, everything else remains the same. Pluralsight’s redesigned site now includes new topical course categories for various technology sectors.
Autodesk has many excellent sessions this week at SIGGRAPH. The exhibit kicks off today and runs through 13th.
Carbon Scatter 2015.5 is the company’s latest major update of its advanced instancing plugins for 3ds Max, Maya and Cinema 4D.
Building designers will now be able to make their models BIM-informed visualizations with complete real-time interactivity directly from Revit to 3ds Max workflows.
New V-Ray 3.2 is now live on v-ray.com with new features and updates that are fully compatible with ads Max 2016.
The product DOSCH 3D: Car Environments contains very detailed and fully textured 3d-scenes for the visualization of cars and other vehicles.
Now compatible with 3ds Max 2016, V-Ray 3.2 adds VR rendering capabilities and multiple V-Ray RT GPU enhancements. This free update also includes improved volume rendering, distributed rendering, and global illumination.