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Archives for Animation & VFX Archives - Architosh

Maxon releases new Red Giant Update—Enhanced Unreal Support

This January update to Maxon’s Red Giant includes enhanced support for Unreal Engine in Magic Mullet Looks, Maxon Cloud Capsule support in Trapcode and more.

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Chaos Joins Alliance for OpenUSD (AOUSD)

Chaos joining the Alliance for OpenUSD is a major step forward for emerging international standards set to finalize spec by the end of 2025.

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Autodesk open sources Bifrost-USD in Maya update

Feature-rich update for Maya adds flexible workflow enhancements for simulation,  including new open source Bifrost-USD integration.

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Pixotope XR Edition released

Pixotope released XR Edition for extended reality productions. Based on Pixotope’s award-winning Virtual Production graphics software, its new XR Edition simplifies XR workflows and optimizes hardware usage. Its multi-wall support also makes LED volume use more accessible. It was developed in response to the growing trend of LED volume use in virtual production.

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Autodesk open sources RV—drives open standards

Autodesk RV contains professional-grade media player technology that allows visual effects and animation artists to view high-resolution images and sequences in real time. As Autodesk open sources RV, it forms part of the Open Review Initiative – the Academy Software Foundation’s (ASWF) project to build a unified, open source toolset for playback, review, and approval of motion picture footage.

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Silver Spoon enhances Iron Chef revival with new AR Technology

Netflix’s revival of the ‘Iron Chef’ competitive cooking television show enhanced by Silver Spoon’s stunning visual technology.

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Maxon’s Universe 5.1—Adds M1 Mac Support

Update to Universe 5.1 adds support for M1-powered Macs, fixes bugs and puts Universe software on future-proof foundation.

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Maxon Closes Pixologic Acquisition—Accelerates Growth

Academy Award-winning ZBrush software is now part of Maxon — growing the Nemetschek Group’s strength in animation, film and rendering tech.

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Maxon Announces Plans to Acquire Pixologic

ZBrush from Pixologic looks to join the growing Maxon family of 3D tools for artists in film, broadcast, games and animation.

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AU21: Autodesk Plans Cloud-Based Production Ecosystem for Media & Entertainment

Autodesk Forge is the future for Autodesk’s Media & Entertainment industry products where the pandemic hyper-accelerated cloud workflows.

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Maxon First 2021 3D & Motion Show—Live Wednesday

Cinema 4D will be the main star in Maxon’s first 2021 3D and Motion Design show going live Wednesday. Virtual show is free for all.

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Epic announces new Unreal Engine tool—MetaHuman Creator

Epic has created MetaHuman Creator a new app for crafting life-like real-time animatable digital humans for Unreal Engine tools.

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3D News: Maxon Grows in Japan — Acquisition and New Japan Office

Building stronger relationships and direct support will aid expansion for Maxon Japan as the company acquires its distributor headquartered in Tokyo.

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3D News: Autodesk Maya 2020.4 Marks New Chapter for Bifrost

Maya 2020.4 features major new Bifrost updates to the popular 3D content creation program from Autodesk, empowering visual artists working across a multitude of 3D arts fields and industries.

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Maxon Receives $200,000 Epic MegaGrant by Epic Games

Maxon gains Epic MegaGrant to help fund ongoing improvements to the integration between Unreal Engine and Maxon’s award-winning 3D animation software, Cinema 4D.

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Maxon Announces Cinema 4D Release 23

Cinema 4D R23 is Maxon’s flagship produce — offers enhancements to animation, character and UV workflows, and Magic Bullet Looks integration.

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Maxon Announces Cinema 4D Release 22 (S22)

Subscription-Only Release Offers Improved UV Workflows and Viewport Performance.

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Event News: RTC 2020—Inaugural RealTime Conference to Launch in April

Created by veterans from FMX, Weta, DreamWorks, THX, Dassault Systèmes, TellTale Games, the new Real Time Conference promises to put the right focus on how industries are changing due to real-time tech.

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The Nemetschek Group Strengthens Market Position in Media & Entertainment

Nemetschek Group strengthens its market position in the growing Media & Entertainment software division.

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New Job Post—Portends Apple is Serious About 3D Industries with Mac Pro

Apple has a new warhorse to go battle in the 3D market with, but SIGGRAPH discontent for the machine was squarely aimed at the lack of NVIDIA GPUs. Despite this, new job posts at Apple clearly indicate renewed commitment and interest in the media & entertainment software market for which the new Mac Pro should make an ideal entrant.

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SIG: Maxon Announces Next-Gen Cinema 4D Release 21

Maxon introduces next big release as part of ‘3D for the Whole World’ initiative as well as subscription pricing options.

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SIG: Siggraph 2019—Highlights from the Computer Graphics Show (Part 1)

This year in Los Angeles SIGGRAPH 2019 had an evolving twist in the format of the conference, with many more companies opting to host their wares in private rooms. Regardless, there was a slew of exciting announcements in software and hardware at the biggest computer graphics conference in the world.

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SIG: Early Impressions—And yes, Apple was at SIGGRAPH

Architosh is at SIGGRAPH. These are early impressions from the first day of the largest computer graphics show for professionals and students in the world.

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Animation News: How Cinesite and Substance Recreated a Legendary Medieval City for Liongate’s ‘Robin Hood’

Allegorithmic’s Substance Designer and Painter software were used extensively to create the town of Nottingham for Liongate’s ‘Robin Hood’ film, offering industry and consumers alike stunning visual continuity and portrayal of realism.

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3D News: Autodesk Announces All New Maya 2019

Maya 2019 boasts new tools for enhanced and faster performance, improved working environment and high-quality previews for an improved artists pipeline.

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MAXON’s Next Generation Cinema 4D Release 20 Available Immediately

In one of the biggest releases in its history, the next-generation Cinema 4D R20 delivers powerful new volume-based modeling, easier import of CAD files, and transformative motion graphics toolsets.

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V-Ray Days SIGGRAPH—Summoning Thanos for a VFX Breakdown

Chaos Group has its V-Days Events for this year’s SIGGRAPH. The lineup is tremendous and includes information from many of Hollywood’s recent hit films.

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Autodesk Hosting ‘Design Night: Imaginary Worlds’ at The Autodesk Gallery

Come join Autodesk at The Autodesk Gallery for Design Night: Imaginary Worlds and learn about the sophisticated visual effects for hit TV show Stranger Things.

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Territory Studio—Cinema 4D Powers Screen Visuals in ‘Blade Runner 2049’

How does one develop technology from the original Blade Runner film and make it feel authentically like it evolved over three decades? That was part of the task at hand for Territory Studio and Cinema 4D.

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e-on Software Partners with Gnomon School of Visual Effects in Hollywood

Bentley’s e-on Software establishes a new partnership with the MIT of Visual Effects—Gnomon School in Hollywood.

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Chaos Group Brings GPU+CPU Hybrid Rendering to V-Ray 3.6 for Maya

New technology from Chaos Group breaks hardware barriers, ensuring fast, consistent rendering with support for Autodesk Maya 2018.

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Mac 3D News: Cinema 4D Release 19 Is Now Shipping

Latest version of Cinema 4D includes fundamental new OpenGL engine technology and more technology for the creation of virtual reality assets.

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Creative App Learning Site ‘Pluralsight’—To Host Michelle Obama

The former First Lady will be speaking in a moderated conversation at Pluralsight LIVE in September.

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SIG: MAXON unveils Cinema 4D Release 19—Powerful 3D Graphics Suite for Mac and Windows

On the of the 2017 SIGGRAPH show in Los Angeles, Germany’s Maxon Computer has announced the latest version of their flagship professional 3D software package—Cinema 4D R19.

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MAXON Will Be At SIGGRAPH 2017—Exhibitor Highlights

Maxon has a full schedule of interesting presentations on tap for SIGGRAPH 2017—here’s their schedule.

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Allegorithmic’s Substance Days Returns to Hollywood This July

A great 3D industry training and learning event takes place in Hollywood next week, a few days ahead of SIGGRAPH in Los Angeles.

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SideFX’s New Houdini 16—What’s Hot In This 3D Software Package

SideFX’s Houdini 16 has massive new updates in features and capabilities. Architosh takes a look at some of the bigger ones in procedural oceans technology and its all new shader builder module.

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Chaos Group’s V-Ray Rendering Technology Wins 2017 Academy Award

Chaos Group founder Vladimir Koylazov, aka “Vlado”, will receive an Academy Award Plaque at the 2017 Academy Awards, recognizing V-Ray’s role in bringing realistic CGI to the big screen.

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Next Limit Announces 10th Version of Acclaimed RealFlow Animation Software

The industry-standard animation software for fluid simulation has reached version 10 and now includes new pricing in addition to new technologies.

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Maxon Announces CINEMA 4D R18 ‘North American Road Show’

Maxon’s latest CINEMA 4D Release 18 has loads of new features and the company is taking the new kit out on a 14 city North American Road Show. Creatives can learn tips and tricks as well as learn about the software if they are not using today in their workflows.

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MAXON Announces Immediate Availability of new CINEMA 4D R18

Company to showcase powerful new features like Voronoi Fracturing, Interactive Knife Tools and Substance Engine Connectivity at IBC 2016, Amsterdam.

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SIGGRAPH 2016: Computer Graphics Show Round-Up

At this year’s slightly smaller SIGGRAPH show in Anaheim, the focus continued to be on VR (virtual reality) this year, in addition to a new focus on real-time rendering, cloud and other interactive areas such as AR (augmented reality) and of course gaming.

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SIG: Pixar Animation Studios Open Sources Universal Scene Description

Famed animation studio does an initial release of their development process. Universal Scene Description goes open source.

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SIG: Autodesk upgrades VR and 3D animation tools at SIGGRAPH 2016

Autodesk announces updates to VR and gaming toolsets for game developers and more…in Maya and Stingray.

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SIG: Maxon Announces New CINEMA 4D Release 18 for Mac and Windows

Maxon announces new Cinema 4D R18 during SIGGRAPH week. You can now do non-destructive destructions using new technology, plus cool interactive knife tools for modeling and a whole lot more.

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Maxon showcasing Cinema 4D at 2016 NAB Show in Las Vegas

Maxon will be showcasing Cinema 4D R17 at the NAB 2016 Show in Las Vegas next month.

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Chaos Group Speeds Up V-Ray for Maya with version 3.3

Chaos Group delivers with big update to V-Ray for Maya with version 3.3—adding up to 50 percent rendering performance improvement.

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3D Event: Abvent to host Live Twinmotion Online Demos

Abvent to host dual-timed, free online Twinmotion demos in February.

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Webinar News: MAXON hosts Fluids Simulation with Cinema 4D and RealFlow

Maxon is hosting a free webinar on fluid simulation work inside of Cinema 4D with RealFlow.

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ftrack releases powerful project management tool for iOS and Android

track Go is the mobile tool for Android and iOS that is aimed at creative studios in industries like film, visual effects, animation and 3D, game development and more where artists and creatives and supervisors all need to be dialed-in to production schedules and deadlines.

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Faceware Live Develops New Plug In for Unreal Engine 4

Faceware unveils new plugin for Epic Games’ Unreal Engine 4, a gaming engine development platform for with increasingly wide industry applicability, from film, TV, military simulation and more…all beyond and including games!

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Boris FX Releases Boris Continuum Complete 10 for Avid

BCC 10 draws upon the strength of past releases to deliver the most comprehensive plug-in package for Avid editors. New features include integrated mocha technology for planar motion tracking and masking, BCC Beauty Studio, a skin smoothing and retouching plug-in and BCC Title Studio, Boris FX’s next generation 3D titling and motion graphics tool.

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LightWave 3D Group Announces Final 2D/3D Crossgrade and Upgrade Opportunity for LightWave 2015

This will be the last crossgrade/upgrade offer for LightWave 2015 before the next release of the software, which will introduce a new pricing program for LightWave.

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Digital-Tutors’ offers New VFX Training ‘Daydreamer’ Production Pipeline’ series

Make a complete Sci-fi Short from scratch with the expert tutorials that explain production techniques used on Live-Action/CG Short, taking artists through the complete process needed to animate a sci-fi short.

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Disney News: ‘Pixar in a Box’ launches free for all and forever online programs

In partnership with Disney, Khan Academy has launched ‘Pixar in a Box’ an exciting, free online educational curriculum aimed mainly at teens, teachers and even parents…who want to start learning with hands-on activities (through a series of video lessons) what it is like to do Pixar movies.

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The Foundry discontinues Keylight for Final Cut Pro

September is the last month that The Foundry will be selling and supporting key plugins for Apple’s Final Cut Pro and Adobe After Effects. The news is a blow to the FCP community who have remained with FCP 7 and 6.

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Blackmagic’s Fusion 8 coming to the Mac: visual effects and motion software

Long desired Blackmagic Design’s Fusion is finally coming to the Mac platform in Fusion 8 and Fusion 8 Studio—public beta now open

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LightWave 3D Group Releases LightWave 2015 Update 3

Expanding the robust feature set of LightWave 2015, this new update offers numerous fixes and improvements, system updates for Python, support for NVIDIA Optimus technology and more.

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SIGGRAPH 2015: Full Coverage of Computer Graphics Show

This year’s focus was very much on VR (virtual reality) & Cloud Based Rendering. The focus on Virtual Reality brought a new creative energy on the show floor for exploration into a new frontier. VR in architecture & games was a big subject in the VR Village. Developers had discussions of how the hardware & software is driving development of this new space to make it affordable to the masses.

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SIG: Pixar RenderMan’s News at SIGGRAPH 2015

RenderMan 20 is a major release with a number of important advancements for RenderMan’s RIS technology. Developed specifically for animation and VFX, the latest version is focused on accelerating pipelines and providing more creative control to artists.

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Each issue arrives in your inbox on the first Sunday of the month. Issue #1 arrived on March 3, 2019. Full archives and easy navigation for your pleasure. Enjoy! 

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