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Archives for Mac 3D

AU 2016: Chaos Group Announces €2 Million Investment in CL3VER

Chaos Group, the makers of the famed V-ray renderer, has partnered with AEC presentation start-up CL3VER, making 2 million euro investment. New partnership will bring essential 3D visualization and communications tools into one software platform.

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Rhino for Mac Price Goes Up Jan 1—Mac Version Nearly Complete

Rhino 5 for Mac goes up in price in January so readers who have wanted to add this tool to their arsenal should probably grab this app now. This, plus we have additional notes on Rhino Mac development in general below.

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Trimble Announces New SketchUp 2017—New Graphics Pipeline 2.0

With this release, Trimble has turned its attention to accelerating and fine-tuning 3D graphics along with powerful updates to better modeling and drawings capability.

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Matterport Launches World’s Largest Virtual Reality (VR) Library of Real World Places

VR leader set to help expand market for “content” with new CoreVR offering that is free for 2016.

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Maxon Announces CINEMA 4D R18 ‘North American Road Show’

Maxon’s latest CINEMA 4D Release 18 has loads of new features and the company is taking the new kit out on a 14 city North American Road Show. Creatives can learn tips and tricks as well as learn about the software if they are not using today in their workflows.

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London and Australia Investment Firm Inject Strata with ‘First Round’ Funding for VR/AR Enterprise Push

Funding, hiring John Wright as President, and the addition of award-winning talent—highlight Strata push into virtual and augmented reality for enterprise market. The Mac 3D software stalwart looks to be targeting expanding markets for 3D and VR & AR.

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Does Mac 3D Program formZ Work with Sierra? You Bet—But!

Apple has released macOS 10.12 Sierra and its out and being enjoyed. Can you run it on your formZ machine? You can, but there are some caveats due to Gatekeeper changes on the OS.

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Mac 3D News: formZ and Strata 3D—Special Fall Offers

Strata and formZ offering excellent discounts specials this fall.

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Mac 3D News: Chaos Group Launches Brand New Website

Chaos Group introduces brand new website with new section the Magazine, plus a new responsive design for various viewing and different computing devices and a whole lot more.

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Mac 3D News: Andersson Technologies updates SynthEyes 1608

Leading camera tracking match-moving software used in film and broadcast industries gets many updates including animated scene illumination and more in latest 1608 updates.

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Mac 3D News: Allegorithmic Adds Design Industry First to Substance Designer 5.5

Material Definition Language (MDL) authoring is now possible and Linux support increases compatibility with VFX pipelines.

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Dassault’s Spatial’s New 2017 version of its 3D ACIS Modeling Kernel

We take a look at Dassault’s Spatial 2017 1.0 release—technology that powers many 3D and CAD applications in the Windows and Mac environments.

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Former Apple Executive Richard Kerris Says AR Future Big, Talks About ‘Glyph’

Many Architosh readers may remember Richard Kerris from his days at Apple as Senior Director of Developer Technologies (his role from 2001 – 2007) where he led worldwide developer relations and technical marketing across audio, video, photography and other pro apps. Presenting in eight Steve Jobs keynotes, Kerris was one of the few Apple executives permitted to talk to the press about Apple products. In this second Architosh interview (his first was well over a decade ago) Kerris discusses his career at places like Apple, HP, and Pixar and provides an informed market perspective on virtual and augmented reality (AR/VR), the changing nature of the creative “pro” in digital fields and of course the new Avegant Glyph.

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Mac 3D: New V-Ray Showreel 2016 Out—Stunning Imagery

Visually stunning show reel by Chaos Group is released for the year. Their 2016 show piece is quite fetching and you will notice films you probably didn’t think V-Ray was involved in.

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SIG: Pixar Animation Studios Open Sources Universal Scene Description

Famed animation studio does an initial release of their development process. Universal Scene Description goes open source.

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