Archives for AR Archives - Architosh
Apple’s Reality One VR/AR headset may be a game changer for the immersive industry with a digital crown feature that is said to be a key feature.
Pixotope released XR Edition for extended reality productions. Based on Pixotope’s award-winning Virtual Production graphics software, its new XR Edition simplifies XR workflows and optimizes hardware usage. Its multi-wall support also makes LED volume use more accessible. It was developed in response to the growing trend of LED volume use in virtual production.
Nemetschek announced 12 July 2022 that it has become a founding member of the Metaverse Standards Forum. This is a newly established governing body that aims to foster agreement on requirements and priorities for metaverse interoperability standards. Prior to joining the Metaverse Standards Forum, Nemetschek’s Maxon brand had already embraced exchange file formats and bridges to other software.
From the Quest to Varjo, NVIDIA to Apple, three technologies take us towards the Metaverse over a multi-decade technology cycle. We hear from The Glimpse Group’s CEO about what they are and where these technologies are going.
Netflix’s revival of the ‘Iron Chef’ competitive cooking television show enhanced by Silver Spoon’s stunning visual technology.
Autodesk to buy The Wild in latest acquisition—will power XR strategies for the CAD industry giant leveraging lead XR innovator.
Geo Week merges AEC Next, SPAR 3D and Lidar Forum into one super conference and exhibition across 3D-CAD based engineering and design sectors.
Virtual and Augmented Reality have long histories but likely equally long and dazzling futures.
3D technologies and their development and present future offer CAD-based industries exciting changes for the future of work in MCAD and AEC.
The Wild has acquired the award-winning IrisVR Prospect VR solution for AEC and related industry professionals, merging into one company.
Epson Moverio AR smart glasses with Spinar America’s ‘Remote Vision’ SaaS pair with Zoom for hands-free conferencing solutions in the field.
Member Access (emTech) Section Plus for Xpresso #24 brings innovative news on M1 chip, Apple, VR, AR, headset, robotics, AI, architecture, and more…
The Wild Tours feature offers orchestrated control over multi-user VR/AR presentations with stakeholders, framing the pitch optimally.
OpenXR 1.0 takes off with multiple implementations from Microsoft and Oculus, with new advanced cross-vendor hand and eye tracking extensions and more!
New AR app facilitates facial and body motion capture for Cinema 4D utilizing the Apple AR-Toolkit.
A software application famous for its all-inclusive capabilities is learning how to gain new powers for its users by connecting to others.
What the Advanced Technology Group at Vectorworks is working on can excite the senses—especially for Vectorworks users!
New VR headset features unbeatable 8K resolution and unique VirtualLink capable implementation.
Vectorworks executives help us peer into the future of Vectorworks technologies—focusing on AAD (algorithm-aided design), AI and machine learning, AR and VR and much more
Varjo Technologies Oy is rapidly expanding with resellers, new US HQ and shipping to Japan.
Early Access coverage of the Emergent Technologies (emTech) section for the upcoming INSIDER Xpresso #06. Non-subscribers can gain access to this information by signing up for our monthly Xpresso newsletter for free. Inside this issue, we cover new Parametric tools in Architecture, Robots in Architecture and Construction and new Neuroscience insights to help you balance your career path.
Final specifications by Khronos help usher in common standards for AR and VR industry ecosystem—simplifying hardware and software integrations for the benefit of all in the industry.
The program launches with 14 resellers, bringing in-person demos and local support to more than 34 countries across Europe and North America.
An exciting speaker lineup for the 2019 NXT BLD Conference by AEC Magazine has been announced. The event focuses on emerging technologies in AEC—it looks into the near and far future.
The future of car development is here: Volvo Cars and Varjo, the Finnish maker of high-end augmented reality headsets, have created a world-first mixed reality approach to evaluating prototypes, designs, and active safety technologies.
Early Access coverage of the Emergent Technologies (emTech) section for the upcoming INSIDER Xpresso #04. Non-subscribers can gain access to this information by signing up for our monthly Xpresso newsletter for free. Inside this issue, we cover Smart Cities, AI and Robots in Architecture, Construction Robotics, brand new AR/VR tools and new Computational Design offerings from Dassault.
Sixense Studios taps former HTC Vive Head for its software and content development for games and enterprise markets.
Virtual Reality (VR) is a powerfully immersive experience in today’s leading VR toolsets, but Varjo’s VR-1 adds incredibly useful “human-eye” resolution thanks to its Bionic Display technology.
Our Early Access Release of the (emTech) section for INSIDER Xpresso #03. Non-subscribers can gain access to this information by signing up for our monthly Xpresso newsletter for free. Inside this issue, we talk extensively about Smart Cities, sensors, AR, VR—and more!
NBBJ helped incubate Visual Vocal serving as its primary test case, now the AR/VR startup is leading the charge in AEC around new and more efficient collaboration and communications. [This Early Access feature was first available in this month’s Xpresso newsletter. Sign-up!]
Our Early Access Release of the (emTech) section for INSIDER Xpresso #02. Non-subscribers can gain access to this information by signing up for our monthly Xpresso newsletter for free. Inside we talk Robotics in AEC, AI, ML, and computational design—and more!
Khronos Group Announces OpenXR 0.90 Provision Spec for High-Performance Access to AR and VR Platforms
The group behind OpenGL and WebGL offers new industry standard spec for AR, VR and MX platforms simplifying software development to reach a larger array of hardware devices.
While deepening support for existing manufacturing and AR/VR workflows, the new HOOPS Exchange advances BIM.
The Wild is a new AR-VR software offering that powers remote multi-party collaborative design through the cloud using the top headsets like Oculus and Vive. The solution also uniquely supports Apple’s Mac computers in addition to Windows.
Architosh goes in deep on the Autodesk and Unity partnership. Learn about our chat at AU 2018 with Unity executive, David Rhodes, as he reveals the deeper picture behind the news.
We talk details about the Autodesk + Unity Partnership. Gain some insight from the embedded videos we took at AU 2018.
Akiko Ashley covers the recent SIGGRAPH computer graphics show from Vancouver, noting the highlight announcements in 3D software and VR/AR/MR technologies along with key hardware from Nvidia.
Helsinki and San Francisco-based Umbra™ have partnered with the City of Helsinki, Finland, to bring a massive, real-time streaming 3D model of the entire city online and viewable on web browsers and mobile devices like the Apple iPad. Multi-Billion Polygonal Models Powerfully Optimized Based on aerial photographs of Helsinki taken in 2015, the city generated […]
Those not in London next week can still catch the action at NXT BLD (Next Build) 2018 via three separate streams which they can sign up for.
Continuing our coverage from the 2018 NVIDIA GTC Conference, Akiko Ashley profiles how CannonDesign—one of the architectural presenters at the GTC—utilizes NVIDIA GPU Technology across a range of virtualized desktop infrastructure and workstations powering everything from Revit to Unreal.
NVIDIA’s GPU Technology Conference (GTC) has rapidly become a must-attend event for those on the leading edge of technology. Beyond graphics, GPUs are powering and transforming Artificial Intelligence, Deep Learning, VR/AR/MR (realities) across a broad array of fields.
Following the Vrvana headset acquisition late last year, Apple engineers at upcoming Display Week event in May point to evolving Apple AR-VR product plans.
Nomad’s ARKit update adds power to design services delivery for architects and related professionals on the Vectorworks platform. Now clients and designers alike can see full-scale 3D models in actual environments.
Architect Willard Williams isn’t your typical ARCHICAD expert. He works on the construction company side of the equation now, but his insight about BIM and about how VR/AR and ARCHICAD can add value to the market is worth taking notes on.
A quick peek at what was going on in Boston this week—DEVELOP 3D LIVE Boston at Boston University.
Sketchfab AR for iOS 11 is now out and the software app maker is touting its ease of use—urges iOS 11 users to explore AR for themselves.
Augmented reality (AR) is picking up steam in mobile AEC industry applications as Apple’s ARKit and Google’s AR technology comes on board.
Architosh shares Day 2 photos and info from the 2017 Vectorworks Design Summit which just took place in Baltimore earlier this month.
Unity announces robust support for Apple’s ARKit and iOS 11—announces new IKEA Place as a stellar example of augmented reality example app.
Architosh captures some key moments during the Day 1 Keynote at the 2017 Vectorworks Design Summit.
Why are VR and AR companies taking root in the LA area? What is the state of the union in portability with graphics APIs so that the most apps can be written to the most platforms? These are some of the core questions Architosh is asking as it heads into the exciting week ahead with SIGGRAPH 2017.
An engaging infographic by Skilled discusses the massive growth expected in both VR and AR impacted industries.
A video gallery of the 2017 VR/AR Vision Summit hosted by Unity in Los Angeles a few weeks ago.
What is the state-of-the-art in Virtual and Augmented Reality? Akiko Ashley of Architosh attended last week’s pivotal 2017 Vision VR/AR Summit in Los Angeles, organized by Unity Technologies, to learn exactly that question, posed through breakout sessions, panels, and highly informative displays and presentations by the world’s VR/AR leaders.
With VR and AR getting even bigger, expect these types of events to raise even more awareness, urgency, and excitement!
Vectorworks, Inc., will tout the importance of Immersive Technologies at AIA this week.
Yes, VR is getting better known and 2017 will no doubt be a big year for virtual reality. But Apple seems to have other plans and in an ironic twist hopefully its AR plans can address industrial markets (not consumer) where Microsoft’s Hololens is making good traction.
Trimble and Microsoft offer thematic change in AEC industries with new “mixed reality” technology—new SketchUp Viewer for Microsoft Hololens is now available after stealing the show at AIA National 2016.
There are surprises in the CGarchitect VR survey but the bigger surprise perhaps is the brewing emergence of Magic Leap and what it means for computing and where Apple fits in this story.
VR leader set to help expand market for “content” with new CoreVR offering that is free for 2016.