Archives for V-Ray
Chaos Group continues to deliver its most powerful rendering technologies to the world’s most popular 3D modeler, with V-Ray Next for Sketchup.
Cinema 4D users will gain two new renderers from Chaos Group—adding V-Ray and Corona Renderer.
Real-time immersion and interactive rendering are clearly heating up and Chaos’ new V-Ray for Unreal gives the leading game engine and visualization environment even more power for 3D artists across numerous industries.
Akiko Ashley covers the recent SIGGRAPH computer graphics show from Vancouver, noting the highlight announcements in 3D software and VR/AR/MR technologies along with key hardware from Nvidia.
V-Ray just got a whole lot better—now introducing V-Ray Cloud for accelerated rendering from all V-Ray product lines.
Chaos Group introduces V-Ray Next for 3ds Max. New rendering engine features powerful acceleration plus smart intelligent scene technology and new Adaptive Dome Lighting.
AutoDesSys gains Academy Award-winning rendering technology in new V-Ray for formZ. Now one of the world’s leading intuitive 3D modeling programs offers its users the very best in photo-realistic rendering output.
Seamless import of V-Ray scenes into Real-Time, Ray-Traced rendering now available in Unreal Beta for Architecture, Automotive, and Design.
Chaos Group’s user event in Bulgaria looks to bring world-class expertise in high-end design visualization this summer, offering attendees numerous changes to learn V-Ray from the best.
Major industry events news includes Nvidia’s GTC and Chaos Group’s “Total Chaos” event. We also note CADprofi updates.
John Portman & Associates’s Shanghai urban renewal project shines spectacularly in new Neoscape futuristic 4K video.
CL3VER continues to advance with new Presenter offering enhanced optionality over visual control, commenting collaboration, rendering type and resolution and much more.
New V-Ray 3.6 for SketchUp brings hybrid rendering technology and streamlined UI to the latest rendering plugin for the Mac from the Chaos Group.
At this year’s SIGGRAPH show returned to Los Angeles, the show gained momentum in the midst of the burgeoning VR/AR explosion happening across various 3D industries as well as foundational shifts happening at the developer level as game engines grow more important and low-level graphics APIs bloom further. Lurking in the background of this year’s SIGGRAPH is AMD’s resurgence as well as Apple’s promised return to pro markets at the workstation level.
Chaos Group announces new benchmarking app to test GPU and CPU strength—new benchmark will join tools like Maxon’s Cinebench.