Archives for API
Open Design Alliance is a non-profit technology consortium of 1200 member companies, working together to develop solutions for complex engineering design problems.
The provisional specifications are now publicly available for industry feedback on high-performance computational standard.
A software application famous for its all-inclusive capabilities is learning how to gain new powers for its users by connecting to others.
Apple has announced they are deprecating OpenGL in macOS, the open industry supported cross-platform graphics API that has largely enabled the massive proliferation of professional CAD and 3D apps to reach across platforms like Windows and arrive on macOS.
The open industry 3D graphics standard, OpenGL, advances forward by the Khronos Group with new Conformance Test Suite in Open Source.
Associate Editor Akiko Ashley was at SIGGRAPH 2017 this year and covered the top-level events, sessions, and presentations. This first report focuses on the “theme” elements apparent at this year’s computer graphics conference and exhibition.
SPIR-V support added to OpenGL in version 4.6—update to industry standard graphics API specification will liberate shader-language development for content creators and 3D developers, among other updates.
Consortium releases Vulkan features, WebGL 2.0 and new OpenXR working group; group hosts series of events for the developer community.
Apple’s Webkit team is proposing a new industry group to discuss the future of 3D graphics on the web—one that can develop a standard API that leverages modern GPU features.
Tech Soft 3D released HOOPS Communicator 2017 software development toolkit (SDK), a simple yet powerful toolkit for advanced 3D web visualization that allows users to connect 3D data to vital business intelligence.
Developer community can contribute to test development and evolution; open source 3D API implementations can freely use tests to increase quality.
The Open Design Alliance’s reverse engineered Revit file format support for its Teigha BIM API may soon change the BIM application landscape.
The introduction of iSwift 2.0 is an important update of its automated Objective-C to Swift conversion too, developed exclusively for Mac OS X. iSwift offers automatic as-you-type conversion of you Objective-C sources to Apple’s Swift language along with a full-featured Objective-C editor. iSwift can be the best way to convert and translate existing Objective-C files to Swift on the fly.
Khronos Group makes further positive momentum with Vulkan API, but Apple is missing from the roster of industry supporters. This is an early signal that Apple may be pushing for Metal for Mac’s graphic future as aging OpenGL lingers as available cross-platform API.
Architosh speaks with Neil Trevett, President of Khronos Group, on matters of Vulkan in the tailwind of the Metal for OS X announcement made earlier this month.