Archives for VR Archives - Architosh
New Vectorworks Report Highlights AI, VR and Sustainability Trends
Insights Tech Report highlights the state of technology adoption around AI, VR and sustainability practices in event design industry.
Enscape 4 Announced—First Cross-Platform Mac-Win Release
Enscape 4 delivers 95% Parity for Mac in the first cross-platform release set to change the tenor of utilization for Mac users.
Looking at Autodesk’s Workshop XR Technologies
Autodesk Workshop XR brings immersive technologies like VR, MR, and AR into Autodesk Construction Cloud for the AEC industry.
How BIM streamlines productivity through entire design-production process
A wholesale look at what BIM technologies offer the AEC/O industry, streamlining both design and documentation processes and enhancing collaboration.
BMW expands NVIDIA Omniverse digital twin usage
BMW uses 2023 GTC Conference to announce its expanded use of the NVIDIA Omniverse digital twin platform for future production plants.
FNOB first to use Varjo immersive technology for an entire production
FNOB is the first opera house in the world to use Varjo immersive technology throughout the production of its latest opera performance.
Gurman says Apple Reality One Headset will have iOS-like Interface
Apple’s Reality One VR/AR headset may be a game changer for the immersive industry with a digital crown feature that is said to be a key feature.
Bricsys Teams with VREX—Push BIM Models to VR
VREX and BricsysCAD BIM are now teamed to facilitate virtual reality-based collaboration workflows amongst AEC stakeholders.
Chaos releases V-Ray 6 for 3ds Max
Chaos releases V-Ray 6 for 3ds Max, a major upgrade to its all-in-one photorealistic rendering software. Artists can use powerful new world-building and workflow tools. New features include an Object Scattering Tool, Procedural Clouds and memory-efficient geometric tiling. V-Ray 6 for 3ds Max also introduces a cloud collaboration tool to speed up reviews and approvals.
Nemetschek joins the Metaverse Standards Forum
Nemetschek announced 12 July 2022 that it has become a founding member of the Metaverse Standards Forum. This is a newly established governing body that aims to foster agreement on requirements and priorities for metaverse interoperability standards. Prior to joining the Metaverse Standards Forum, Nemetschek’s Maxon brand had already embraced exchange file formats and bridges to other software.
NZDF (New Zealand Defence Force) buys BISim’s VBS4
BISim (Bohemia Interactive Simulations) announced a deal with the The New Zealand Defence Force (NZDF) to purchase BISim’s simulation VBS4 software. The NZDF plans to use it for its tactical command and control training program.
The Glimpse Group — CEO Talks to Architosh About AR/VR
From the Quest to Varjo, NVIDIA to Apple, three technologies take us towards the Metaverse over a multi-decade technology cycle. We hear from The Glimpse Group’s CEO about what they are and where these technologies are going.
Varjo Launches Reality Cloud VR/XR Software Platform
Varjo Reality Cloud has arrived. The industrial-grade VR/XR headset leader has delivered its ground-breaking meteverse-ready technology to the world.
Autodesk to acquire The Wild—popular immersive technologies software firm
Autodesk to buy The Wild in latest acquisition—will power XR strategies for the CAD industry giant leveraging lead XR innovator.
Event News: Geo Week Conference Coming Early February
Geo Week merges AEC Next, SPAR 3D and Lidar Forum into one super conference and exhibition across 3D-CAD based engineering and design sectors.
The Evolving Immersive Experience (VR/AR/XR)
Virtual and Augmented Reality have long histories but likely equally long and dazzling futures.
VR News: Prospect by IrisVR Adds New Immersive ‘Issue Tracking’
You can track an issue end-to-end in human-scale with the first update to IrisVR’s Prospect software improving AEC industry collaboration.
Viewpoint: The Exciting Future of Engineering Graphics
3D technologies and their development and present future offer CAD-based industries exciting changes for the future of work in MCAD and AEC.
INSIDER: Remote Work Has A New Partner in Varjo’s VR-3 and XR-3 Headsets
Varjo and its VR and XR headsets are already in a class by themselves—the pandemic drove their use up and now Reality Cloud comes next!
The Wild is Changing the Realities of Work—The Pandemic Just Helped
Some AEC pros didn’t see the value of VR workflows until the pandemic hit. Now VR workflows may contribute to how work changes for the good in the future of AEC.
The Wild Acquires IrisVR Prospect—Unifies Top VR-AR Tools
The Wild has acquired the award-winning IrisVR Prospect VR solution for AEC and related industry professionals, merging into one company.
3D News: Theia BigRoom VR Garners Epic MegaGrant
Theia Interactive’s BigRoom VR technology wins Epic MegaGrant—advances body of Unreal Engine tools for VR collaboration in design fields.
VR News: The Wild Launches New ‘Tours’ Feature
The Wild Tours feature offers orchestrated control over multi-user VR/AR presentations with stakeholders, framing the pitch optimally.
Vixel and BIMcollab announce new partnership using Virtual Reality for a simplified collaboration for BIM-models
BIMcollab and Vixel collaborate to offer users an enhanced 3D modeling experience with Virtual Reality and professional issue management.
Lenovo Now Reseller of Varjo VR/MR Headsets
Lenovo and Varjo team up deepening their collaborations — with Lenovo becoming a Varjo reseller and offering more workstations with VR/MR support clarified.
Khronos launches OpenXR 1.0 Adopters Program
OpenXR 1.0 takes off with multiple implementations from Microsoft and Oculus, with new advanced cross-vendor hand and eye tracking extensions and more!
XR-based digital twin of Tampa built by IMERZA using Unreal Engine
IMERZA has created a world-first XR-based digital twin for Tampa’s Water Street development, leveraging Unreal Engine at its core.
VR News: Bohemia Interactive Simulations (BISim) becomes Varjo Reseller in Asia-Pacific
Bohemia Interactive Simulations will start sales of Varjo HMDs immediately to its customers in Australia and New Zealand, expanding its enterprise portfolio of VR and XR solutions for training and simulation.
Talking to 2019 Autodesk Innovator of the Year—Amr Raafat of Windover Construction
Trained as an architect, Amr talks to us about Windover Construction’s award-winning project and the innovations at his company using VDC technologies like Hololens and drones.
Glue Launches Next-Gen Real-Time VR Collaboration Platform
Major new release from Nordic VR software company brings virtual meeting and collaboration capabilities to a market currently addressing social distancing during the Covid-19 pandemic.
A New Openness—How Vectorworks is Adapting to the World of Integrations
A software application famous for its all-inclusive capabilities is learning how to gain new powers for its users by connecting to others.
Fireside Chat: Talking about emTech (Emerging Technologies) with Vectorworks
What the Advanced Technology Group at Vectorworks is working on can excite the senses—especially for Vectorworks users!
XTAL Professional VR Headset—As Shown at CES
New VR headset features unbeatable 8K resolution and unique VirtualLink capable implementation.
INSIDER Xpresso #11 — Interview Shares Details on Vectorworks’ Emerging Technologies Research Group
Vectorworks executives help us peer into the future of Vectorworks technologies—focusing on AAD (algorithm-aided design), AI and machine learning, AR and VR and much more
Varjo’s XR-1 Developer Edition—Looking at Industrial-Grade XR Device
Varjo’s XR-1 is the most capable industrial-grade mixed-reality headset on the market and has already gained the trust of some of the largest Fortune 500 companies in the global market, like Volvo and Saab.
Kilograph Turns Unrealized Michael Graves Designs into VR Watercolor Experiences
Kilograph melds Architecture’s past and future, letting users add VR paint to unbuilt resort.
Finnish Varjo Accelerates Global Expansion—Opens US Headquarters
Varjo Technologies Oy is rapidly expanding with resellers, new US HQ and shipping to Japan.
SIG: Khronos Releases OpenXR 1.0 Spec—Establishes Foundation for AR/VR Ecosystem
Final specifications by Khronos help usher in common standards for AR and VR industry ecosystem—simplifying hardware and software integrations for the benefit of all in the industry.
Varjo Now Has Vast Reseller Network—Expands VR-1 Device
The program launches with 14 resellers, bringing in-person demos and local support to more than 34 countries across Europe and North America.
ToolTalk: Catching Up with The Wild—Noted VR Software for Design
The Wild is one of the coolest new AR/VR software packages with several industry-only unique features. We catch up with The Wild in this ToolTalk story and cover several of its latest features arriving earlier this year.
AEC Magazine 2019 NXT BLD Conference Speakers Announced
An exciting speaker lineup for the 2019 NXT BLD Conference by AEC Magazine has been announced. The event focuses on emerging technologies in AEC—it looks into the near and far future.
Volvo Cars and Varjo Announce World’s First Mixed Reality Application for Car Development
The future of car development is here: Volvo Cars and Varjo, the Finnish maker of high-end augmented reality headsets, have created a world-first mixed reality approach to evaluating prototypes, designs, and active safety technologies.
Early Access: (emTech) section for INSIDER Xpresso—#04
Early Access coverage of the Emergent Technologies (emTech) section for the upcoming INSIDER Xpresso #04. Non-subscribers can gain access to this information by signing up for our monthly Xpresso newsletter for free. Inside this issue, we cover Smart Cities, AI and Robots in Architecture, Construction Robotics, brand new AR/VR tools and new Computational Design offerings from Dassault.
Varjo Announces Groundbreaking Mixed Reality Headset—XR-1 Developer Edition
XR-1 Delivers Photo-realistic visual fidelity in full field view, resulting in true Mixed Reality indistinguishable from the real world. Volvo Cars also invest in Varjo after groundbreaking first application.
Former Head of HTC’s Vive Studios Joins Sixense Studios as President
Sixense Studios taps former HTC Vive Head for its software and content development for games and enterprise markets.
Finland’s Varjo is a Game-Changer—VR-1 with Bionic Display Can Transform Industries
Virtual Reality (VR) is a powerfully immersive experience in today’s leading VR toolsets, but Varjo’s VR-1 adds incredibly useful “human-eye” resolution thanks to its Bionic Display technology.
Early Access: (emTech) Section for INSIDER Xpresso newsletter—#03
Our Early Access Release of the (emTech) section for INSIDER Xpresso #03. Non-subscribers can gain access to this information by signing up for our monthly Xpresso newsletter for free. Inside this issue, we talk extensively about Smart Cities, sensors, AR, VR—and more!
The Wild Announces Speech to Text Annotation Tool for VR Design Reviews
Now The Wild boasts speech-to-text commenting tool for VR design reviews when you and your teammates or stakeholders are not aligned with time zones or busy schedules.
Real-Time or Your-Time—How Visual Vocal Can Change the AR/VR Landscape in AEC
NBBJ helped incubate Visual Vocal serving as its primary test case, now the AR/VR startup is leading the charge in AEC around new and more efficient collaboration and communications. [This Early Access feature was first available in this month’s Xpresso newsletter. Sign-up!]
Early Access: (emTech) Section for INSIDER Xpresso newsletter—#02
Our Early Access Release of the (emTech) section for INSIDER Xpresso #02. Non-subscribers can gain access to this information by signing up for our monthly Xpresso newsletter for free. Inside we talk Robotics in AEC, AI, ML, and computational design—and more!
Khronos Group Announces OpenXR 0.90 Provision Spec for High-Performance Access to AR and VR Platforms
The group behind OpenGL and WebGL offers new industry standard spec for AR, VR and MX platforms simplifying software development to reach a larger array of hardware devices.
The Wild 0.10 Allows Revit Users to Collaborate on Their Models in VR—Latest Beta Feature
The Wild now supports Revit Add-On, allowing popular BIM program direct path to innovative VR solution.
HOOPS Exchange 2019 Supports Autodesk Revit for AEC Workflows
While deepening support for existing manufacturing and AR/VR workflows, the new HOOPS Exchange advances BIM.
‘The Wild’ Is Compelling New AR-VR Software Solution for Mac and Windows
The Wild is a new AR-VR software offering that powers remote multi-party collaborative design through the cloud using the top headsets like Oculus and Vive. The solution also uniquely supports Apple’s Mac computers in addition to Windows.
macOS Platform Gains New Stunning VR 3D Software—Introducing eyecad VR
New award-winning Italian software startup has eye-catching VR 3D software platform on both Windows and Mac.
Autodesk + Unity—Dave Rhodes of Unity Talks About New Partnership
Architosh goes in deep on the Autodesk and Unity partnership. Learn about our chat at AU 2018 with Unity executive, David Rhodes, as he reveals the deeper picture behind the news.
Autodesk and Unity’s New Partnership—Announcement and Notes
We talk details about the Autodesk + Unity Partnership. Gain some insight from the embedded videos we took at AU 2018.
Mac CAD/3D Tidbits: Vectorworks, IrisVR and BricsCAD News
We have CAD and 3D news tidbits in this post on Vectorworks Spotlight and Vision in South Africa, Bricsys 2018 Conference coming up on London and IrisVR’s latest coverage.
Kilograph Wins Prestigious 3D Award for “Suspension House” VR
LA-based visualization studio takes top honors in Interactive Category at 2018 CGArchitect Architecture 3D Awards Competition.
SIG’18: Siggraph 2018 — Vancouver Highlights From Computer Graphics Show
Akiko Ashley covers the recent SIGGRAPH computer graphics show from Vancouver, noting the highlight announcements in 3D software and VR/AR/MR technologies along with key hardware from Nvidia.