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Archives for game development Archives - Architosh

Unity 2019.3 Tech Stream Now Available—260 New Improvements

Unity 2019.4 Long-Term support will arrive in spring to provide solid foundation for creators looking to ship their projects in the near future.

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GDC: Unity Technologies Launches Unity 2019.1 at Game DevCon

Unity 2019.1 includes more than 300 improvements including Lightweight Render Pipeline, Burst Compiler, and Shade Graph among others.

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Epic Unveils New Unreal Engine 4.22—New Real-Time Raytracing & More

New release of Unreal Engine brings many new features, including real-time ray tracing rendering, faster performance and streamlined production for both game and enterprise users.

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3D News: Unity to Kick Off GDC with March 18 Keynote

Audiences around the world will see everything they need to see to continue to create, operate, and monetize on the world’s most widely used real-time development platform.

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Unity Collaborates with Autodesk—Strengthening Link with 3ds and Maya

Unity Technologies and Autodesk collaborate around FBX technology to streamline game development and asset creation using 3ds Max and Maya with Unity.

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Augmented Reality Rising—Unity Supports iOS 11 and Apple ARKit

Unity announces robust support for Apple’s ARKit and iOS 11—announces new IKEA Place as a stellar example of augmented reality example app.

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New Unity 2017.1 Game Engine—Now Available

World’s most popular game engine radically increases productivity and collaboration between artists, designers, and developers with powerful new visual tools.

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GDC: New Game Engine Emerges From Japan—Xenko Game Engine

New Japanese game engine, Xenko, aims to take market share away from Unreal Engine and Unity—with support for the latest C# language, Vulkan support and VR.

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Unity Announces Upcoming Releases of 5.6 and Unity 2017 Beta

Unity Technologies announces the release date for Unity 5.6, which will mark the final installment of Unity 5. The company also provides an early look at Unity 2017 Beta, the next generation of Unity.

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GDC: Pluralsight Releases First Game To Enhance Learning Experience for Game Developers

Designed by gaming industry veterans to teach game development, “Swords and Shovels” is free to download now.

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GDC Recap: Autodesk expanded VR support and streamlined 3D character creation

Autodesk continues to serve the Game Developers market with key technology updates to its tool chains.

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The Foundry launches MODO 10 Series—Next Generation 3D Platform

The Foundry talks up MODO 10 Series for professional 3D modeling, animation, rendering, game development—future releases focused on gaming and interactive design, including VR.

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Maxon to showcase new Cinema 4D plugin for VR at Game Developers Confab

Exhibitor highlights: New Virtual Reality (VR) plugin for Cinema 4D to be shown at Game Developers Conference…and more integrations with leading game engines.

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Gaming News: Valve Brings SteamVR to Unity Platform

Valve brings SteamVR to Unity Platform and Offers New VR PC Test App.

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VIMtrek forms an exclusive alliance with Unity Technologies to become sole distributor of Unity software to the AEC Industry

Unity Technologies chose specialist VIMtrek Group as its exclusive distributor for the AEC industries…while Unity Technologies will continue to focus on the video gaming industry.

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Learning: Digital Tutors has new ‘Introduction to Unity 5’ tutorial series

Unity 5 is a leading game development engine, and it also a tool that DCC (digital content creation) professionals rely on more and more often. Whether you are just starting out in game design or are interested in what games engines offer DCC pros, you can jump on into this tutorial at Unity 5.

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GDC 2015: Top Tech Announcements in the Gaming World

An Architosh round-up of some of the biggest news from the Game Developers Conference (2015) in San Francisco this past week.

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Allegorithmic readies new Substance Designer 5 for Mac and Windows

The next-generation 3D texture and compositing tool adds node processing and transfer bake among other major features as it advances the state of the art in dedicated professional texture tools.

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Khronos Releases OpenGL ES 3.1 Uses Royalty-Free 3D Graphics API

Able to used on virtually all smartphones and tablets, OpenGL ES 3.1 adds advanced 3D features and integrated GPU computing.

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Unity and Imagination Partnering to Bring Ray Tracing to Real Time Games

Game developers using Unity 5 in the near future will have access to interactive ray-tracing technology from Imagination for cinematic level CG in mobile games

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Cornucopia 3D Introduces a New Community Garden

In The New Plant Factory Nursery you can upload, buy and sell realistic 3D plants for CG, SFX, Architecture and Gaming needs

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Shade 3D for Unit Game Development Announced

Shade develops product integration pipeline connection with Unity game engine

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FileMaker announces 100k downloads of iOS platform apps

FileMaker Inc. rocks with launch of FileMaker Go 12 — announces 100,000 downloads in just one week

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Unity Game Engine News – DevCon and US Army news

The Unity Game engine continues to dominate the games development market. In this post we cover some of the latest developments

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Unity game engine developer gains further investment

Unity Technologies announces investment from Sequoia Capital and Silicon Valley Luminaries

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N-Side releases Quidam 3 – Character Creation Program

N-Sided releases QUIDAM 3 and QUIDAM 3 Prime – professional character creation software for artists.

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Tidbits: Rhino, SketchUp, Autodesk news

Mac CAD and 3D News: We have news on SketchUp 7’s maintenance release, new improvements; we also cover Rhino and Autodesk’s AREA news items, including the Unity Game Engine.

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Tidbits: T-Splines, Luxology and Gehry Technology news

Mac CAD and 3D News: In brief we cover news of T-Splines concerning T-Splines Plugin for Rhino and Mac, SIGGRAPH, etc; plus Luxology and Gehry Technologies news.

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United States Army Saddles Up with Beast Lighting Solution for America’s Army 3

No, America’s Army 3 is not a new U.S. Military Force but a video game, geared to simulate the realistic path of a U.S. Army soldier. Made by the U.S. Army, geared for the hopeful next generation U.S. Soldiers, the new Army 3 video game looks to Sweden’s Illuminate Labs for their Beast lighting solution.

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Renowned Creative Agency Taps Luxology’s modo

Luxology’s modo is tapped by renowned creative agency ROKKAN

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Tidbits: TurboCAD training and CubicVR

Mac CAD and 3D News Tidibits – New TurboCAD Training and CubicVR for Game Development

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Each issue arrives in your inbox on the first Sunday of the month. Issue #1 arrived on March 3, 2019. Full archives and easy navigation for your pleasure. Enjoy! 

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