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Archives for Unreal Engine

What’s In Epic’s New Game Engine—Beyond Autodesk Revit Support

Epic’s Unreal Engine version 4.21 is quite epic itself—massive new feature list and capabilities including those that touch on its new Unreal Studio and bring in CAD and BIM file formats.

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Chaos Group Releases New V-Ray for Epic’s Unreal

Real-time immersion and interactive rendering are clearly heating up and Chaos’ new V-Ray for Unreal gives the leading game engine and visualization environment even more power for 3D artists across numerous industries.

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Good News—Epic Extends Free Unreal Studio Beta Till Sep 2019

Another free year of Unreal Studio will aid over one hundred thousands visualization professionals learning to use the powerful game engine for immersive 3D rendered visualization.

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Quick Look—New ‘Unreal Engine Online Learning” Platform for Pro Markets

Epic Games has rolled out its new Unreal Engine Online Learning Platform. And it’s free to all to dive into and learn from.

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SIG’18: Siggraph 2018 — Vancouver Highlights From Computer Graphics Show

Akiko Ashley covers the recent SIGGRAPH computer graphics show from Vancouver, noting the highlight announcements in 3D software and VR/AR/MR technologies along with key hardware from Nvidia.

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New in Epic’s New Unreal Engine 4.20—Updated Features

The Unreal Game Engine gains hundreds of improvements including enterprise features that allow users to bring CAD data into the engine studio tools to bring immersive features to enterprise users.

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AIA2018: Abvent’s new Twinmotion 2019—What’s New

Abvent’s new Twinmotion 2019 was released last week at AIA. Here is what is new.

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CannonDesign—Powering Their Design Pipeline with NVIDIA GPU Technology

Continuing our coverage from the 2018 NVIDIA GTC Conference, Akiko Ashley profiles how CannonDesign—one of the architectural presenters at the GTC—utilizes NVIDIA GPU Technology across a range of virtualized desktop infrastructure and workstations powering everything from Revit to Unreal.

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GTC 2018—NVIDIA Technologies Are Changing The Way We Work and Create

NVIDIA’s GPU Technology Conference (GTC) has rapidly become a must-attend event for those on the leading edge of technology. Beyond graphics, GPUs are powering and transforming Artificial Intelligence, Deep Learning, VR/AR/MR (realities) across a broad array of fields.

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Chaos Group Launches New V-Ray for Unreal—Now in Beta

Seamless import of V-Ray scenes into Real-Time, Ray-Traced rendering now available in Unreal Beta for Architecture, Automotive, and Design.

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GDC 2015: Top Tech Announcements in the Gaming World

An Architosh round-up of some of the biggest news from the Game Developers Conference (2015) in San Francisco this past week.

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