Archives for Khronos Group Archives - Architosh
Nemetschek announced 12 July 2022 that it has become a founding member of the Metaverse Standards Forum. This is a newly established governing body that aims to foster agreement on requirements and priorities for metaverse interoperability standards. Prior to joining the Metaverse Standards Forum, Nemetschek’s Maxon brand had already embraced exchange file formats and bridges to other software.
Metaverse standards are coming to life with the new Metaverse Standards Forum driving industry-wide cooperation on metaverse interoperability.
Vulkan 1.3 spec is now available with immediate driver support from GPU makers, plus public Vulkan Road Map and Profiles.
Vulkan on Apple macOS is moving closer as Khronos and LunarG port Vulkan SDK to macOS platform to accelerate Vulkan Portability Initiative.
OpenXR 1.0 takes off with multiple implementations from Microsoft and Oculus, with new advanced cross-vendor hand and eye tracking extensions and more!
The provisional specifications are now publicly available for industry feedback on high-performance computational standard.
The Khronos Group ratifies new Vulkan Ray Tracing provisional specification opening up the industry’s first cross-platform standard for ray tracing acceleration.
With a new collaborative agreement, the Smithsonian will use glTF 3D asset standard technology to share 2.8 million 2D images and 3D models into the public realm.
Vulkan 1.2 integrates 23 proven extensions into the core Vulkan API—propels low-level graphics API standard further and with very wide industry adoption and support.
This month Khronos Group Releases New Open Standards for Neural Networks.
3D Commerce is becoming an official Khronos Working Group; group will work to help standardize 3D content for commerce online.
Final specifications by Khronos help usher in common standards for AR and VR industry ecosystem—simplifying hardware and software integrations for the benefit of all in the industry.
Khronos Group Announces OpenXR 0.90 Provision Spec for High-Performance Access to AR and VR Platforms
The group behind OpenGL and WebGL offers new industry standard spec for AR, VR and MX platforms simplifying software development to reach a larger array of hardware devices.
As WebGL 2.0 has emerged into a powerful technology built on the back of a very successful WebGL 1.0 now fully utilized across numerous professional CAD and 3D apps on the Web. This feature discusses this history and why WebGL 2.0 is such a crucial standard.
The Neural Network Exchange Format 1.0 specification is now available, with adoption underway from Khronos members, supported by an ecosystem of tools.