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Archives for Khronos Group Archives - Architosh

Khronos Group Releases OpenCL 3.0—Draws Wide Industry Support

The provisional specifications are now publicly available for industry feedback on high-performance computational standard.

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3D News: Khronos Group Releases New Vulkan Ray Tracing Provisional Extensions

The Khronos Group ratifies new Vulkan Ray Tracing provisional specification opening up the industry’s first cross-platform standard for ray tracing acceleration.

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Khronos and Smithsonian Collaborate to Share 3D Models and 2D Images

With a new collaborative agreement, the Smithsonian will use glTF 3D asset standard technology to share 2.8 million 2D images and 3D models into the public realm.

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Khronos Group Releases Vulkan 1.2—Graphics API Takes Off

Vulkan 1.2 integrates 23 proven extensions into the core Vulkan API—propels low-level graphics API standard further and with very wide industry adoption and support.

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Khronos Group Releases new NNEF Converters, Extensions and Model Zoo

This month Khronos Group Releases New Open Standards for Neural Networks.

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SIG: Khronos Group Announces Working Group for 3D Ecosystem for Commerce

3D Commerce is becoming an official Khronos Working Group; group will work to help standardize 3D content for commerce online.

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SIG: Khronos Releases OpenXR 1.0 Spec—Establishes Foundation for AR/VR Ecosystem

Final specifications by Khronos help usher in common standards for AR and VR industry ecosystem—simplifying hardware and software integrations for the benefit of all in the industry.

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Khronos Group Announces OpenXR 0.90 Provision Spec for High-Performance Access to AR and VR Platforms

The group behind OpenGL and WebGL offers new industry standard spec for AR, VR and MX platforms simplifying software development to reach a larger array of hardware devices.

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WebGL 2.0—Why It’s the Path to Stable Open Standards-based 3D Web Graphics

As WebGL 2.0 has emerged into a powerful technology built on the back of a very successful WebGL 1.0 now fully utilized across numerous professional CAD and 3D apps on the Web. This feature discusses this history and why WebGL 2.0 is such a crucial standard.

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Khronos Group Releases Final NNEF 1.0 Standard For Deployment of Trained Neural Networks

The Neural Network Exchange Format 1.0 specification is now available, with adoption underway from Khronos members, supported by an ecosystem of tools.

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Apple Moving Away From OpenGL—What Is The Answer for Developers Now?

Apple has announced they are deprecating OpenGL in macOS, the open industry supported cross-platform graphics API that has largely enabled the massive proliferation of professional CAD and 3D apps to reach across platforms like Windows and arrive on macOS.

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Vulkan Coming to Apple — Alternative to Metal API Headed to Mac and iOS

Valve, LunarG and The Brenwill Workshop have joined forces with the Khronos Group to bring the industry-standard low-level graphics API, Vulkan, to the Apple macOS and iOS platforms.

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Khronos Group Launches OpenGL 4.6 Adopters Program

The open industry 3D graphics standard, OpenGL, advances forward by the Khronos Group with new Conformance Test Suite in Open Source.

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Khronos Group—Spells Out Details of Neural Network Standard

The Khronos Group is more than just about graphics standards like OpenGL and OpenCL. The consortium group has established Neural Network Exchange Format (NNEF) to help data scientists and engineers easily transfer trained networks.

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A Unified Graphics Future—How The Khronos Group Intends To Get Us There (Part 2)

Neil Trevett, President of The Khronos Group, talks to Architosh in this two-part series about OpenGL and the future of graphics standards.

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