At Siggraph in New Orleans last week the Khronos Group announced details of its new WebGL plans and working group. The group is focused on developing hardware-accelerated 3D graphics in Web pages without the need for browser plugins. First announced at the Game Developers Conference in March of this year (2009), the WebGL working group includes many industry leaders such as AMD, Ericsson, Google, Nvidia, Opera and Mozilla.
What is WebGL
The first public release of WebGL is scheduled for the first half of 2010.
“Google is committed to open web standards and is very excited to be part of the WebGL initiative,” said Matt Papakipos, engineering director at Google. “We believe that WebGL is an important step toward making high-performance 3D possible in the browser.”
OpenGL and Canvas
“The Web has already seen the wide proliferation of compelling 2D graphical applications, and we think 3D is the next step for Firefox. We look forward to a new class of 3D-enriched Web applications within Canvas, and for creative synergy between OpenGL developers and Web developers,” said Arun Ranganathan of Mozilla and chair of the WebGL working group.
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