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Archives for GPU-based Ray Tracer Archives - Architosh

AMD’s RDNA 2 Architecture—Behind the Radeon Pro W6600’s Stellar Performance

AMD hardware-accelerated raytracing is core to AMD RDNA 2 architecture, boosting both offline and adding real-time rendering to the mix.

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AMD Radeon PRO W6600 Workstation GPU Now Available

AMD’s new mid-range workstation GPU offers hardware-accelerated ray tracing and big new performance for AEC and MCAD industry pros.

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SIG’18: NVIDIA Reinvents Computer Graphics with Turing Architecture

Hybrid rendering fundamentally changes computer graphics by fusing Real-Time Ray Tracing with AI, Simulation, and Rasterization.

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Ultra-fast Redshift Render Comes to Houdini

World’s fastest renderer—Redshift—is coming to Houdini and then next it will be Maxon’s Cinema 4D. Redshift supports other 3D packages already.

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SIG: New KeyShot Plugins for Autodesk Maya 2016 and Cinema 4D

Luxion announces at SIGGRAPH this week, their advanced support for Autodesk Maya and Maxon Cinema 4D.

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OTOY announces availability of OctaneRender 2—GPU based real-time rendering solution powers forward

OTOY releases latest version of its GPU-based real-time rendering solution for Mac, Windows and Linux

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Why OTOY will change our 3D world: A conversation with Jules Urbach

In this first of what we hope will be a long history of interviews, Architosh talks to Jules Urbach of OTOY about his company’s transformational technologies—the likes of which are not just affecting the development path options for industry giants like Autodesk, but also now catching the eye of every major Hollywood movie studio.

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SIG: Lightwork Design unveils Iray+ and partners with Nvidia

Lightworks is showcasing its latest Iray+ technology along with other tech at SIGGRAPH this year

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Octane Render news: New ArchiCAD plugin and version 1.1 out

New ArchiCAD OctaneRender plugin plus version 1.1 Octane Render Standalone app update

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Luxion updates KeyShot plugins for Creo and Pro/E

Luxion updates KeyShot plugins for Creo and Pro/E

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Luxion releases KeyShot 3

Luxion introduces KeyShot 3 with all new animation system

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Apple’s graphics investment Imagination buys Caustic Graphics

Apple is likely to have the benefits of OpenRL based raytracing in future iOS devices like the next iPhone and next iPad, based on the recent investment by Imagination Technologies in Caustic Graphics.

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Luxion releases KeyShot 2.1

Luxion introduces KeyShot 2.1 – new support for 3D CAD programs and other features.

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Luxology Talks About GPU vs CPU Rendering

Video highlights Luxology’s research into GPU rendering.

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Octane Render for Mac OS X released

New Zealand-based Refractive Software releases new Octane Render for Mac, Windows and Linux. New CUDA-based GPU Ray Tracer accelerates photo-realistic rendering 10 fold over CPU based renderers.

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SIG: Nvidia’s Siggraph Announcements – RoundUp

Nvidia had a slew of great announcements at SIGGRAPH 2008 this year and below are summary highlights

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Each issue arrives in your inbox on the first Sunday of the month. Issue #1 arrived on March 3, 2019. Full archives and easy navigation for your pleasure. Enjoy! 

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