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Archives for GPU rendering Archives - Architosh

NVIDIA announces RTX 2000 Ada Generation GPU

NVIDIA RTX 2000 Ada Generation GPU delivers a powerful upgrade path for SFF GPU enthusiasts in DCC, CAD, and CAE industries.

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Tech Soft 3D Intros new HOOPS Luminate for Advanced Rendering

HOOPS Luminate is the new toolkit that brings advanced and real-time rendering to the HOOPS family of engineering software SDKs.

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Product Review: NVIDIA RTX A2000 GPU for Workstations

NVIDIA RTX A2000 GPU delivers solid performance per dollar metrics — Architosh gives it a detailed spin across 3D CAD apps and benchmarks.

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Maxon and OTOY Partner—Bring Redshift Support to OTOY’s Render Network

OTOY and its Render Network to offer Redshift Render in the first half of 2022 — Maxon partnership will add Cinema 4D as well.

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NVIDIA Execs Talk Omniverse and RTX with Architosh

Omniverse and RTX technologies are discussed in this GTC-timed NVIDIA executive interview with Richard Kerris and Andrew Rink.

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AMD Supports HIP-based Rendering for Blender 3.0 Beta

AMD helps partner with Blender—supports HIP rendering with Cycles X for Blender 3.0 Beta.

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SIGGRAPH 2021 — Year of the Metaverse, and Virtual and Global Production (Part 1)

The Metaverse is where we are headed based on what SIGGRAPH 2021 presented this year — Virtual and Global Production accelerates.

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Maxon Announces Redshift for macOS — Native M1 Mac Support

Redshift supports Mac including M1-powered computers — extending compatibility provides powerful options for 3D content creators.

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GDC: Autodesk Announces Arnold 5.3 GPU Beta for Rendering

Arnold now brings artists the power and flexibility of CPU and GPU rendering in a single renderer.

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SIG’18: NVIDIA Reinvents Computer Graphics with Turing Architecture

Hybrid rendering fundamentally changes computer graphics by fusing Real-Time Ray Tracing with AI, Simulation, and Rasterization.

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SIG’18: Chaos Group Debuts New Real-Time Ray Tracing Tech at SIGGRAPH

The Bulgarian software developer gives the world its first look at ‘Project Lavina’ — a new rendering technology rendering up to 90 frames per second on twin Quadro RTX cards.

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AMD Intros new macOS versions of Radeon ProRender—Plugins for Maya and Blender

AMD releases significant new rendering technology for the Apple Mac platform—with final release of Radeon ProRender for macOS utilizing support for Apple’s Metal 2 technology and qualified hardware.

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Ultra-fast Redshift Render Comes to Houdini

World’s fastest renderer—Redshift—is coming to Houdini and then next it will be Maxon’s Cinema 4D. Redshift supports other 3D packages already.

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