Archives for rendering engine
World’s fastest renderer—Redshift—is coming to Houdini and then next it will be Maxon’s Cinema 4D. Redshift supports other 3D packages already.
SIG: OTOY expands OctaneRender integration with NUKE, Houdini, MotionBuilder, Unreal Engine 4 and more
OTOY announces expansive OctaneRender integration with NUKE, Houdini, MotionBuilder, Unreal Engine 4 and other tools…new support for holographic video production
Architosh has Mac 3D news from SIGGRAPH 2014, which starts today. Chaos Group have announced integration and support of V-Ray for MODO, NUKE and KATANA from The Foundry
In this feature Product In-Depth Lon Grohs, vice president of business development, Chaos Group and Corey Rubadue, director of Chaos Group USA, speak to Architosh about the latest version of V-Ray 2.0 for SketchUp, a sophisticated photorealistic rendering plugin application for Trimble’s popular SketchUp modeler.
HOOPS Developer expands with new technologies leveraging mobile platforms like Apple iPad and the emergence of WebGL
The CAD/3D industry has another source of expertise for rendering kernel technology with GPU acceleration and and a whole lot more…and importantly this new player supports Mac OS X in addition to Windows