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Archives for rendering engine

Ultra-fast Redshift Render Comes to Houdini

World’s fastest renderer—Redshift—is coming to Houdini and then next it will be Maxon’s Cinema 4D. Redshift supports other 3D packages already.

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SIG: OTOY expands OctaneRender integration with NUKE, Houdini, MotionBuilder, Unreal Engine 4 and more

OTOY announces expansive OctaneRender integration with NUKE, Houdini, MotionBuilder, Unreal Engine 4 and other tools…new support for holographic video production






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SIG: V-Ray comes to The Foundry’s NUKE and MODO applications

Architosh has Mac 3D news from SIGGRAPH 2014, which starts today. Chaos Group have announced integration and support of V-Ray for MODO, NUKE and KATANA from The Foundry






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Product In-Depth: V-Ray 2.0 for SketchUp

In this feature Product In-Depth Lon Grohs, vice president of business development, Chaos Group and Corey Rubadue, director of Chaos Group USA, speak to Architosh about the latest version of V-Ray 2.0 for SketchUp, a sophisticated photorealistic rendering plugin application for Trimble’s popular SketchUp modeler.






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Tech Soft 3D announces new Product Suite for Desktop, Mobile and Web

HOOPS Developer expands with new technologies leveraging mobile platforms like Apple iPad and the emergence of WebGL






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Redway 3D rendering API is new for the Mac platform joining others such as Lightworks

The CAD/3D industry has another source of expertise for rendering kernel technology with GPU acceleration and and a whole lot more…and importantly this new player supports Mac OS X in addition to Windows






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