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Luxion’s KeyShot now supported in solidThinking Evolve 9

One of the leading rendering and animation programs now supported in solidThinking


Luxion, a leading developer of advanced 3D rendering and lighting technology and the makers of KeyShot, the first real time ray tracing and global illumination program for 3D rendering and animation, is pleased to announce that solidThinking Evolve 9.0 has launched with all new file export support for KeyShot.

This week solidThinking, Inc., released the latest version of its concept design and 3D modeling software, solidThinking Evolve 9.0. As part of that release, the company announced file export support for Luxion’s KeyShot .bip files directly from the software interface.

KeyShot From solidThinking

The user uses the Save As command and has the choice of optimizing the file with three tessellation levels (view tessellation, fast tessellation, or custom) and the option to open the file immediately in KeyShot.

With this all material assignments by part or layer are retained with the hierarchy of materials from solidThinking and our brought directly over into the KeyShot scene tree. (see image below)

01 - Luxion's popular KeyShot rendering engine is now integrated into a solidThinking based pipeline for product design.

“The new option to save models from Evolve 9 and open them directly in KeyShot creates a much smoother design workflow,” said Thomas Teger, VP, Products and Strategy at Luxion. “solidThinking users can now save out a KeyShot file, creating a standard file format for any solidThinking Evolve user. On top of that, the .bip file maintains the material assignments, the assembly structure, part level appearance and the orientation of the model. It also speeds up the process of allowing users to send files in the KeyShot format rather than sharing IP in the form of actual geometry.”

Key Features

  • Materials and layers retain on save
  • Tessellation quality options on save
  • Option to open with KeyShot on save
  • Hierarchy of materials created in KeyShot scene tree
  • All objects retain applied materials (can be unlinked)
  • Hidden layer will not be imported

Additionally, the exported .bip files may be opened in KeyShot 3, available on both Mac and Windows. A video showing the workflow from solidThinking Evolve 9 to KeyShot is available to view here. This new capability is included as part of the new features in solidThinking Evolve 9, available now at

To find out more about KeyShot go here:

Architosh Analysis

We really see great valued added to the solidThinking user with this addition to solidThinking Evolve 9. KeyShot has become a very popular and advanced rendering solution within the product design market in particular. Of course we like that KeyShot is available on the Mac–as well as Windows. But we just feel the technology behind this rendering solution is quite excellent and their approach towards simplicity is a huge welcome in the high-end rendering market.

At this moment, KeyShot has support via plugins in particular for most of the leading mCAD and product design (PLM) programs, including, CATIA, Alias, Inventor, NX, Solid Edge, SolidWorks, and Creo, among AutoCAD, Rhino and SketchUp. It also supports on the Mac and PC: Maya, IGES, STEP, OBJ, Parasolid, FBX, 3DS and Collada (beta)

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