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Bunkspeed introduces HyperShot 10

Bunkspeed introduces HyperShot 10 – new version features all new rendering engine with patent-pending technology.

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Bunkspeed, of Los Angeles, California, has introduced HyperShot 10, the long and eagerly awaited new release of the patent-pending realtime rendering application that was introduced two years ago. Completely redesigned for both Windows and Mac OS X, HyperShot 10 yet again changes the paradigm for simple and fast rendered images creation for anyone. 

HyperShot 10 was recently demoed to enthusiastic crowds of designers at the Industrial Design Society of America (IDSA) International Conference held in Miami. 

HyperShot 10 – First Digital Camera for your 3D Data

HyperShot 10 is being billed at the “first digital camera for your 3D data.” The emphasis with HyperShot is in simplicity of image creation from previously generated 3D data. To get your data into HyperShot there are plugins available for Google SketchUp, Rhinoceros (aka: Rhino), Pro/Engineer, SpaceClaim, SolidWorks and KeyCreator. 

01 - HyperShot 10 continues to push the envelope with fast photo-realistic renders that are very easy to setup.

01 - HyperShot 10 continues to push the envelope with fast photo-realistic renders that are very easy to setup.

HyperShot 10 features an all new rendering engine to create even faster renders in just minutes.  It is for anyone who needs to see more than standard OpenGL type rendering on screen in minutes, not hours. Because of its extreme speed HyperShot is being highly touted by industrial designers, automobile style centers and visualization professionals. 

To learn more visit them here: http://www.bunkspeed.com/

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