Archives for Unreal Game Engine
Epic acquires Twinmotion and adds it to its Unreal Engine suite of technologies for professional markets.
New release of Unreal Engine brings many new features, including real-time ray tracing rendering, faster performance and streamlined production for both game and enterprise users.
Seamless import of V-Ray scenes into Real-Time, Ray-Traced rendering now available in Unreal Beta for Architecture, Automotive, and Design.
Game engines are on the cusp of a major invasion of the professional apps market—with leading 3D professional tools now looking at Unreal integrations.
As game engines continue to evolve as full-fledged complete 3D development environments, their ability to simplify complex development challenges across platforms means more professional 3D pros will begin to take advantage of them.
Associate Editor Akiko Ashley was at SIGGRAPH 2017 this year and covered the top-level events, sessions, and presentations. This first report focuses on the “theme” elements apparent at this year’s computer graphics conference and exhibition.
Finally, Apple’s Mac platform gets a leading-edge app in the hot new domain of “interactive-rendering” in the AEC market. The new Twinmotion 2018—with its all new Unreal Game Engine integration—supports macOS natively.
Hyper-Realistic Feature Film-Quality Sets and Effects Integrating People and Objects In Real-Time,
New Patent-Pending Software With Origins In “The Matrix Trilogy” and more…
Faceware unveils new plugin for Epic Games’ Unreal Engine 4, a gaming engine development platform for with increasingly wide industry applicability, from film, TV, military simulation and more…all beyond and including games!