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Archives for Unreal Game Engine Archives - Architosh

Epic Acquires Twinmotion from Abvent—Joins Unreal Engine Suite of Technologies

Epic acquires Twinmotion and adds it to its Unreal Engine suite of technologies for professional markets.

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Epic Unveils New Unreal Engine 4.22—New Real-Time Raytracing & More

New release of Unreal Engine brings many new features, including real-time ray tracing rendering, faster performance and streamlined production for both game and enterprise users.

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Chaos Group Launches New V-Ray for Unreal—Now in Beta

Seamless import of V-Ray scenes into Real-Time, Ray-Traced rendering now available in Unreal Beta for Architecture, Automotive, and Design.

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Here Come The Game Engines—Open Beta of Unreal Studio Announced for Pro App Market

Game engines are on the cusp of a major invasion of the professional apps market—with leading 3D professional tools now looking at Unreal integrations.

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Gaming Tech Takes Over—SPACIALISTS Touts Its Unreal Engine Viz Pipeline

As game engines continue to evolve as full-fledged complete 3D development environments, their ability to simplify complex development challenges across platforms means more professional 3D pros will begin to take advantage of them.

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SIGGRAPH 2017—The Year of the Game Engine & Low-Level Graphics API

Associate Editor Akiko Ashley was at SIGGRAPH 2017 this year and covered the top-level events, sessions, and presentations. This first report focuses on the “theme” elements apparent at this year’s computer graphics conference and exhibition.

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Twinmotion 2018 Comes to Mac—Abvent Post Video and Webinar Explains

Finally, Apple’s Mac platform gets a leading-edge app in the hot new domain of “interactive-rendering” in the AEC market. The new Twinmotion 2018—with its all new Unreal Game Engine integration—supports macOS natively.

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3D News: The Future Group Demos First Mixed Reality (MR) Based on Unreal Engine

Hyper-Realistic Feature Film-Quality Sets and Effects Integrating People and Objects In Real-Time,
New Patent-Pending Software With Origins In “The Matrix Trilogy” and more…

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Faceware Live Develops New Plug In for Unreal Engine 4

Faceware unveils new plugin for Epic Games’ Unreal Engine 4, a gaming engine development platform for with increasingly wide industry applicability, from film, TV, military simulation and more…all beyond and including games!

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Each issue arrives in your inbox on the first Sunday of the month. Issue #1 arrived on March 3, 2019. Full archives and easy navigation for your pleasure. Enjoy! 

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