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Archives for Siggraph 2015

Apple’s latest Mac Family Portrait—Missing Mac Pro

Apple’s new Mac Pro is a stunning computer with some decent pro chops…but the latest ‘family portrait’ of the Mac line up is missing an important child.

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SIG: Final Complete Siggraph 2015 Event Photos & Notes

Our complete Siggraph 2015 gallery, compliments of Akiko Ashley who covered the show in detail in an earlier report.

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SIGGRAPH 2015: Full Coverage of Computer Graphics Show

This year’s focus was very much on VR (virtual reality) & Cloud Based Rendering. The focus on Virtual Reality brought a new creative energy on the show floor for exploration into a new frontier. VR in architecture & games was a big subject in the VR Village. Developers had discussions of how the hardware & software is driving development of this new space to make it affordable to the masses.

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Top iPad app OrthoGraph is now at version 10.3

The latest version comes with enhanced documentation of stairs and allows users to snap two rooms together.

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Wrap-Up: NVIDIA Launched DesignWorks VR at SIGGRAPH 2015

NVIDIA unveiled DesignWorks VR at SIGGRAPH 2015, and caused a stir for PC gaming at the computer graphics conference. VR has the ability to push the limits to create fully immersive and interactive experiences and digitally sculpt models even before creating physical prototypes, giving Ford Motor Company the opportunity to be the first to use VR to create vehicles.

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Thinkbox Software Showcases Cloud-Enabled Pipelines at SIGGRAPH 2015

This week at SIGGRAPH 2015, Thinkbox Software will showcase advancements to Deadline for flexible, cloud-enabled pipelines, including previews on-demand, per-minute licensing for Deadline and third party rendering options, including The Foundry’s NUKE Render.

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Allegorithmic Integrates NVIDIA DesignWorks Technologies into Substance Designer

Photorealistic rendering is coming to Substance Designer with the integration of NVIDIA DesignWorks tools, a library of graphics technologies and enhancements that can be easily integrated by software application developers.

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SIG: Apple’s Macs have good presence at SIGGRAPH 2015 show

Here are the first batch of pictures from the show floor at SIGGRAPH 2015 in Los Angeles. And it’s nice to see Apple’s Macs well represented within the expo booths.

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SIGGRAPH 2015: OTOY improves economies of scale, speed and cost with powerful next-generation production pipelines

World’s first room-sized light field rendering in VR, live 360-degree avatar scanning for VR, 16K video production and playback, and first hands-on preview of OctaneRender 3 showcase the power of new production pipelines.

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LightWave 3D Group and 3rd Powers Team Up to Offer Powerful Creativity Bundle for SIGGRAPH Week 2015

During August 10-17, 2015, purchase a full license of LightWave 2015 for $995 and receive a full suite of 3rd Powers plugins free—a value of more than $600.

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SIGGRAPH WEEK 2015: LightWave 3D Group offers free 90-day LightWave 2015 Full Feature Trial Software

During SIGGRAPH Week 2015, artists and animators can now fully test the robust features of LightWave 2015 of LightWave 2015 for 90 days without any limitations. Additionally, the LightWave 3D Group kicks off a new series of free Quick Start LightWave 2015 videos to familiarize artists with its many features.

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SIG: Khronos Invites Industry Participation to Create Safety Critical Graphics and Compute Standards

New ‘Safety Critical’ working group to adapt OpenGL ES and Vulkan APIs
for markets requiring system certification – including avionics and automotive.

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SIG: Autodesk at Siggraph 2015 in LA

Autodesk has many excellent sessions this week at SIGGRAPH. The exhibit kicks off today and runs through 13th.

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SIG: Mac 3D Exhibitor Preview List for SIGGRAPH 2015

Architosh will be covering the big SIGGRAPH 2015 conference and exhibition in Los Angeles which started this weekend with the exhibition starting in a couple of days.

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SIG: Chaos Group ever popular V-Ray Days returning to SIGGRAPH

From independent shorts to blockbuster feature films, get an exclusive look at inspiring projects that you won’t see anywhere else on the show floor.

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