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AIA: Shaderlight Cloud Rendering launched

At AIA National the Shaderlight folks had teamed up with Limitless Computing, Inc. to offer the first ever cloud-based rendering solution for SketchUp users


Limitless Computing, Inc., a leading provider of 3D mobile “augmented reality” and ArtVPS Ltd., the developers of Shaderlight, the interactive rendering software for SketchUp, announced at AIA the launch of the Shaderlight Cloud Rendering service powered by Limitless Computing.

Combining the highest quality rendering from Shaderlight and proven technology from Limitless Computing, this innovative new tool delivers the fastest, mosts effective workflow for SketchUp users.

30 Times Faster SketchUp Rendering

Launched at the AIA National Convention and Design Expo, in Washington, DC, the new Shaderlight Cloud Rendering service offers up to 30x faster performance rendering out animations in SketchUp and 5x faster scenes, delivering high resolution, photorealistic visualizations direct from SketchUp in hours, not days.

01 - Martin Cox, who we sat down with us at AIA, is demoing the new Shaderlight software that is now able to be served up on the cloud for far faster performance than desktop computers. (see our analysis below for why).

Additionally, it frees up destkop computers for other work, enabling Shaderlight users to handle multiple projects simultaneously. Pricing starts at 10.USD and offers companies savings in rendering hardware investments.

Graham Wylie, CEO at ArtVPS said, “This launch removes any final barriers for SketchUp users’ wanting to deliver high quality renders, quickly, without tying up their systems. This is the natural progression for Shaderlight and we are delighted to be working with Limitless Computing on this exciting innovation.” “Anyone who has limited hardware resources or a tight deadline will find this powerful solution a tremendous value,” commented Dr. Errin T. Weller, president, Limitless Computing Inc.  “Animation sequences that would otherwise tie up workstations for days will be done on time and within budget.”

Show Notes and Analysis

At AIA we sat down with Martin Cox (seen in the image above) and he told us some of the background details about why Shaderlight Rendering for the cloud is so powerful. “Shaderlight is 64-bit and highly multi-threaded,” said Martin Cox, “and for this reason is scales powerfully on the cloud servers.” We asked about the details of the cloud servers and he said they were powerful 64-core Opteron systems with 16-core multiprocessors and 128 gigabytes of system memory. Because of the scale of such big servers, applications which are highly tuned for multi-threading can be greatly accelerated. This scales further for creating animations, which are simply large collections of single rendered images.

Shaderlight is the first cloud-based rendering solution for Google’s popular SketchUp modeling application. It installs as a plugin and provides simple, built-in photo-realistic rendering from within SketchUp. It runs on Mac and Windows.

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