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GTA brings 3D facades to real-world 3D city models

GTA and Procedural work on CityEngine integration with tridicon 3D.


Collaboration between Swiss Procedural Inc. brings leading 3D technologies together. German-based GTA Geoinformatik GmbH adds CityEngine to its production toolchain of 3D city maps. 

GTA and Procedural are working together to provide a solution to model large databases of real-world building data with more 3D detail. Special focus is set to add depth to the facade as well as details to the roof. CityEngine imports 3D buildings generated automatically with GTA’s software solution tridicon 3D, transfers detailed 3D facade description to CityEngine building parameters and generates rich and visually pleasing procedural 3D buildings. 

01 - Procedural and GTA develop joint solutions.

In addition to its efficient modeling tools, GTA has 3D databases with more than 175 European cities and 5.400 square kilometers of real-world building data available. Core features include:

  • Dynamic City Layouts
  • GIS data import
  • Procedural Modeling Core
  • Node-based Rule Editor
  • Facade Wizard
  • Industry standard 3D formats
  • Python scripting interface
  • available on all platforms (Win, Linux, Mac)

To learn more visit GTA online here.

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