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Archives for game engine

Unity Collaborates with Autodesk—Strengthening Link with 3ds and Maya

Unity Technologies and Autodesk collaborate around FBX technology to streamline game development and asset creation using 3ds Max and Maya with Unity.

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Augmented Reality Rising—Unity Supports iOS 11 and Apple ARKit

Unity announces robust support for Apple’s ARKit and iOS 11—announces new IKEA Place as a stellar example of augmented reality example app.

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SIGGRAPH 2017—The Year of the Game Engine & Low-Level Graphics API

Associate Editor Akiko Ashley was at SIGGRAPH 2017 this year and covered the top-level events, sessions, and presentations. This first report focuses on the “theme” elements apparent at this year’s computer graphics conference and exhibition.

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New Unity 2017.1 Game Engine—Now Available

World’s most popular game engine radically increases productivity and collaboration between artists, designers, and developers with powerful new visual tools.

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GDC: New Game Engine Emerges From Japan—Xenko Game Engine

New Japanese game engine, Xenko, aims to take market share away from Unreal Engine and Unity—with support for the latest C# language, Vulkan support and VR.

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Unity Announces Upcoming Releases of 5.6 and Unity 2017 Beta

Unity Technologies announces the release date for Unity 5.6, which will mark the final installment of Unity 5. The company also provides an early look at Unity 2017 Beta, the next generation of Unity.

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Unity Technologies Releases Unity 5.5 for Gaming and AR/VR Industries

New Unity 5.5 release adds support for AR in Microsoft’s popular Hololens platform, as well as new GPU optimizations for Android and iOS app.

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GDC Recap: Autodesk expanded VR support and streamlined 3D character creation

Autodesk continues to serve the Game Developers market with key technology updates to its tool chains.

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