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Maxon Intros New Cinebench 2024 Benchmark App

Maxon Cinebench 2024 makes a leap forward in performance benchmarking for creatives, gamers, and hardware enthusiasts.

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Maxon, the developer of the award-winning Cinema 4D and numerous professional software solutions for editors, filmmakers, motion designers, visual effects, and 3D artists, is delighted to announce their highly anticipated release of Cinebench 2024.

Cinebench is an industry-standard computer performance benchmark tool—one we use here at Architosh as well. A cornerstone in computer performance evaluation for two decades, Cinebench 2024 sets a new standard for performance evaluation, embracing cutting-edge technology to provide artists, architects, designers, and creators across numerous industries with a more accurate and relevant representation of their hardware’s capabilities.

Reinstated GPU Evaluation

One of the most exciting developments in Cinebench 2024 is the reinstatement of GPU benchmarking, gone missing for the past decade. With GPUs so critical to today’s many rendering and computational analysis tools, returning GPU evaluation strengthens Cinebench as an overall benchmarking tool.

Maxon Cinebench 2024 CPU and GPU benchmark.

The new Maxon Cinebench 2024 brings back GPU performance benchmarking to the test app. Not only that, the new benchmark adds comprehensive support for ARM chip architects in Apple Silicon and ARM for Windows systems. (Image: Maxon)

The new software also unifies the benchmarking scene process, utilizing a consistent scene file for both CPU and GPU testing. This will let users understand the benefits of leveraging the GPU in their system, as opposed to just the CPU in their system. This testing happens by leveraging the Redshift GPU renderer, allowing users to gain insights into the power of harnessing cutting-edge graphics hardware for rendering tasks.

Redshift Renderer Integration

Cinebench 2024 embraces the power of Redshift, Cinema 4D’s default rendering engine. This is a departure from the program’s past use of the default rendering engine in Cinema 4D. Cinebench 2024 can now apply the same rendering algorithms [in Redshift] across both CPU and GPU implementations.

Maxon says this helps ensure that performance testing aligns seamlessly with the demands of modern creative workflows and delivers accurate results about these workflows.

Other Maxon Cinebench 2024 Features

Here are some added feature improvements and changes:

  • Wider platform compatibility — the new benchmark broadens the hardware configurations across operating systems, adding in ARM chip architectures to extend its reach to Apple Silicon on macOS and Snapdragon® compute silicon on Windows.
  • Wider GPU compatibility — the new benchmark powered by Redshift GPU performance can be evaluated on systems with compatible Nvidia, AMD, and Apple GPUs.
  • Revamped User Interface —  a new UI/UX is introduced in Cinebench 2024 which enhances the user experience and showcases the incredible artistic endeavors achieved with the Redshift render engine in Cinema 4D. The new UI is more intuitive and visual engaging.
  • Unparalleled Performance Evaluation — the new software offers the industry an unparalleled performance evaluation, says Maxon, which warns that Cinebench 2024 scores cannot be compared to past versions of the software benchmark suite. The new software marks a new era for the popular benchmark.

There are also a number of under-the-hood enhancements. The memory footprint has tripled in size compared to its predecessor. The new software caters to the memory-intensive demands of modern projects. Moreover, there is a six-fold rise in computational effort and utilization of newer instruction sets to ensure the benchmark reflects and resonates with the complexity of today’s creative projects.

Availability

Cinebench 2024 is immediately available for download starting today on the official Maxon website. Creatives, gamers, and technology enthusiasts are invited to explore this groundbreaking benchmarking tool and experience firsthand the leap in performance evaluation that it offers.

About Maxon

Maxon makes powerful yet approachable software solutions for content creators working in 2D and 3D design, motion graphics, visual effects and visualization. Maxon’s innovative product portfolio helps artists supercharge their creative workflows. Our product lines include the award-winning Cinema 4D suite of 3D modeling, simulation, and animation technology; the creativity-on-the-go Forger mobile sculpting app; the diverse Red Giant lineup of revolutionary editing, motion design and filmmaking tools; the leading-edge, blazingly fast Redshift renderer; and ZBrush, the industry-standard digital sculpting and painting solution.

Maxon’s team is composed of fun, passionate people who believe in building and empowering a successful artistic community. From our popular, inclusive events to our free Cineversity educational resources, Maxon recognizes that developing strong connections with creatives and fostering their professional growth is integral to our ability to stay on top of industry trends and better serve customers. 

Maxon is part of the Nemetschek Group.

Architosh Analysis and Commentary

The new Cinebench 2024 test suite looks amazing and Architosh is delighted to use it as part of our hardware review testing suites. One area that this particularly challenging for us—since Architosh is highly committed to using cross-platform apps as much as possible to give readers a better understanding of the hardware performance differences between Mac and Windows computers—is comparable GPU performance between Mac and Windows. While GFXbench runs cross-platform (and includes Android and iOS), that benchmark is more game-oriented. Meanwhile, rendering benchmarks like Vray’s benchmark only run on Windows, and the excellent VRMark and 3DMark don’t support macOS. 

Cinebench 2024, now including GPU testing, will allow us to not only include it as part of our GPU test suite (currently, that includes the test suites you see here) but also help us better compare Macs versus Windows systems specifically in the areas of GPU rendering and GPU performance. 

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