Germany’s Enscape has announced version 2.7 of their popular real-time rendering and visualization software for the AEC industry. Version 2.7 brings improved performance, quality enhancements to workflow and imagery, and new BIM-driven workflows.
New in Enscape 2.7
“Enhancing BIM workflows and improving usability are the major themes in version 2.7,” said Mortiz Luck, CEO and co-founder of Enscape. “Key to any BIM process is data and drawings. In this release, users can leverage both to make their design and visualization process more effective and efficient.”
Enscape 2.7 adds features that leverage the “I” in BIM—making it possible to select objects in Enscape and have their associated BIM information display. This could include data on manufactured objects, prices, or other data. This data visualization enables data-rich 3d presentations whereby those interacting with the visualization obtain answers to questions about objects in the rendering.
New preset Orthographic Views let you see designs from new angles, and no longer do users need to switch between BIM and Enscape to generate the 2D views they need. With a single click, users can create 2D floor plans, sections, and elevation views from their Enscape models to better communicate design intent and constructability to clients and contractors.
Other Enhancements
Version 2.7 includes several specific enhancements beyond those just mentioned, including:
- 200+ new Assets, including a huge variety of table and floor lamps, and new surrounding buildings for design contexts
- New German-language edition
- Improved performance, rendering, and atmosphere effects
Enscape works with leading BIM and design tools, including Rhino, SketchUp, Revit, ArchiCAD and soon Vectorworks (currently in beta)
For more information, readers can visit here: https://enscape3d.com/community/blog/enscape-version-2-7/
Architosh Analysis and Commentary
We have always been impressed with Enscape and have seen it in action at several industry events. We have been disappointed that the strong visualization solution has not worked on the Apple Mac platform because so many architects use that platform, as Architosh readers are well aware. Enscape proposes support via Bootcamp.
Enscape is a real-time, interactive rendering solution, in the same space as Lumion and Twinmotion, the former of those two being the lead solution in this space based on first-to-market and trajectory of adoption. These new solutions are all game-changers because they are making photo-realistic rendering and animations far easier for the average user, so architects across the design pipeline can produce high-quality visuals.
In terms of visuals alone, both Enscape and Lumion have slight edges over the Unreal-based Twinmotion, though the folks at Epic acknowledge their entrants in the pro markets are coming later than these other solutions and they aim to quickly outpace everyone else in the market. We shall see if that pans out or not. At the moment though, Enscape is offering the market some unique features, deeper integration with design and BIM tools and these new 2D view models are quite valuable.
Reader Comments
I’ve used Enscape via Bootcamp for some years on an old MacBook Pro (critically, my old macbook has more than the minimum 2gb Graphics Card required for Enscape).
This poses the question: would the integrated graphics within the new ‘M1’ machines satisfy the minimum requirement? Apple (so far as I have seen) haven’t released any comparable specs for the graphics – such as ‘equivalent to 2gb graphics card’ or similar. Has anyone tested this on the Mac Minis with Apple Silicon released following WWDC?
Thanks.
Update: I now understand that Bootcamp has been dropped entirely on Apple Silicone. So my original post / question is flawed.. There is CrossOver 20 however, and Parallels have confirmed future support for M1 natively – so some hope, maybe.
I’ve used Enscape via Bootcamp for some years on an old MacBook Pro (critically, my old macbook has more than the minimum 2gb Graphics Card required for Enscape).
This poses the question: would the integrated graphics within the new ‘M1’ machines satisfy the minimum requirement? Apple (so far as I have seen) haven’t released any comparable specs for the graphics – such as ‘equivalent to 2gb graphics card’ or similar. Has anyone tested this on the Mac Minis with Apple Silicon released following WWDC?
Thanks.
Update: I now understand that Bootcamp has been dropped entirely on Apple Silicone. So my original post / question is flawed.. There is CrossOver 20 however, and Parallels have confirmed future support for M1 natively – so some hope, maybe.
Comments are closed.