Lighting
SketchUp's single light source (the Sun) is a real drawback
when it comes to getting any feel or atmosphere into your
renders, so the provision for various light types in TurboSketch
Studio should prove to be a real boon for users. The way
that TurboSketch Studio handles lights is rather left-field
and quite clever. Basically, you're provided with seven types
of light sources as components in SketchUp's Component browser.
These are Ceiling light, Exterior light (not the Sun), Point
light, Spot light and three types of Wall light fittings.
These are just simple SketchUp geometry shapes, so their
placement within a model is extremely straightforward. Since
they're geometry, they'll also show up in any render -- not
a problem for the light-fitting types, but you'll also get
visible point lights. However, you can scale these down to
invisibility without affecting their light-casting properties. (see
images 10-11).
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10
- Because TurboSketch lights are supplied as geometry
in the form of SketchUp components, they will be
visible in any render. The orb here represents TurboSketch's
standard point light at 1:1 scale.
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11
- However, scaling the size of the light component
has no effect on the type of light that it casts,
allowing the user to hide light sources.
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As mentioned, the lights supplied are components, and conversely,
any geometry defined as a component can be turned into lightsource.
So you could have a spiral staircase as a lightsource if
you chose to.
TurboSketch Studio uses SketchUp's sun as its main lightsource,
taking its position from the program. There is an option
to override this within TurboSketch Studio, but you have
to enter the Sun angle and elevation instead of geographical
location and date and time, which seems a bit like hard work.
You can also set lighting conditions for the sky, so you
get Clear, Hazy Overcast, cloudy for both daylight and twilight,
and nighttime full moon, half moon and overcast. You can
also supply any image to be used as a backdrop to your scene.
But these images cannot serve as light sources themselves.
You'll notice something, however, when you add an internal
light: the sun goes out. This is because IMSI/Design reckons
that natural light tends to swamp interior lighting. They
have
a point -- although this can be a little confusing at
first. It is possible to force natural lighting on at the
same time as interior lighting from the TurboSketch Lighting
controls, but you then have to set the intensities of the
internal lights way up high -- in the millions of lumens
ranges, to overcome this. We found that this was a little
hit-and-miss in practice -- wouldn't it be easier to
simply reduce the contribution of the Sky Component?
Conclusion and Recommendations
Overall, TurboSketch Studio largely delivers on its promise
of one-click rendering. The are are some interface glitches
that need smoothing out -- a persistent tendency of
the render window to resize itself to a small letterbox format,
for example -- the dialogs need a lot more attention,
and we'd like to see IMSI/Design get the UK release sorted
out (just release the plug-in on its own, maybe?). However,
we
think
IMSI/Design have defined the market for this product rather
well. It's the only product on the Mac platform that does
what
it does: one-click rendering from within SketchUp without
the hassle of transporting your files between two different
environments, and its attractive price certainly merits it
serious consideration. ---- TIM DANAHER, Associate Editor
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Published: 29 Jan 2008
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