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Early Years and Apple
II
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Macintosh Development
and MacPlot
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MacDraft
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MacDraft and Mac OS X
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3D World and Other OS X Plans
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Mac OS X Plotter Driver Development
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On Being a Mac OS
X Developer
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Looking Into the
Future
RC Well PC Draft 5 should be out, I would say, in
the next couple of months. And then that should bring us up
to the same standard as MacDraft.
So we are hoping to have PC versions, Mac versions and Mac
OS X versions all at the same standard.
AFR
What are some of the new features in MacDraft 5 that come
from the OS X development side of things?
RC Well we haven't really done anything because our
main goal was to Carbonize the application as soon as possible
so we could try to take advantage of being one of the first
serious drafting products released for OS
X.
We haven't put in anything like Quartz at the moment. But
we do intend to do that in the future.
AFR
So MacDraft is still QuickDraw based at the moment?
RC Yes. But we have made significant changes with
the user interface; we tried to comply with Apple's guidelines
as much as possible and do a good job on that.
AFR
Do you plan on releasing the OS X version of MacDraft at Macworld?
RC You mean in July?
AFR This
July.
RC No. We aren't planning to attend Macworld in July.
Probably the first time you will see it shown will be in January.
We've never been to the New York show.
AFR
So are you saying that you are many months away from completion?
RC No. We will be releasing it but we won't actually
be at the show to show it there. We should have something
to start shipping in maybe a month or so.
AFR
So an OS X version
in a month or so. That sounds great!
RC Yes, it looks very nice. And we have had a lot
of people interested in it. You know it has been on the Apple
downloads site?
AFR
Yes, how has that been?
RC It has been extremely good. We've had many thousands
of downloads, I think we have lost count now, but the
traffic on our web site has gone up by four times when that
went up on there [Mac
OS X download site - to download MacDraft for OS X beta click
here.]
AFR
Besides MacDraft, what are other Microspot
products planned for OS X?
RC We are actually working on PhotoFix, our photo
editing application and also MediaAssistant, which is a media
organizer. I don't know if you know much about these products.
AFR
A little bit.
RC They have been sold bundled with scanners and digital
cameras and printers and actually they haven't been called
PhotoFix and MediaAssistant.
We've been bundling them with a company that bundles similar
products on the PC, and so our products have been renamed
so you wouldn't have known you were using a Microspot product.
AFR
Who are you doing bundles with?
RC We have done a lot of bundles with people like
Ricoh, Epson and Canon. And that has been a good source of
revenue for us. And we want to keep those products up to date
with operating systems.
AFR
What about 3D World.
You introduced 3D World a number of years ago and it was very
innovative at the time.
RC Right, yes...well obviously we were very disappointed
when we heard Apple was dropping QuickDraw 3D [a 3D API that
was and is cross-platform] So really what we did with 3D World
is we took it up to 3.1. And we are holding at the moment
to see whether we can use Quesa to take it forward further.
AFR The
Quesa Group?
RC Yes, we did some work with Quesa in the early days.
They are producing an open-source version of QD3D. And we
may have to do some more work with them, because Roger Homes
has told me that there is one function that is not implemented
that we would need. Anyway if it is successful it would allow
us to develop 3D World more. We are on hold at the moment.
3D World is a great product but we had a problem because
it can do just about anything so it meant people couldn't
really position it. It was made by engineers for engineers.
Its scope was too wide so what we decided to do was to make
some vertical market applications for it. And that's where
Microspot Interiors
came from. So we did the Interiors product to try to put it
into a vertical market. And this of course was a low-end product
for home users.
AFR
Not for professionals?
RC We hoped professionals could use it but it was
aimed at the home market. Although we tried to make it as
simple as possible. 3D is not easy for home users.
3D World is really an engine that you can use to write vertical
market applications. Interiors is the first one of those and
the renderer is used by all those products. At the moment
we are really concentrated on our other products but we are
hoping to continue to develop 3D applications using 3D World.
AFR So
will Microspot Interiors be held up for the time being?
RC We won't be doing any more development on Interiors
until we decide what we do with 3D World as a whole because
Interiors is actually a subset of 3D World.
AFR
So 3D World is really going to become your company's core
3D rendering technology in the future.
RC Yes, 3D World will allow us to create a family
of cross platform 3D applications for vertical markets with
the help of Quesa..
AFR
What about Mac OS X plotter driver development?
RC I thought you would ask that question...(laughter).
We did some some work on that early on. And we really found
that Apple's driver is like a shell. You have to write your
own driver into it. And it wasn't at the time good enough
for doing large format drivers. So we shelved our plans for
awhile.
And we did this mainly because of our experience with QuickDrawGX...in
that we spent an awful lot of time developing those drivers
and finding bugs for Apple and reporting them and getting
them fixed and in the end we find that they scrapped the whole
technology.
So we're a bit wary of jumping in too fast before Apple is
far enough along. It really seemed to me that printer drivers
were the last thing they thought about with OS X, and so it
wasn't working even that well for small printers, let alone
large format.
AFR
I See.
RC Obviously we do want to do drivers because we have
a lot of users out there who would probably like to move over
to Mac OS X. And of course, MacDraft is probably going to
be one of the first OS X [CADD] apps so we would like to produce
one.
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