Architectural Edition (AE)
Cinema 4D has had a wide application in the
3D industry in general but now Maxon (along with quite a
few other companies are going after the architectural visualization
market with this $1,795 version of Cinema.
Cinema's modular nature lends itself to this
type of re-application and this incarnation features the
base application plus the Advance Render module. The latter
provides Radiosity and HDRI illumination, essential for getting
top-notch photorealism -- especially in interior scenes.
However, for non-photoreal images, the highly extensible
Sketch & Toon module is provided, which can produce a
whole slew of hand-drawn effects. HDRI is essential in modern
visualization, to get easily-achievable, naturalistic lighting.
However, in comparison to other apps, Cinema 4D's HDRI
setup is a little more complex than it needs to be, relying,
as it does, on setting up a double-skydome setup with the
HDRI texture mapped to the skydome objects' Luminance
channels.
Another aspect of Advanced Render is the Sky
object option. This allows the creation of either 2D or 3D
Volumetric skies (the latter are more accurate but render
more slowly.) Fifty pre-sets are supplied to start, and more
can be derived and saved from these. Crucially important
is the Sky object's ability to accurately show the
effects of the Sun (and the Moon) according to time of day
and geographical location -- vital for sun and shadow
studies on buildings. Also introduced is the Shift Camera
-- basically a software implementation of a perspective-correction
camera.
This will give a two-point perspective, in which vertical
lines will remain parallel. (see images
03 - 04)
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03
- Cinema 4D v10.5 features a Shift Camera that implements
in software what a perspective-corrective lens does
with a real camera. Here the shift is off.
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04
- Cinema 4D v10.5 features a Shift Camera that implements
in software what a perspective-corrective lens does
with a real camera. Here the shift is on. Much improved!
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Cinema's interface layouts have also been tweaked
to reflect better the workflow of visualization specialists
with ready-provided modeling, texturing, lighting, animation
and rendering layouts. Also, the layer structure introduced
in the Object Browser in v.10 means that elements such as
trees, people, cars and structure can sit on there own layer
and be turned on and off at will.
Maxon Computer GmhH is a
Nemetschek AG company,
with the European AEC software giant owning a majority of
its shares. With Nemetschek AG's recent
global re-branding efforts it should come as no surprise
that Maxon has Cinema 4D import filters for AllPlan,
ArchiCAD and VectorWorks -- all sister products within
the emerging Nemetschek AG juggernaut. But oddly enough,
Google's ubiquitous modeler,
SketchUp is
not provided for. These import filters allow for the easy
exchange of ready-built CAD information into Cinema
4D to give a more presentation-style output.
These plug-ins
output from the aforementioned programs in native .c4d format,
and give the option, for example, of automatically re-grouping
the scene according to materials. Any changes made in the
originating program can then be re-imported back into Cinema
4D. Any material property changes made in Cinema 4D will,
however, be preserved on updating the model file. This is
fine with native .c4d files, but if you're importing via
exchange formats like FBX or 3DS, you still have to tell
Cinema 4D where to find the model's texture files -- the
setting is buried in the Preferences dialog. Unfortunately,
there also seems to be a bug in the Mac FBX importer that
causes some imported texture maps to come out black. Maxon
is aware of the problem and they are working on a solution.
Architectural
visualization depends heavily on 'Entourage' -- scene
elements like vegetation, people and cars that give context
and scale to an image. To this end, Cinema
4D architectural
edition ships with libraries containing just such material--
all available for inspection through the new Object Browser.
There are human silhouettes from Zygote and content for interior
furnishings fittings, although there's no great variation
in style -- most of the stuff would look right at home
in a bank. And curiously, while there's an abundance of bathroom
fittings, there are no kitchen furniture and fixtures at
all. Also plants and automotives are under-represented, with
just three of the former and one of the latter.
Closing Remarks and Recommendations
Given the meager upgrade price from 10.0/10.1
to 10.5, this new release clearly is an absolute must-have
release for anyone with a Cinema license. The inclusion of
the BodyPaint module
in the main application -- at no extra cost -- is also an
additional incentive. There
were a few quirks -- we hope the FBX texture import
is fixed as soon as possible. Animation control continues
to be further refined, and (you'll wonder how you ever did
without it) the new XRef system in particular will enable
users working in effects production houses to implement new--
and more efficient -- workflows, saving that most precious
of commodities: time. ---- TIM DANAHER, Associate Editor
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Published:
8 Apr 2007
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