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Joe:
I had been thinking about ways to make doing 3D
modeling easier for a long time. When Brad and I got together
one day, we discovered that we had a lot of similar ideas.
Once we had sketched out what we thought we could do with
the application, we started looking at whom to market it [to].
Brad and I both had some experience with the AEC space. In
addition, we thought that the modeling requirements for architecture
were in general easier than those for a lot of MCAD design.
Finally, we knew that a lot of the people doing design exploration
weren't using any kind of CAD tools because they were either
too hard to use or too inflexible. All of these factors came
together to make us decide to target architectural design
as our first market.
We've always felt that we would eventually like to apply
the same principles to other 3D design markets.

AFR.
Well, it will be exciting to see what may become of that.
Now @Last Software has won numerous awards in a relatively
quick period of time for SketchUp. In your estimation what
is SketchUp's primary killer feature....what makes it so attractive
to users? What are they telling you?
Joe:
What we hear over and over is that people like
it because it is easy to use and learn. A lot of people tell
us that they have tried to use 3D modeling applications before,
but that they were just too complicated.
AFR.
So you guys really are living proof that "ease-of-use" and
ultra simplicity still matter in the market. Did you guys
ever question whether or not ease-of-use would matter so much
-- I mean did you think that ease of use would be the main
selling point?
Joe:
From the very beginning, ease of use and ease of
learning were the main points of SketchUp. We didn't have
any interest in coming out with just another new CAD system.
Our goal was always to come up with something that would make
3D design easy enough that people who were not using CAD because
it was too hard would use SketchUp.
When I talk to Brad, I tell him that I still think that even
SketchUp is too hard to use. I am always looking for ways
to make it easier to use without reducing it capabilities
any. Whenever we add any new features we always debate how
to add them without making the application more complicated.
AFR.
That's a very Macintosh-centric way of thinking and it's not
surprising that SketchUp would be so successful in the Windows
world where that kind of thinking and simplicity is very hard
to find.
You
guys have worked with a lot of CAD developers. What are you
doing specifically with CAD developers to enable them to interoperate
with SketchUp? Do you provide an SDK?
Joe:
We have an SDK that lets you either create plugins
to SketchUp that allow
you to export files in different formats from within SketchUp,
or write plugins to other applications that allow you to read
SketchUp files. Because we don't try to do everything in SketchUp,
one of our goals is to "play well with others". We want to
make it easy for someone to do some early design exploration
in SketchUp and then bring their model into a CAD applications
for detailing or a high-end rendering application for rendering,
or into whatever other applications a user might have for
performing other tasks that SketchUp doesn't try to do.

AFR.
So I understand that you are now developing SketchUp on the
Mac OS X platform. So that makes you a fairly important Switcher
in your opinion - an award-winning developer has switched
to the Mac. What is so fetching about Mac OS X in your opinion....what
are some of the things you like as a user?
Joe:
As a programmer, I really like developing on the
Mac because of the Cocoa
framework. It makes everything so much easier.
As a user, I've gotten used to the nice looking UI on the
Mac. When I have to do things on my Windows machine now, everything
looks kind of klunky to me. The applications that I use most
on the Mac seem to follow more along the lines that we try
to follow with SketchUp. I like applications with a nice clean
user interface that is easy to learn and use. When I run things
on Windows, it seems like what I am trying to do is overwhelmed
by too many toolbars and buttons and other things.
AFR.
Is there a favorite Apple application that you admire...something
you feel is done excellently along the same values you put
into SketchUp?
Joe:
It's hard to single out one application as being
one that I especially like. It is more the general style.
For example, I like the lean simple look of Safari as compared
to IE on Windows. I use Apple's Mail application rather than
Entourage, and I generally use TextEdit rather than Word for
editing documents. In general, I prefer simple applications
that let me get my job done quickly and easily to more complicated
applications that try to do everything. OmniOutliner
is another example of what I think is a great application.
AFR.
Well it's great to hear a veteran Windows and Unix developer
discover the elegance of Mac OS X and your award-winning SketchUp
application is living proof that simplicity has beneficial
power in computing. Hopefully other Windows developers will
follow suit. Thanks for taking the time to share your ProSwitcher
story with Architosh.
Joe:
You're welcome, thanks for asking us.
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