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What’s new in V-Ray 3.2 for Autodesk 3ds Max

The new V-Ray 3.2 for Autodesk 3ds Max introduces VR rendering capabilities and multiple V-Ray RT GPU enhancements.

V-Ray 3.2 for 3ds Max also includes improved volume rendering, distributed rendering, and global illumination.

MORE: Virtual Reality News: V-Ray goes VR with 3ds max

New VR cameras

With their two new VR camera types, you can now render stereo cube maps and spherical stereo images.

01 – V-Ray 3.2 for 3ds Max – Overview

Output V-Ray scenes to popular VR formats like Oculus Rift and Samsung Gear VR quickly and easily.

New V-Ray RT GPU Features

V-Ray 3.2 for 3ds Max includes a faster and more powerful V-Ray RT GPU.

02 – V-Ray 3.2 for 3ds Max 2016 introduces VR rendering capabilities and multiple V-Ray RT GPU enhancements. Artwork by Steelblue, all rights reserved.

V-Ray RT GPU supports:

Volume rendering

New V-Ray Volume Grid adds support for OpenVDB, Field3D, and Phoenix FD volume grid formats.

03 – Artwork by Blackhaus. All rights reserved.

This allows you to import and render data from popular effects applications like Houdini and FumeFX.

Distributed rendering

Global Illumination

Geometry

3ds Max 2016

Availability

V-Ray 3.2 for 3ds Max is a free update for all V-Ray 3.0 customers. Log in at chaosgroup.com to download.

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