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Chaos Group releases V-Ray 3.0 for 3ds Max SPI

This month Bulgaria-based Chaos Group, the makers of the award-winning rendering software V-Ray, took the wraps off their first major service pack for the latest V-Ray 3.0 for Autodesk 3ds Max software. SPI (Service Pack 1) feels like the next version of V-Ray however, says its company representatives, with tons of new features.

SPI Update: What it Adds

This latest update adds GPU features. V-Ray RT GPU now supports rendering hair and subsurface scattering, making it perfect for advanced character work. Improved refresh speeds enable greater interactivity for look development and faster iterations. Light Cache support now makes it possible to render architectural interiors using the GPU.

V-Ray 3.0 for 3ds Max Service Pack 1 adds support for Microfacet GTR / GGX BRDF, ideal for hard surfaces such as metal. In addition, many shaders have been refined for faster rendering and added functionality.

01 – Chaos Group’s latest V-Ray 3.0 SP1 (service pack 1) for Autodesk 3ds Max, sample image.

There are now Clip opacity and Stochastic opacity material options for faster rendering of opacity-mapped trees and vegetation, improved translucency of two-sided materials, and optimized volume rendering with Light Cache support.

Geometry

Lighting

Render Elements and Compositing

V-Ray Frame Buffer

Availability

V-Ray 3.0 for 3ds Max Service Pack 1 is a free update for all V-Ray 3.0 customers. Login to chaosgroup.com to download.

About Chaos Group

Chaos Group creates physically-based rendering and simulation software for artists and designers. Founded in 1997, Chaos Group has devoted the last 16 years to helping artists advance the speed and quality of one of their most important tools. Today, Chaos Group’s photorealistic rendering software, V-Ray®, has become the rendering engine of choice for many high-profile companies and innovators in the design and visual effects industries.

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