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In-Focus: A Look at Pixar’s All New RenderMan 19—3D Animation Software

Pixar is world-famous for its feature-length Oscar-award winning movies, beginning with ‘Toy Story’, staring Tom Hanks. But to most 3D professionals, including a lot of CAD professionals, its chief technology—RenderMan—is equally as famous for its astounding visual qualities. With each successful Pixar hit film, following the amazing Toy Story, the animation studio would push the envelope for all to see.

Pixar RENDERMAN 19

Version 19 Details

The latest release of RenderMan software is version 19 and it introduces what the company is calling its RIS Framework. Once again the company claims that RenderMan 19 is a game-changer and includes a radically new rendering paradigm: RIS, a highly-optimized mode for rendering global illumination (GI), specifically for ray tracing scenes with heavy geometry, hair, volumes, and irradiance with world-class efficiency all in a single pass.

01 – A partial screen grab from the RenderMan website. RenderMan is 25 years old. Version 19 offers super new features and technology and is aiming to be more accessible than ever before, with tie-ins to Cinema 4D, Blender, Lightwave and others (courtesy of Pixar/Disney)

Pixar says this leap in technology offers best-of-class in rendering for both VFX and feature film animation. Along with enhancement to their efficient REYES render mode, RenderMan 19 offers what the world leader in movie CG animation says is the most “flexible, powerful and reliable tool for rendering cinematic imagery.”

Here’s what’s new:

There are other key improvements too, including Geometric Area Lights, Gobos, Emissive Geometry, Camera Projections and many other key items like Adaptive Sampling and a Daylight Simulator. And polygons don’t scare RenderMan!

Pricing

Importantly in the new RenderMan 19 is the new free Non-Commercial RenderMan to be released in early 2015. Examples of non-commercial use include evaluations, personal learning, experimentation, research, and the development of tools and plugins for RenderMan. There is a FAQ for further information.

02 – Primarily today RenderMan runs inside the Autodesk Maya workflow but is also a plugin for KATANA. Here is a capture from a video showing it in action in Maya. (courtesy of Pixar/Disney).

RenderMan 19 is newly packaged with respect to the various versions before, like RenderMan Pro Server. You can read more below. Now there is just RenderMan 19. The price per seat is 495.USD per license. Pixar Tractor licenses are 100.USD per seat.

More licensing information can be found here.

Platforms and 3D App Support

RenderMan 19 bridge compatibility works across Autodesk Maya and The Foundry’s KATANA and are fully supported by Pixar. RenderMan 19 works on Mac OS X, Linux and Windows for Autodesk Maya. KATANA runs on 64-bit Linux only. And CentOS/RHEL 5.4 to be precise.

Currently third-party support for RenderMan 19 is underway for Maxon’s CINEMA 4D, Houdini by Side Effects Software, and Autodesk 3ds Max. Rhino, modo, LightWave, and Blender are not supported but there are discussions circulating about support for RenderMan.

RenderMan 19 now includes all the components of the old RenderMan Studio with the exception of Pixar Tractor, its batch rendering tool. That is a separate license. A single RenderMan 19 license gains you the following:

With a single RenderMan 19 license you can access any combination of batch renderer and artist interface softwares (e.g.: Slim, it™, RenderMan for Maya plugin) and vary usage depending on production needs.

03 – Renderman 19 is newly packaged and includes several distinct applications as well as RenderMan Server Pro functionality. Here it the iT image app shown, which runs on OS X. (courtesy Pixar/Disney)

Pixar’s Tractor 2 is a distributed processing solution that helps in queuing and dispatching tasks. Tractor has three components and all three have various platform support, varying from Linux, OS X, and Window. Only Mac OS X can run all three components of Tractor.

next page: The Future of RenderMan—Ed Catmull Talks in Video 

The Future of RenderMan—Ed Catmull Talks

Blending Pixar with Disney and George LucasFilm

In a special video interview series, Dr. Ed Catmull, President of both Pixar and Walt Disney Animation Studios and original co-founder of Pixar Animation Studios, discusses the future of Pixar RenderMan. The interview is most enlightening.

With regards to the merging of Pixar with Disney’s teams, Dr. Catmull explains that both companies have had a lot of really smart people working in various units that include places like Disney Animation Studios, Walt Disney Imagineering, Walt Disney’s research group at two universities, including Zurich, Switzerland, and Carnegie Mellon University (CMU), plus the George LucasFilm group and naturally Pixar, which also had remote teams. These diverse teams, filled with brilliant people, give the overall Disney company great breath. Noting that the various groups are given great latitude to pursue their own directions, harness their preferred technology and conduct their own research, everything gets shared and the best ideas win out. The “various groups are trying to out-do each other…which is actually a good thing,” notes Catmull.

Today’s Market

Catmull also discusses the changes in the 3D industry and various markets that it participates. Noting that the company changed the Pixar RenderMan pricing to reflect the fact that access to tremendous amounts of processors is now widely possible. The company decided to produce a free non-commercial license option to widen the appeal of RenderMan, for exploration, teaching and research.

04 – Dr. Ed Catmull seen here in a video series available on the Pixar RenderMan website talking about the future of RenderMan.

He said that Pixar is also a company that participates within the wider industry and takes part in the things that are made common, like shared technology via open standards. The desire with the RenderMan group is not to provide Disney with solely Disney-first technology but to respond to inputs in the larger 3D industry.

To watch the several-part video series click on this link.

Obtaining Pixar RenderMan 19

The commercial availability of RenderMan 19 has been available since 20 November 2014 and the non-commercial RenderMan 19 is due in early 2015. Tractor 2 was announced last August, a few months ago. To learn and see more and to acquire the trial version visit here. http://renderman.pixar.com

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