Archives for Nvidia RTX Archives - Architosh
IMERZA has created a world-first XR-based digital twin for Tampa’s Water Street development, leveraging Unreal Engine at its core.
From look development to final frame rendering, Arnold 6 with Arnold GPU simplifies how artists and studios create and iterate content, giving them the speed and flexibility to adapt to a fast-paced working environment and scale rendering capacity to accommodate the ebbs and flows of production.
Our first featured post from Autodesk University 2019 touches on AU themes and a selection of keynote highlights and does a round-up of AU Expo Hall highlights from some of the vendors Architosh spent time with.
Apple and NVIDIA are not coming back together anytime soon. So Mac pros need to forget about RTX and CUDA and look forward to a future of Mac Pro apps optimized around Metal 2 and its successors powered by AMD high-end GPUs inside of highly customized and optimized workstation hardware from Apple in new Mac Pros. The good news is: the key developers appear all in.
This year in Los Angeles SIGGRAPH 2019 had an evolving twist in the format of the conference, with many more companies opting to host their wares in private rooms. Regardless, there was a slew of exciting announcements in software and hardware at the biggest computer graphics conference in the world.
New R&D unlocks unprecedented rendering speeds in V-Ray with NVIDIA’s new ray tracking hardware.