Archives for modeling kernel Archives - Architosh
Siemens updated the Parasolid modeling kernel to version 33 in mid-December introducing new technology for Convergent Modeling.
Spatial Corporation updates its modeling engine technology and SDKs to version 2018.1 — adding more capabilities for analysis and additive manufacturing, among other items.
We take a look at Dassault’s Spatial 2017 1.0 release—technology that powers many 3D and CAD applications in the Windows and Mac environments.
Graphics toolkit offers major performance advancements, impressive new visualization capabilities, and tight integration with complementary HOOPS components. HOOPS 3D toolkits used across platforms for leading CAD and 3D professionals applications.
Siemens PLM Software has updated the geometry modeling kernel known as Parasolid to version 27.1, adding numerous enhancements which will aid delivery of key feature improvements to CAD application developers.
Spatial Corporation has updated its ACIS geometry modeling kernel (engine) — which has numerous enhanced features beneficial to leading CAD/BIM/CAM applications
Apple gains a new 3D geometry modeling kernel developer in Russia, an area approximate to numerous emerging foreign software development houses and innovative startups in Eastern Europe
A new server licensing option enables Re-Use of CAD data and 3D PDF publishing in cloud-based applications and services
We provide details on the new Vectorworks Graphics Module (VGM) in Vectorworks 2014, soon to be announced
In this feature article Architosh takes a look at Nemetschek Vectorworks’ latest CAD and BIM package for architects
In this feature article Architosh takes a look at Autodesk AutoCAD for Mac 2013, with a general review of the application and a particular discussion of its user-interface
Spatial forms partnership with Open Design Alliance
Google’s recently released SketchUp 8 offers some powerful new tools, including a suite of true solids functions.
Mac CAD and 3D News: In today’s tidbits we have some interesting news about DAZ’s merger with Gizmoz and their focus on 3D avatars, plus good news on Unity 3 and Spatial’s improving partner programs.