Archives for John Bacus
Buildings are complex things but the tools that all stakeholders will engage in will succeed best when they are simpler. There’s no monopoly of good ideas around the construction site so why should digital tools AECO users employ remain complex when evidence shows that simpler digital tools are easier to share?
Chances are good that you aren’t aware that Trimble Navigation is as big as Autodesk. Or that the $2.5 billion a year company is starting to envision itself a bit like IBM for the AEC industry—a perfect partner to everyone—specializing in tying “tool chains” together in both software and hardware. In this feature interview we gain a glimpse of some of Trimble’s industry perspectives…on SketchUp, Connect and that new craze about VR.
In this special feature interview, John Bacus of Trimble’s SketchUp division talks to Architosh about the latest SketchUp 2015—the second release of the product in one year—and helps put the product into the larger Trimble context–particularly Trimble Connect.
Pictures and Notes from AIA National 2014 in Chicago — we show our photos, expand our notes from our discussions with the leading AEC software companies in attendance at the show
We look discuss our meeting with Trimble at AIA where we got our first hand view of Project Tango development for the company. In this article we talk about the tech behind Project Tango and its relationship with Apple
Over the years Architosh has had the distinct pleasure of unique discourse with the folks behind SketchUp. From our early beginnings together we often manage to get the story that nobody else gets. In this special feature we are going to combine some insights from general SketchUp talk over the past year with a recent discussion–with John Bacus–of the latest version’s new features.
Trimble’s SketchUp product managing director shares with us some insight about where LayOut is headed. Straight at CAD and BIM…
Architosh talks to John Bacus, Google’s SketchUp Product Manager, about the all new SketchUp 7 and SketchUp Pro 7 and Layout 2. Key points in the discussion include the new Dynamic Components technology and how to learn about it, discussion about OpenGL and multi-processing and multi-threading, and the value in understanding causality in interactive rendering versus determinate renders.