Archives for Houdini
SideFX’s Houdini 16 has massive new updates in features and capabilities. Architosh takes a look at some of the bigger ones in procedural oceans technology and its all new shader builder module.
World’s fastest renderer—Redshift—is coming to Houdini and then next it will be Maxon’s Cinema 4D. Redshift supports other 3D packages already.
Free update brings leading 3D material creator to professional VFX artists; fast exportation to the Unity Game Engine.
This year’s focus was very much on VR (virtual reality) & Cloud Based Rendering. The focus on Virtual Reality brought a new creative energy on the show floor for exploration into a new frontier. VR in architecture & games was a big subject in the VR Village. Developers had discussions of how the hardware & software is driving development of this new space to make it affordable to the masses.
The latest version 1.0.15 of the Laubwerk Plants Kits adds support for 3ds Max 2016, and for Next Limit’s Maxwell Render for both 3ds Max and Cinema 4D.
Side Effects Software has released the new Houdini 14 this month for cross-platform visualization on Mac, Windows and Linux. Houdini ships in two major versions and the latest release supports new crowd instancing technology and a new multi-phyics dynamics system.
Mac CAD and 3D News: In today’s tidbits we cover CamerMatch 2010 software by PanzerCAD for the latest Vectorworks 2010 products, plus news on Maxwell Render version 2.0.
Architosh will be covering all the latest Siggraph 2008 news this week but in this first of two parts we will highlight some notable announcements for Mac 3D professionals.
Side Effects Software has released Houdini 9.5 this month and for the first time introduces a full native release for Apple’s Mac OS X Leopard operating system
The popular Windows-based 3D software package, Houdini, is coming to the Mac OS X platform and Houdini for Mac Beta has been announced