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Archives for GPU Archives - Page 2 of 2 - Architosh

Luxion releases KeyShot 5—Fast and Streamlined 3D Rendering and Animation

Many new features including NURBS based raytracing complete a new update in Luxion KeyShot 5—available immediately

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Autodesk talks to Architosh about Octane Cloud Workstation: Autodesk Edition at Amazon

Architosh explores the OTOY Octane Cloud Workstation via Amazon EC2 Instances — a Technology Preview is showing developers and press how the future of the cloud may play out for CAD and 3D

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Khronos Releases OpenGL ES 3.1–Advances 3D graphics and integrated GPU computing on mobile devices

Apple’s market-leading iPhones and iPads just got a little bit better–in the near future. New OpenGL ES 3.1 has been released and iOS and other mobile operating systems will be able to tap its power in the new feature

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The new Mac Pro – A Buyer’s Guide Through the Best Test Results

This guide-oriented feature article explores the details surrounding the new Mac Pro and its performance benchmarking found throughout the web, with summary reference to particular industries and their common applications

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Amazon and Nvidia enable new EC2 GPU Instance Type – Brings powerful CAD/3D apps to the masses via the Cloud

Amazon’s new EC2 GPU Instance Type will power next-generation of CAD/3D apps in the cloud

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The Mac Pro: So what’s a D300, D500 and D700 anyway? We have answers

We have more details on the new Mac Pro AMD Firepro D300, D500, and D700, including their architecture class, related AMD Firepro GPUs and characteristics.

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Write a 3D Software Engine from Scratch

Ever wondered what was involved in making a drawing or CAD program draw a basic line between two points?

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JPR analysts see AMD inside new Mac Pro as evidence of market share advancement on Nvidia

JPR analyst sees new Mac Pro as evidence that AMD’s new aggressive strategies to win market share in the workstation market from Nvidia are starting to work

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Redway 3D rendering API is new for the Mac platform joining others such as Lightworks

The CAD/3D industry has another source of expertise for rendering kernel technology with GPU acceleration and and a whole lot more…and importantly this new player supports Mac OS X in addition to Windows

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SIG: Hardware – Nvidia Recap on Quadro K6000

We recap NVIDIA’s announcements and focus on the Quadro K6000

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Notes on the New Mac Pro – Details We Now Know

We review many of the issues that remain on pro users minds as they contemplate the new Mac Pro

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Apple Graphics on New Macs: Possibilities

Graphics project on new Macs apparently in the work for over a year

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Will Apple Re-Invent the Mac Pro for WWDC 2013?

Macworld editors talk shop and suggest that Apple could re-invent Mac Pro for WWDC

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Evidence of New Mac Pros at WWDC: Titan drivers in latest OS X builds

New evidence suggest new Mac Pros coming soon–new Nvidia Titan drivers spotted in OS X 10.8.4 beta

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Apple’s WWDC announcement hints at Stereo 3D technology

Apple’s graphic for WWDC sure hints at something stereographic….hmm?

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Tidbits: Cheetah, Rhino, Imagination News

Mac CAD/3D News: We have tidbits on Cheetah 3D, Neon for Rhino 5 and more information on Imagination Technologies

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Nvidia intros new Keplar-class Quadros and K5000 spotted in Mountain Lion update

Nvidia intros Keplar class for wider audience and K5000 for Mac spotted in Mountain Lion

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AMD partner Sapphire has Radeon HD 7950 coming to Mac Pro

New GPU card for Mac Pros appears at CeBit and AMD Confirms with Architosh

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New iMacs likely will feature Quadcore update, AMD GCN Architecture and more…

Next iMacs and their details may be released tomorrow…

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Mac Pro users gain unprecedented new graphics performance thanks to Nvidia Quadro K5000

Nvidia announces new Quadro K5000 GPU for Mac Pros at IBC

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SIG: Imagination says OpenGL ES-based GPUs to hit One Billion mark in 2014

Imagination shows OpenGL ES 3.0 capable chips at SIGGRAPH 2012

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Luxion releases KeyShot 3

Luxion introduces KeyShot 3 with all new animation system

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Interview: AMD Mac Graphics Division Talks Apple and Graphics Progress

In this fourth article in our 2011 State of Apple in CAD/3D industries, special series, we speak to Chris Bentley, team leader of the AMD/ATI Mac graphics division, about the state of hardware graphics in Apple products, including, and especially the Mac.

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SIG: Nvidia to showcase latest graphics in Vancouver

Nvidia has announced its SIGGRAPH lineup for Vancouver next month

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Apple’s mobile graphics partner, Imagination, announces PowerVR Series 6

Will the next iPhone 5 contain POWERVR Series 6 GPU technologies? Imagination Technologies introduces the most powerful graphics solution in the mobile industry

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Tidbits: GTC Express Technology Confab Sessions

Nvidia’s GPU Efforts Reach Out to Community of Developers

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Nvidia’s new CUDA 4.0 adds Mac OS X support

Nvidia has announced CUDA 4.0 — new easier programming for parallel computing across GPUs

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Nvidia delivers Quadro Fermi Architecture for Mac Pro

Nvidia releases Quadro 4000 GPU with Fermi Architecture for Mac Pro.

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Luxion’s KeyShot 2 is out!

Luxion releases KeyShot 2 – next generation of GPU accelerated interactive raytracing rendering program

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Khronos Group unleashes OpenGL 4.0 spec

Khronos Group unveils OpenGL 4.0 at GDC – latest industry standard for graphics gets further advanced.

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Apple’s new iTouch device – how far off were we?

Apple will announce its long-awaited touch-based computer device today at San Francisco’s Yerba Buena Center. In this article we look back at our Mac touch article from two years ago and see what has changed and what is likely the same.

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Tidbits: Autodesk, Graphisoft and 3D News

Mac CAD and 3D News: We have some brief news items on Autodesk’s recent acquisition, AIA survey news touching on BIM, ArchiCAD events in January and OpenGL news regarding SilverLining software…

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Tidbits: Apple OpenCL, future GPU/CPU shared memory pools

Mac CAD and 3D News: We have a brief tidbit on a post on CPU to GPU shared memory pooling and work that Intel is undertaking. There is also a note about Apple’s progress with OpenCL and specifically FFT lib (library) producing very high performance

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SIG: Khronos releases OpenGL 3.2

The Khronos Group has announced OpenGL version 3.2 at SIGGRAPH in New Orleans.

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EVGA Corp. brings new highend GPU to Mac

EVGA expands Mac Pro Graphics Card Options with new 1 GB GPU card with the fastest memory bandwidth yet available on the Mac platform.

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Mac Pros get new workstation GPU option

Nvidia delivers latest Quadro FX 4800 advanced workstation GPU to the Mac market at NAB event.

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AMD advances OpenGL – new extension binds

The power of Uber-Parallel Processing: New AMD WGL_AMD_GPU_association extension further advances multi-GPU system performance in workstations. Advances OpenGL.

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Google Talks to Architosh About SketchUp Pro 7

Architosh talks to John Bacus, Google’s SketchUp Product Manager, about the all new SketchUp 7 and SketchUp Pro 7 and Layout 2. Key points in the discussion include the new Dynamic Components technology and how to learn about it, discussion about OpenGL and multi-processing and multi-threading, and the value in understanding causality in interactive rendering versus determinate renders.

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Microsoft’s lack of OpenCL support unfortunate

According to a report on Macworld and Electronista, OpenCL has been defined as a standard in a record six months, with key contributions from Intel, Nvidia, AMD, Apple, and others. But one key tech giant is missing from adopting and supporting that standard and that is Microsoft.

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Apple In Love with Nvidia? Maybe…

Apple Hearts Nvidia? Maybe…Perhaps this is less about Apple helping to save games and more about Apple being classic Apple.

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Commentary: Apple now Rich – Should it Buy Autodesk?

Well…technically this is just a cash thing. But even by that measure that is an impressive feat for a company that was struggling for its very life just 11 years ago. With its recent record quarterly profits Apple now has more than $25.5 billion in cash, more than Microsoft.

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Tidbits: ArchiCAD, Vectorworks and Nvidia

Mac CAD and 3D News – News from Graphisoft’s ArchiCAD, Nemetschek North America and Nvidia

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Apple shapes future of massive parallelization with OpenCL

A Guardian article by Chris Edwards takes a good look at graphics processing units and how they are the ‘piranhas of computing’

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Mac Pros: Graphics Options to Expand

Graphics Options to Expand for Mac Pro Customers – Professional Market Needs More Middle Ground

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